Player Matchup

Hou Yi
Hou Yi
SodaDrinkHat
Hou Yi
Level 13
God Stats
6W - 6L
1,276 SR
Queue Stats
26W - 43L
1,349 Elo+
Party 1
Guan Yu
Guan Yu
Stonenutz
Guan Yu
Level 17
God Stats
4W - 6L
1,437 SR
Queue Stats
66W - 61L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
TapWatr
Kuzenbo
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 34L
1,431 Elo+
Party 1
He Bo
He Bo
TheBuckLau
He Bo
Level 13
God Stats
0W - 6L
1,244 SR
Queue Stats
92W - 127L
1,163 Elo+
Party 1
Serqet
Serqet
Venom11188
Serqet
Level 16
God Stats
1W - 2L
1,474 SR
Queue Stats
18W - 27L
1,504 Elo+
Party 1
Team Averages
Level 34
1,386 SR
1,370 Elo+

VS

Team Averages
Level 14
1,662 SR
1,473 Elo+
Heimdallr
Heimdallr
DigiornoKun
Heimdallr
Level 17
God Stats
27W - 19L
1,578 SR
Queue Stats
53W - 44L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
Kummarko
Nu Wa
Level 11
God Stats
8W - 3L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Bacchus
Bacchus
PlzBe18QTPi
Bacchus
Level 29
God Stats
2W - 0L
1,702 SR
Queue Stats
64W - 50L
1,595 Elo+
Solo
Chiron
Chiron
Xedophilia
Chiron
Level 8
God Stats
4W - 3L
1,904 SR
Queue Stats
27W - 18L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
dankkittytacos87
Danzaburou
Level 6
God Stats
4W - 5L
1,623 SR
Queue Stats
4W - 12L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 2 / 4
9,767
888
11,230
14,848
5,208
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Stonenutz
Guan Yu
16
6 / 5 / 5
11,036
1,003
7,734
27,733
29,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
TapWatr
Kuzenbo
17
2 / 6 / 8
11,459
1,042
10,327
27,623
33,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
16
2 / 10 / 8
10,046
913
10,894
17,082
5,188
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Venom11188
Serqet
16
0 / 12 / 10
9,602
873
2,589
18,611
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

28

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DigiornoKun
Heimdallr
19
10 / 1 / 20
12,380
1,125
26,822
9,701
4,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Kummarko
Nu Wa
19
5 / 0 / 25
11,738
1,067
21,151
3,338
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PlzBe18QTPi
Bacchus
19
2 / 2 / 30
12,559
1,142
13,648
13,737
17,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Xedophilia
Chiron
20
16 / 0 / 18
14,030
1,275
30,106
7,487
3,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
dankkittytacos87
Danzaburou
16
2 / 9 / 11
10,023
911
5,905
14,623
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
139
12
Kills
35
35
Deaths
12
35
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DigiornoKun
Heimdallr
10
1
20
20
W
Nu Wa
Kummarko
Nu Wa
5
0
25
17.5
W
Bacchus
PlzBe18QTPi
Bacchus
2
2
30
8.5
L
Hou Yi
2
2
4
2
L
Guan Yu
Stonenutz
Guan Yu
6
5
5
1.7
L
Kuzenbo
TapWatr
Kuzenbo
2
6
8
1
L
He Bo
2
10
8
0.6
L
Serqet
Venom11188
Serqet
0
12
10
0.42
W
Chiron
Xedophilia
Chiron
16
0
18
25
W
Danzaburou
dankkittytacos87
Danzaburou
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,774
Damage
97,632
105,897
Taken
48,886
79,679
Mitigated
31,712
13,007
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DigiornoKun
Heimdallr
26,822
15,368
255
1,980
9,701
4,597
0
4,188
5,513
0
50,055
W
Nu Wa
Kummarko
Nu Wa
21,151
6,369
0
587
3,338
1,402
0
1,850
1,488
40,052
0
W
Bacchus
PlzBe18QTPi
Bacchus
13,648
835
0
1,561
13,737
17,127
0
4,874
8,117
20,584
0
L
Hou Yi
11,230
3,284
0
557
14,848
5,208
0
5,195
9,355
0
42,828
L
Guan Yu
Stonenutz
Guan Yu
7,734
1,413
4,329
5,121
27,733
29,691
0
8,188
19,151
0
29,904
L
Kuzenbo
TapWatr
Kuzenbo
10,327
2,776
0
1,443
27,623
33,061
0
7,364
19,903
29,723
0
L
He Bo
10,894
1,747
0
810
17,082
5,188
0
6,693
10,255
28,540
0
L
Serqet
Venom11188
Serqet
2,589
890
0
747
18,611
6,531
0
5,891
12,434
0
15,720
W
Chiron
Xedophilia
Chiron
30,106
15,992
2,770
4,837
7,487
3,193
0
3,604
3,883
0
60,576
W
Danzaburou
dankkittytacos87
Danzaburou
5,905
4,839
0
2,219
14,623
5,393
0
6,705
7,918
0
16,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
60,730
198
Minions Killed
212
5
Camps Cleared
11
1,019,394
Distance Traveled
922,191
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,380
1,125
55
5
3
176,022
0
W
Nu Wa
11,738
1,067
29
3
1
206,078
0
W
Bacchus
12,559
1,142
21
2
0
229,265
0
L
Hou Yi
9,767
888
63
6
3
179,743
0
L
Guan Yu
11,036
1,003
46
4
1
234,916
1
L
Kuzenbo
11,459
1,042
33
3
0
294,138
0
L
He Bo
10,046
913
36
3
1
142,030
0
L
Serqet
9,602
873
20
2
0
168,567
0
W
Chiron
14,030
1,275
83
8
3
221,645
0
W
Danzaburou
10,023
911
24
2
4
89,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role