Player Matchup

Jormungandr
Jormungandr
Griffonly
Jormungandr
Level 89
God Stats
3W - 0L
1,756 SR
Queue Stats
129W - 49L
1,686 Elo+
Party 1
Cthulhu
Cthulhu
LYNCHMASTER69
Cthulhu
Level 4
God Stats
3W - 1L
1,718 SR
Queue Stats
46W - 12L
1,715 Elo+
Party 1
Tiamat
Tiamat
xXdThunderbXx
Tiamat
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 66L
1,413 Elo+
Party 1
Team Averages
Level 46
1,658 SR
1,605 Elo+

VS

Team Averages
Level 8
1,505 SR
1,496 Elo+
Hun Batz
Hun Batz
Montiel100
Hun Batz
Level 18
God Stats
18W - 17L
1,515 SR
Queue Stats
174W - 173L
1,489 Elo+
Solo
Hades
Hades
Robotnous27
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
Seancere
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Griffonly
Jormungandr
10
7 / 1 / 5
7,731
966
5,219
6,059
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
8
2 / 0 / 8
6,405
801
2,667
5,697
4,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
3 / 2 / 7
6,720
840
5,321
5,588
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Montiel100
Hun Batz
10
2 / 3 / 0
6,647
831
3,642
8,362
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 2
5,439
680
1,149
4,341
1,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Seancere
Athena
6
0 / 5 / 1
5,089
636
1,422
5,535
2,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Griffonly
Jormungandr
7
1
5
9.5
W
Cthulhu
2
0
8
6
L
Hun Batz
Montiel100
Hun Batz
2
3
0
0.67
L
0
4
2
0.25
L
Athena
Seancere
Athena
0
5
1
0.1
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,207
Damage
6,213
17,344
Taken
18,238
11,178
Mitigated
6,112
2,715
Healing
867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Griffonly
Jormungandr
5,219
649
0
605
6,059
3,887
535
1,132
4,927
16,830
0
W
Cthulhu
2,667
335
0
400
5,697
4,130
313
929
4,768
10,663
0
L
Hun Batz
Montiel100
Hun Batz
3,642
910
0
699
8,362
2,482
0
6,407
1,955
0
18,209
L
1,149
591
0
168
4,341
1,592
0
3,306
1,035
6,153
0
L
Athena
Seancere
Athena
1,422
767
0
0
5,535
2,038
0
3,530
2,005
7,419
0
W
5,321
785
0
1,710
5,588
3,161
1,152
529
5,059
22,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,856
Gold Earned
17,175
68
Minions Killed
56
0
Camps Cleared
0
390,050
Distance Traveled
325,323
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,731
966
24
3
0
136,337
1
W
Cthulhu
6,405
801
13
2
0
116,419
0
L
Hun Batz
6,647
831
34
4
0
142,369
0
L
Hades
5,439
680
11
1
0
84,039
0
L
Athena
5,089
636
11
1
0
98,915
1
W
Tiamat
6,720
840
31
4
0
137,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role