Player Matchup

Hercules
Hercules
AverageThug
Hercules
Level 127
God Stats
13W - 19L
1,542 SR
Queue Stats
312W - 296L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DaeWae
Cu Chulainn
Level 129
God Stats
3W - 3L
1,784 SR
Queue Stats
244W - 205L
1,557 Elo+
Solo
Cernunnos
Cernunnos
Fass Bucker
Cernunnos
Level 56
God Stats
1W - 1L
1,821 SR
Queue Stats
2W - 3L
1,771 Elo+
Party 1
Anubis
Anubis
KnightPardo
Anubis
Level 66
God Stats
3W - 4L
1,578 SR
Queue Stats
329W - 338L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
warriorjpsc
Tsukuyomi
Level 97
God Stats
33W - 30L
1,569 SR
Queue Stats
486W - 471L
1,500 Elo+
Solo
Team Averages
Level 95
1,659 SR
1,576 Elo+

VS

Team Averages
Level 115
1,403 SR
1,487 Elo+
Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chasetwerkss
Thanatos
Level 112
God Stats
5W - 1L
1,510 SR
Queue Stats
73W - 71L
1,526 Elo+
Party 2
Ares
Ares
Dutches Lit
Ares
Level 147
God Stats
1W - 1L
1,276 SR
Queue Stats
59W - 54L
1,525 Elo+
Party 2
Tiamat
Tiamat
OBEY_NATE
Tiamat
Level 107
God Stats
68W - 70L
1,538 SR
Queue Stats
500W - 448L
1,519 Elo+
Solo
Mulan
Mulan
thekillingfew
Mulan
Level 106
God Stats
2W - 4L
1,192 SR
Queue Stats
42W - 51L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AverageThug
Hercules
18
6 / 4 / 6
11,602
483
8,957
20,134
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
DaeWae
Cu Chulainn
18
2 / 5 / 3
11,501
479
18,174
29,569
20,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cernunnos
Fass Bucker
Cernunnos
18
2 / 3 / 2
11,109
463
2,717
10,667
3,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
17
1 / 8 / 8
10,230
426
10,952
16,560
8,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
warriorjpsc
Tsukuyomi
20
8 / 6 / 3
13,630
568
15,411
18,032
7,594
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 0 / 5
14,100
588
13,565
10,592
7,571
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Chasetwerkss
Thanatos
19
6 / 7 / 10
12,377
516
10,007
20,718
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 7 / 13
10,615
442
10,170
18,146
16,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
OBEY_NATE
Tiamat
20
6 / 2 / 14
12,817
534
17,945
15,242
14,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 3 / 5
13,045
544
20,588
23,552
24,968
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
19
Kills
26
26
Deaths
19
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
5
10.5
L
Hercules
AverageThug
Hercules
6
4
6
2.25
W
Thanatos
Chasetwerkss
Thanatos
6
7
10
1.57
L
Cu Chulainn
DaeWae
Cu Chulainn
2
5
3
0.7
W
3
7
13
1.36
L
Cernunnos
Fass Bucker
Cernunnos
2
3
2
1
L
Anubis
1
8
8
0.63
W
Tiamat
OBEY_NATE
Tiamat
6
2
14
6.5
W
3
3
5
1.83
L
Tsukuyomi
warriorjpsc
Tsukuyomi
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,211
Damage
72,275
94,962
Taken
88,250
55,418
Mitigated
72,173
26,000
Healing
44,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,565
5,393
0
7,043
10,592
7,571
2,433
205
10,387
0
115,522
L
Hercules
AverageThug
Hercules
8,957
1,135
0
4,021
20,134
15,082
0
9,179
10,374
0
57,176
W
Thanatos
Chasetwerkss
Thanatos
10,007
2,472
0
13,695
20,718
8,826
271
1,603
19,035
0
77,641
L
Cu Chulainn
DaeWae
Cu Chulainn
18,174
5,006
0
7,068
29,569
20,860
131
2,978
25,934
544
78,927
W
10,170
394
0
1,190
18,146
16,086
318
4,990
13,156
35,196
2,260
L
Cernunnos
Fass Bucker
Cernunnos
2,717
1,422
624
4,892
10,667
3,589
0
2,415
8,222
0
72,871
L
Anubis
10,952
346
0
4,869
16,560
8,293
0
8,247
7,926
68,074
0
W
Tiamat
OBEY_NATE
Tiamat
17,945
1,601
477
6,990
15,242
14,722
1,035
4,114
11,128
85,390
0
W
20,588
5,840
0
15,175
23,552
24,968
348
326
23,226
0
96,597
L
Tsukuyomi
warriorjpsc
Tsukuyomi
15,411
2,446
0
4,526
18,032
7,594
0
4,249
13,625
0
118,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,072
Gold Earned
62,954
685
Minions Killed
674
0
Camps Cleared
0
2,240,330
Distance Traveled
2,179,128
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,100
588
173
7
0
411,041
9
L
Hercules
11,602
483
90
4
0
508,421
11
W
Thanatos
12,377
516
113
5
0
408,277
3
L
Cu Chulainn
11,501
479
141
6
0
448,536
2
W
Ares
10,615
442
44
2
0
435,402
3
L
Cernunnos
11,109
463
150
6
0
422,235
0
L
Anubis
10,230
426
115
5
0
401,948
3
W
Tiamat
12,817
534
154
6
0
468,963
4
W
Mulan
13,045
544
190
8
0
455,445
3
L
Tsukuyomi
13,630
568
189
8
0
459,190
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role