Player Matchup

Apollo
Apollo
Decafon
Apollo
Level 107
God Stats
1W - 1L
1,764 SR
Queue Stats
253W - 186L
1,523 Elo+
Party 1
Tiamat
Tiamat
Lovelie
Tiamat
Level 141
God Stats
11W - 8L
1,486 SR
Queue Stats
436W - 315L
1,556 Elo+
Party 1
Fafnir
Fafnir
MrDaStuff
Fafnir
Level 107
God Stats
1W - 2L
1,696 SR
Queue Stats
668W - 652L
1,564 Elo+
Party 1
Thanatos
Thanatos
Supertacoboi
Thanatos
Level 23
God Stats
4W - 1L
1,701 SR
Queue Stats
354W - 221L
1,802 Elo+
Party 1
Ra
Ra
pendejogrande
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 44L
1,566 Elo+
Party 1
Team Averages
Level 100
1,629 SR
1,602 Elo+

VS

Team Averages
Level 75
1,488 SR
1,591 Elo+
Sylvanus
Sylvanus
Jonathan13054
Sylvanus
Level 99
God Stats
2W - 0L
1,684 SR
Queue Stats
36W - 22L
1,785 Elo+
Party 2
Mulan
Mulan
MicroInfest
Mulan
Level 25
God Stats
3W - 2L
1,256 SR
Queue Stats
132W - 115L
1,537 Elo+
Solo
Cupid
Cupid
ToastedLettuce
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Xuezi
Zeus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
l3g1twarrior2
Zhong Kui
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 26L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Decafon
Apollo
15
4 / 4 / 6
8,299
830
7,386
12,522
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Lovelie
Tiamat
16
4 / 5 / 5
8,469
847
14,076
11,298
7,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
MrDaStuff
Fafnir
14
2 / 5 / 4
7,306
731
5,582
16,759
18,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Supertacoboi
Thanatos
12
2 / 8 / 6
7,553
755
7,512
10,885
4,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 8
7,107
711
4,413
11,251
9,390
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jonathan13054
Sylvanus
15
3 / 3 / 16
9,135
914
5,235
13,626
12,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
6 / 2 / 15
10,176
1,018
8,964
13,960
16,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 2 / 15
8,852
885
5,430
7,806
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Xuezi
Zeus
17
11 / 3 / 13
10,399
1,040
27,800
8,651
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
l3g1twarrior2
Zhong Kui
15
3 / 3 / 20
9,293
929
10,769
11,822
8,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
13
Kills
27
27
Deaths
13
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Apollo
Decafon
Apollo
4
4
6
1.75
W
Sylvanus
Jonathan13054
Sylvanus
3
3
16
3.67
L
Tiamat
Lovelie
Tiamat
4
5
5
1.3
W
6
2
15
6.75
L
Fafnir
MrDaStuff
Fafnir
2
5
4
0.8
L
Thanatos
Supertacoboi
Thanatos
2
8
6
0.63
W
4
2
15
5.75
W
Zeus
Xuezi
Zeus
11
3
13
5.83
W
Zhong Kui
l3g1twarrior2
Zhong Kui
3
3
20
4.33
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,969
Damage
58,198
62,715
Taken
55,865
45,515
Mitigated
45,712
19,102
Healing
26,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Decafon
Apollo
7,386
3,681
260
1,981
12,522
5,654
129
8,891
3,400
0
17,683
W
Sylvanus
Jonathan13054
Sylvanus
5,235
1,136
3,952
3,636
13,626
12,552
470
5,531
8,095
10,221
0
L
Tiamat
Lovelie
Tiamat
14,076
939
590
2,666
11,298
7,620
0
5,833
5,359
25,754
0
W
8,964
1,791
1,693
3,566
13,960
16,992
888
5,479
8,481
184
16,896
L
Fafnir
MrDaStuff
Fafnir
5,582
1,924
1,405
2,831
16,759
18,503
0
12,317
4,088
11,141
0
L
Thanatos
Supertacoboi
Thanatos
7,512
947
848
2,613
10,885
4,348
0
8,815
1,858
0
9,154
W
5,430
2,757
1,808
1,056
7,806
4,022
956
5,668
2,138
0
14,923
W
Zeus
Xuezi
Zeus
27,800
1,649
2,254
2,309
8,651
3,964
759
2,300
6,351
49,674
0
W
Zhong Kui
l3g1twarrior2
Zhong Kui
10,769
1,638
2,292
4,289
11,822
8,182
1,715
5,093
6,729
21,577
0
L
4,413
615
3,928
1,980
11,251
9,390
0
6,911
4,022
11,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
47,855
88
Minions Killed
118
0
Camps Cleared
0
829,825
Distance Traveled
959,605
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,299
830
30
3
0
182,864
0
W
Sylvanus
9,135
914
13
1
0
168,756
0
L
Tiamat
8,469
847
28
3
0
159,702
1
W
Mulan
10,176
1,018
12
1
0
193,250
0
L
Fafnir
7,306
731
12
1
0
178,126
0
L
Thanatos
7,553
755
2
0
0
160,306
0
W
Cupid
8,852
885
29
3
0
194,659
0
W
Zeus
10,399
1,040
41
4
0
197,504
0
W
Zhong Kui
9,293
929
23
2
0
205,436
1
L
Ra
7,107
711
16
2
0
148,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role