Player Matchup

Thor
Thor
F1r3mast3r56
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,300 Elo+
Party 4
Skadi
Skadi
G0ldyz_X24
Skadi
Level 67
God Stats
41W - 30L
1,408 SR
Queue Stats
200W - 199L
1,418 Elo+
Party 3
Ymir
Ymir
Goonzman
Ymir
Level 7
God Stats
12W - 7L
1,962 SR
Queue Stats
16W - 16L
1,588 Elo+
Party 3
Zeus
Zeus
Strive AF
Zeus
Level 13
God Stats
3W - 4L
1,488 SR
Queue Stats
18W - 18L
1,354 Elo+
Party 4
Tyr
Tyr
Tuckawah
Tyr
Level 6
God Stats
1W - 6L
1,247 SR
Queue Stats
8W - 12L
1,157 Elo+
Party 4
Team Averages
Level 19
1,521 SR
1,364 Elo+

VS

Team Averages
Level 42
1,407 SR
1,354 Elo+
Tyr
Tyr
Basoon91
Tyr
Level 122
God Stats
4W - 1L
1,319 SR
Queue Stats
43W - 58L
1,351 Elo+
Party 2
Scylla
Scylla
Gennixior
Scylla
Level 16
God Stats
10W - 13L
1,355 SR
Queue Stats
39W - 55L
1,281 Elo+
Party 2
Cerberus
Cerberus
Kweendom
Cerberus
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
104W - 114L
1,349 Elo+
Party 1
Apollo
Apollo
Pepperwood22
Apollo
Level 14
God Stats
1W - 0L
1,726 SR
Queue Stats
8W - 9L
1,439 Elo+
Party 2
Loki
Loki
chromaburst33
Loki
Level 29
God Stats
6W - 5L
1,349 SR
Queue Stats
66W - 74L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,315
414
122
2,340
480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
7
0 / 1 / 0
4,097
512
3,582
4,578
920
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
6
0 / 1 / 0
4,190
524
1,969
3,490
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
7
0 / 1 / 0
4,318
540
1,309
1,914
328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
4,128
516
358
4,516
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,821
728
1,803
2,687
995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Gennixior
Scylla
9
1 / 0 / 0
5,153
644
436
1,725
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Kweendom
Cerberus
6
1 / 0 / 2
4,538
567
2,863
5,175
1,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
7
1 / 0 / 0
4,186
523
2,279
4,702
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 1
4,232
529
612
3,443
749
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
1
0
0
L
Skadi
0
1
0
0
W
Scylla
Gennixior
Scylla
1
0
0
1
L
Ymir
0
1
0
0
W
Cerberus
Kweendom
Cerberus
1
0
2
2
W
Apollo
1
0
0
1
L
Zeus
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,340
Damage
7,993
16,838
Taken
17,732
5,973
Mitigated
5,151
2,073
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,803
179
0
1,203
2,687
995
453
0
2,662
0
26,178
L
122
0
0
444
2,340
480
0
117
2,223
0
4,727
L
Skadi
3,582
878
0
498
4,578
920
0
1,183
3,395
0
21,739
W
Scylla
Gennixior
Scylla
436
69
0
226
1,725
439
82
501
1,224
22,697
0
L
Ymir
1,969
678
0
372
3,490
1,403
0
825
2,665
8,391
0
W
Cerberus
Kweendom
Cerberus
2,863
262
0
2,146
5,175
1,770
0
1,974
3,151
7,693
0
W
Apollo
2,279
1,440
0
2,406
4,702
1,198
0
595
4,107
0
14,474
L
Zeus
1,309
352
0
420
1,914
328
0
842
1,072
16,587
0
L
358
156
0
339
4,516
2,842
0
332
4,184
0
13,420
W
612
92
0
633
3,443
749
0
208
3,235
0
15,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,048
Gold Earned
23,930
150
Minions Killed
194
0
Camps Cleared
0
699,956
Distance Traveled
827,395
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,821
728
58
7
0
182,472
0
L
Thor
3,315
414
8
1
0
123,231
0
L
Skadi
4,097
512
39
5
0
148,960
2
W
Scylla
5,153
644
50
6
0
145,307
0
L
Ymir
4,190
524
29
4
0
161,457
1
W
Cerberus
4,538
567
18
2
0
176,801
2
W
Apollo
4,186
523
34
4
0
160,334
0
L
Zeus
4,318
540
41
5
0
128,954
0
L
Tyr
4,128
516
33
4
0
137,354
0
W
Loki
4,232
529
34
4
0
162,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role