Player Matchup

Thanatos
Thanatos
ETg Russell
Thanatos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 73L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
KECHAPPLOX245
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 72L
1,216 Elo+
Party 1
Artio
Artio
Lariagata1
Artio
Level 17
God Stats
4W - 4L
1,586 SR
Queue Stats
38W - 48L
1,402 Elo+
Party 2
Sobek
Sobek
Siul124
Sobek
Level 15
God Stats
2W - 5L
1,571 SR
Queue Stats
14W - 28L
1,216 Elo+
Party 1
Ra
Ra
danrr100
Ra
Level 7
God Stats
7W - 19L
1,238 SR
Queue Stats
56W - 101L
1,240 Elo+
Party 1
Team Averages
Level 17
1,479 SR
1,323 Elo+

VS

Team Averages
Level 25
1,523 SR
1,410 Elo+
Merlin
Merlin
Aginor177
Merlin
Level 28
God Stats
7W - 4L
1,513 SR
Queue Stats
144W - 188L
1,441 Elo+
Solo
Cernunnos
Cernunnos
NyexbaOfficial
Cernunnos
Level 26
God Stats
24W - 12L
1,819 SR
Queue Stats
127W - 125L
1,371 Elo+
Solo
Set
Set
RUST3D449260
Set
Level 45
God Stats
22W - 17L
1,557 SR
Queue Stats
345W - 325L
1,436 Elo+
Party 3
Thor
Thor
RedDorkFish
Thor
Level 18
God Stats
1W - 1L
1,226 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ares
Ares
sp1cy d1rt
Ares
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ETg Russell
Thanatos
10
5 / 3 / 0
5,991
545
3,960
9,821
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
8
0 / 6 / 1
4,670
425
1,933
6,465
2,889
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Artio
6
0 / 2 / 2
4,566
415
898
6,010
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
Siul124
Sobek
7
2 / 3 / 2
5,404
491
2,552
6,699
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 4 / 0
4,033
367
228
4,913
1,117
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aginor177
Merlin
10
4 / 0 / 0
6,184
562
2,464
1,865
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
NyexbaOfficial
Cernunnos
12
6 / 1 / 0
7,192
654
4,773
6,168
2,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 3 / 3
6,656
605
4,689
4,300
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 1 / 5
5,791
526
2,989
4,444
1,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 4
5,809
528
2,295
6,376
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
16
18
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aginor177
Merlin
4
0
0
4
L
Thanatos
ETg Russell
Thanatos
5
3
0
1.67
L
Cthulhu
0
6
1
0.08
L
Artio
0
2
2
0.5
W
Cernunnos
NyexbaOfficial
Cernunnos
6
1
0
6
W
4
3
3
1.83
W
2
1
5
4.5
L
Sobek
Siul124
Sobek
2
3
2
1
L
0
4
0
0
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,571
Damage
17,210
33,908
Taken
23,153
13,441
Mitigated
9,712
11,210
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aginor177
Merlin
2,464
94
0
258
1,865
437
1,322
228
1,637
19,066
0
L
Thanatos
ETg Russell
Thanatos
3,960
1,783
111
8,225
9,821
2,946
0
771
8,962
0
26,188
L
Cthulhu
1,933
185
135
282
6,465
2,889
165
88
6,377
17,990
0
L
Artio
898
158
25
1,130
6,010
3,652
0
1,914
4,096
6,975
0
W
Cernunnos
NyexbaOfficial
Cernunnos
4,773
3,114
0
1,947
6,168
2,863
1,068
414
5,754
0
37,333
W
4,689
1,872
99
369
4,300
2,425
366
2,776
1,524
0
32,916
W
2,989
726
0
0
4,444
1,344
0
1,415
3,029
0
14,301
L
Sobek
Siul124
Sobek
2,552
349
0
858
6,699
2,837
0
769
5,816
7,866
0
L
228
27
10
434
4,913
1,117
0
841
3,898
11,684
0
W
2,295
497
0
348
6,376
2,643
1,206
778
5,598
13,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,664
Gold Earned
31,632
112
Minions Killed
218
0
Camps Cleared
0
942,843
Distance Traveled
993,231
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,184
562
40
4
0
172,437
0
L
Thanatos
5,991
545
53
5
0
191,949
3
L
Cthulhu
4,670
425
26
2
0
186,139
1
L
Artio
4,566
415
5
0
0
185,369
0
W
Cernunnos
7,192
654
65
6
0
200,315
0
W
Set
6,656
605
67
6
0
185,265
0
W
Thor
5,791
526
30
3
0
227,065
1
L
Sobek
5,404
491
12
1
0
225,411
3
L
Ra
4,033
367
16
1
0
153,975
0
W
Ares
5,809
528
16
1
0
208,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role