Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Help Dylan
Sylvanus
Level 58
God Stats
78W - 43L
1,634 SR
Queue Stats
304W - 297L
1,401 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KILLERSQUAD333
Tsukuyomi
Level 129
God Stats
10W - 6L
1,391 SR
Queue Stats
309W - 287L
1,521 Elo+
Party 1
Zeus
Zeus
evw0pp
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,634 Elo+
Party 1
Team Averages
Level 88
1,505 SR
1,511 Elo+

VS

Team Averages
Level 95
1,610 SR
1,547 Elo+
Chiron
Chiron
DeepRessed_ThaNE
Chiron
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
232W - 240L
1,533 Elo+
Party 3
Nu Wa
Nu Wa
IndigoSoze
Nu Wa
Level 158
God Stats
22W - 34L
1,575 SR
Queue Stats
305W - 285L
1,482 Elo+
Solo
Yemoja
Yemoja
SmellyGamatatsu
Yemoja
Level 109
God Stats
4W - 5L
1,906 SR
Queue Stats
181W - 182L
1,592 Elo+
Party 3
Serqet
Serqet
SmellyOleBitties
Serqet
Level 106
God Stats
2W - 4L
1,552 SR
Queue Stats
215W - 192L
1,572 Elo+
Party 3
Amaterasu
Amaterasu
SmellyPhobic
Amaterasu
Level 39
God Stats
0W - 2L
1,515 SR
Queue Stats
129W - 139L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
8 / 1 / 0
7,767
597
5,247
7,775
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
 
Chiron
12
2 / 1 / 7
6,958
535
9,038
9,595
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Help Dylan
Sylvanus
11
2 / 0 / 3
6,681
514
3,471
8,966
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
KILLERSQUAD333
Tsukuyomi
15
6 / 0 / 0
8,386
645
8,744
7,222
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
evw0pp
Zeus
11
0 / 1 / 2
6,212
478
969
4,655
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,691
438
6,272
10,459
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
10
1 / 5 / 0
6,199
477
5,818
5,806
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 0
5,877
452
5,386
7,472
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 0
6,452
496
1,579
8,188
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
SmellyPhobic
Amaterasu
10
0 / 4 / 0
5,759
443
1,698
8,960
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
3
3
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
0
8
W
Chiron
 
Chiron
2
1
7
5.5
L
0
4
1
0.13
W
Sylvanus
Help Dylan
Sylvanus
2
0
3
3.5
L
Nu Wa
1
5
0
0.2
W
Tsukuyomi
KILLERSQUAD333
Tsukuyomi
6
0
0
6
L
1
2
0
0.5
L
1
3
0
0.33
L
Amaterasu
SmellyPhobic
Amaterasu
0
4
0
0
W
Zeus
evw0pp
Zeus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,469
Damage
20,753
38,213
Taken
40,885
15,698
Mitigated
13,290
15,786
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,247
945
0
421
7,775
2,724
315
1,406
6,071
0
44,159
W
Chiron
 
Chiron
9,038
3,801
875
5,246
9,595
2,780
1,192
2,326
6,986
0
44,042
L
6,272
2,069
227
4,259
10,459
2,498
0
1,544
8,898
0
37,498
W
Sylvanus
Help Dylan
Sylvanus
3,471
744
1,703
3,338
8,966
4,193
180
3,955
4,819
24,139
0
L
Nu Wa
5,818
1,004
0
1,148
5,806
1,514
0
818
4,963
37,229
0
W
Tsukuyomi
KILLERSQUAD333
Tsukuyomi
8,744
2,274
0
3,112
7,222
4,831
36
602
6,274
0
53,336
L
5,386
526
940
1,951
7,472
2,621
0
1,951
5,521
25,024
0
L
1,579
341
0
2,930
8,188
2,648
0
110
8,053
0
29,646
L
Amaterasu
SmellyPhobic
Amaterasu
1,698
617
0
2,895
8,960
4,009
291
0
8,565
0
24,488
W
Zeus
evw0pp
Zeus
969
218
0
1,091
4,655
1,170
0
2,162
2,289
32,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
29,978
367
Minions Killed
307
0
Camps Cleared
0
1,185,316
Distance Traveled
1,214,404
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,767
597
79
6
0
258,045
4
W
Chiron
6,958
535
74
6
0
238,473
2
L
Chiron
5,691
438
67
5
0
230,076
2
W
Sylvanus
6,681
514
40
3
0
232,135
4
L
Nu Wa
6,199
477
72
6
0
206,900
2
W
Tsukuyomi
8,386
645
109
8
0
262,293
0
L
Yemoja
5,877
452
43
3
0
256,414
4
L
Serqet
6,452
496
64
5
0
271,673
0
L
Amaterasu
5,759
443
61
5
0
249,341
2
W
Zeus
6,212
478
65
5
0
194,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role