Player Matchup

Anhur
Anhur
BernySands
Anhur
Level 26
God Stats
11W - 5L
1,603 SR
Queue Stats
25W - 20L
1,432 Elo+
Party 1
Thor
Thor
Depressasaur
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,482 Elo+
Party 3
Zeus
Zeus
Dinostoned
Zeus
Level 2
God Stats
1W - 1L
1,338 SR
Queue Stats
2W - 1L
1,482 Elo+
Party 3
Yemoja
Yemoja
Sabertooth81
Yemoja
Level 23
God Stats
5W - 1L
1,810 SR
Queue Stats
14W - 10L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
razzmza
Sun Wukong
Level 26
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 1L
1,482 Elo+
Party 3
Team Averages
Level 16
1,593 SR
1,470 Elo+

VS

Team Averages
Level 17
1,571 SR
1,374 Elo+
Cerberus
Cerberus
EggsScrambled
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,414 Elo+
Party 2
Apollo
Apollo
RutRoRaggie
Apollo
Level 29
God Stats
3W - 2L
1,803 SR
Queue Stats
50W - 61L
1,361 Elo+
Party 2
King Arthur
King Arthur
TwistedBiscuit86
King Arthur
Level 27
God Stats
40W - 31L
1,554 SR
Queue Stats
212W - 260L
1,424 Elo+
Solo
Kukulkan
Kukulkan
chiefslappahoe10
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,371 Elo+
Party 2
Thor
Thor
creator21
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
5 / 2 / 2
6,796
566
7,164
5,948
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 2
5,115
426
959
6,521
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 3
7,325
610
7,950
4,660
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
2 / 3 / 4
6,524
544
2,830
6,632
2,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
razzmza
Sun Wukong
11
4 / 1 / 0
6,565
547
4,425
6,287
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EggsScrambled
Cerberus
8
1 / 4 / 2
5,574
465
2,651
7,503
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
10
3 / 4 / 2
6,227
519
5,614
9,027
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TwistedBiscuit86
King Arthur
11
1 / 2 / 1
6,339
528
2,712
7,279
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 6 / 0
5,305
442
2,540
5,889
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
9
1 / 2 / 0
5,721
477
1,531
8,019
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
18
Kills
6
7
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
2
2
3
W
0
1
2
1
W
7
0
3
8.5
L
Cerberus
EggsScrambled
Cerberus
1
4
2
0.5
L
Apollo
3
4
2
1
W
Yemoja
2
3
4
1.33
L
King Arthur
TwistedBiscuit86
King Arthur
1
2
1
0.75
L
0
6
0
0
L
Thor
1
2
0
0.5
W
Sun Wukong
razzmza
Sun Wukong
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
15,048
30,048
Taken
37,717
10,610
Mitigated
14,064
9,230
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,164
3,346
0
2,217
5,948
1,481
668
685
5,263
0
30,463
W
959
313
0
1,185
6,521
1,459
36
451
6,045
0
17,734
W
7,950
2,543
0
1,934
4,660
1,363
1,630
2,023
2,321
37,274
0
L
Cerberus
EggsScrambled
Cerberus
2,651
203
0
1,644
7,503
2,825
0
1,984
5,519
8,682
0
L
Apollo
5,614
3,483
0
2,165
9,027
2,442
896
2,737
6,290
0
32,443
W
Yemoja
2,830
1,038
735
1,749
6,632
2,868
352
1,405
5,227
13,635
0
L
King Arthur
TwistedBiscuit86
King Arthur
2,712
315
0
1,970
7,279
4,028
135
688
6,196
0
28,474
L
2,540
454
0
340
5,889
2,093
300
3,516
2,348
17,551
0
L
Thor
1,531
326
0
3,110
8,019
2,676
0
1,855
6,164
0
27,485
W
Sun Wukong
razzmza
Sun Wukong
4,425
1,130
0
1,410
6,287
3,439
0
299
5,676
0
23,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
29,166
244
Minions Killed
239
0
Camps Cleared
0
1,022,233
Distance Traveled
987,623
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,796
566
60
5
0
209,688
0
W
Thor
5,115
426
32
3
0
194,770
4
W
Zeus
7,325
610
72
6
0
197,128
0
L
Cerberus
5,574
465
20
2
0
207,219
0
L
Apollo
6,227
519
60
5
0
200,457
2
W
Yemoja
6,524
544
27
2
0
184,977
3
L
King Arthur
6,339
528
59
5
0
200,594
0
L
Kukulkan
5,305
442
43
4
0
176,431
0
L
Thor
5,721
477
57
5
0
202,922
1
W
Sun Wukong
6,565
547
53
4
0
235,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role