Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold IV
MrFrostRSL
Thanatos
Gold IV
Level 88
God Stats
7W - 9L
1,685 SR
Queue Stats
138W - 131L
1,572 MMR
Solo
Khepri
Khepri
Bronze III
Not Enough Mayo
Khepri
Bronze III
Level 86
God Stats
0W - 1L
1,598 SR
Queue Stats
4W - 9L
1,600 MMR
Party 2
Heimdallr
Heimdallr
Gold II
XFAngel98
Heimdallr
Gold II
Level 132
God Stats
0W - 1L
1,539 SR
Queue Stats
139W - 141L
1,566 MMR
Solo
Nu Wa
Nu Wa
Gold II
weakgecat
Nu Wa
Gold II
Level 146
God Stats
5W - 8L
1,613 SR
Queue Stats
283W - 290L
1,573 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,587 SR
1,562 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,558 SR
1,544 MMR
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jormungandr
Jormungandr
Platinum IV
STONE_WALL_PAUL
Jormungandr
Platinum IV
Level 62
God Stats
18W - 8L
1,769 SR
Queue Stats
512W - 503L
1,565 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Yam8078
Ao Kuang
Gold III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,666 MMR
Party 1
Jing Wei
Jing Wei
Silver II
chuygaytan17
Jing Wei
Silver II
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 100L
1,527 MMR
Party 3
Geb
Geb
Gold IV
xYoungTitanx
Geb
Gold IV
Level 94
God Stats
74W - 64L
1,521 SR
Queue Stats
1,232W - 1,267L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 1
4,749
475
2,691
7,696
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
MrFrostRSL
Thanatos
10
2 / 2 / 0
6,026
603
3,030
7,145
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,759
476
1,025
7,474
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
XFAngel98
Heimdallr
8
0 / 1 / 0
4,571
457
5,743
7,174
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
weakgecat
Nu Wa
9
0 / 6 / 0
4,829
483
1,482
6,831
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
BacchusSetMedusaScyllaDanzaburou

VS

Bans
ApolloCu ChulainnAnubisTsukuyomiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
4 / 0 / 3
7,379
738
5,070
3,491
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
STONE_WALL_PAUL
Jormungandr
11
1 / 1 / 0
6,420
642
4,191
5,589
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Yam8078
Ao Kuang
12
7 / 1 / 1
6,742
674
3,705
7,201
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
chuygaytan17
Jing Wei
10
1 / 0 / 3
5,678
568
8,753
6,914
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 3
5,183
518
1,703
6,512
2,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
1
0.5
W
Persephone
 
Persephone
4
0
3
5.5
L
Thanatos
MrFrostRSL
Thanatos
2
2
0
1
L
0
3
0
0
W
Jormungandr
STONE_WALL_PAUL
Jormungandr
1
1
0
1
L
Heimdallr
XFAngel98
Heimdallr
0
1
0
0
W
Ao Kuang
Yam8078
Ao Kuang
7
1
1
7.5
W
Jing Wei
chuygaytan17
Jing Wei
1
0
3
2.5
L
Nu Wa
weakgecat
Nu Wa
0
6
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,971
Damage
23,422
36,320
Taken
29,707
13,997
Mitigated
10,425
14,369
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,691
634
0
2,653
7,696
4,864
0
4,191
3,505
0
16,828
W
Persephone
 
Persephone
5,070
76
0
1,101
3,491
1,045
289
529
2,798
47,983
0
L
Thanatos
MrFrostRSL
Thanatos
3,030
600
0
6,157
7,145
2,079
0
2,051
5,026
0
28,179
L
1,025
149
605
1,307
7,474
2,818
0
1,412
6,062
9,613
0
W
Jormungandr
STONE_WALL_PAUL
Jormungandr
4,191
1,274
0
1,180
5,589
3,041
630
0
5,236
34,080
0
L
Heimdallr
XFAngel98
Heimdallr
5,743
2,391
0
3,267
7,174
2,358
0
1,275
5,899
0
31,715
W
Ao Kuang
Yam8078
Ao Kuang
3,705
969
0
3,950
7,201
2,263
0
545
6,618
28,982
0
W
Jing Wei
chuygaytan17
Jing Wei
8,753
6,189
0
3,688
6,914
1,699
186
604
6,284
0
39,386
L
Nu Wa
weakgecat
Nu Wa
1,482
245
0
380
6,831
1,878
0
5,404
1,159
22,594
0
W
1,703
399
0
3,158
6,512
2,377
0
575
5,911
11,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,934
Gold Earned
31,402
208
Minions Killed
322
0
Camps Cleared
0
954,626
Distance Traveled
1,074,372
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,749
475
26
3
0
185,090
0
W
Persephone
7,379
738
99
10
0
205,925
4
L
Thanatos
6,026
603
63
6
0
210,207
2
L
Khepri
4,759
476
14
1
0
188,274
0
W
Jormungandr
6,420
642
74
7
0
172,226
1
L
Heimdallr
4,571
457
57
6
0
182,155
0
W
Ao Kuang
6,742
674
63
6
0
261,598
4
W
Jing Wei
5,678
568
69
7
0
218,066
3
L
Nu Wa
4,829
483
48
5
0
188,900
4
W
Geb
5,183
518
17
2
0
216,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role