Player Matchup

Achilles
Achilles
Best_DoomfistNA_
Achilles
Level 66
God Stats
18W - 7L
1,743 SR
Queue Stats
200W - 96L
1,668 Elo+
Party 3
Baron Samedi
Baron Samedi
Le_Bababouille_
Baron Samedi
Level 8
God Stats
11W - 5L
1,768 SR
Queue Stats
162W - 79L
1,689 Elo+
Party 3
Hercules
Hercules
LittIeBL00D
Hercules
Level 107
God Stats
1W - 1L
1,462 SR
Queue Stats
28W - 8L
1,756 Elo+
Party 3
Aphrodite
Aphrodite
ScaryPanda123
Aphrodite
Level 45
God Stats
12W - 11L
1,489 SR
Queue Stats
216W - 202L
1,460 Elo+
Solo
Izanami
Izanami
robotic-bait04
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 26L
1,702 Elo+
Party 3
Team Averages
Level 50
1,593 SR
1,655 Elo+

VS

Team Averages
Level 37
1,444 SR
1,390 Elo+
Xbalanque
Xbalanque
Kebert Xela8133
Xbalanque
Level 35
God Stats
52W - 53L
1,433 SR
Queue Stats
124W - 139L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
LOLLYPOPIN OFF
Kukulkan
Level 66
God Stats
1W - 2L
1,288 SR
Queue Stats
285W - 323L
1,412 Elo+
Party 2
Fenrir
Fenrir
ViscidReaper
Fenrir
Level 17
God Stats
3W - 4L
1,488 SR
Queue Stats
203W - 224L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
mdbranden
Cthulhu
Level 44
God Stats
36W - 36L
1,558 SR
Queue Stats
129W - 151L
1,356 Elo+
Party 1
Bellona
Bellona
quakeOne230
Bellona
Level 24
God Stats
80W - 67L
1,456 SR
Queue Stats
82W - 79L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 22
13,517
1,126
26,287
20,076
31,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Le_Bababouille_
Baron Samedi
19
4 / 1 / 22
12,838
1,070
22,887
12,605
8,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
LittIeBL00D
Hercules
20
19 / 3 / 12
15,190
1,266
28,589
20,629
14,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
ScaryPanda123
Aphrodite
19
1 / 1 / 24
12,336
1,028
15,096
19,278
11,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 22
12,560
1,047
14,720
13,184
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

208

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kebert Xela8133
Xbalanque
16
0 / 5 / 2
10,535
878
11,324
11,946
5,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
16
1 / 8 / 3
10,758
897
23,966
17,441
7,866
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
16
3 / 10 / 4
11,482
957
11,372
22,634
14,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
mdbranden
Cthulhu
19
2 / 8 / 3
12,612
1,051
17,126
32,492
17,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
quakeOne230
Bellona
17
1 / 9 / 4
10,764
897
13,614
30,563
31,543
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
23
40
Kills
7
7
Deaths
40
102
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
1
22
22
L
Xbalanque
Kebert Xela8133
Xbalanque
0
5
2
0.2
L
Kukulkan
1
8
3
0.31
W
Baron Samedi
Le_Bababouille_
Baron Samedi
4
1
22
15
W
Hercules
LittIeBL00D
Hercules
19
3
12
8.33
W
Aphrodite
ScaryPanda123
Aphrodite
1
1
24
13
L
Fenrir
3
10
4
0.5
L
Cthulhu
mdbranden
Cthulhu
2
8
3
0.44
L
Bellona
quakeOne230
Bellona
1
9
4
0.33
W
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,579
Damage
77,402
85,772
Taken
115,076
71,562
Mitigated
75,959
38,065
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,287
7,556
0
2,254
20,076
31,889
0
9,058
11,018
461
32,466
L
Xbalanque
Kebert Xela8133
Xbalanque
11,324
7,125
0
1,072
11,946
5,068
0
4,358
7,346
0
38,310
L
Kukulkan
23,966
3,385
282
1,583
17,441
7,866
0
5,095
11,793
42,210
0
W
Baron Samedi
Le_Bababouille_
Baron Samedi
22,887
804
4,992
2,712
12,605
8,201
0
8,178
4,427
43,379
0
W
Hercules
LittIeBL00D
Hercules
28,589
12,289
0
5,840
20,629
14,265
0
5,717
14,629
0
40,375
W
Aphrodite
ScaryPanda123
Aphrodite
15,096
1,269
8,470
10,315
19,278
11,429
0
9,003
10,275
40,105
0
L
Fenrir
11,372
2,140
0
246
22,634
14,123
0
5,500
16,530
0
16,661
L
Cthulhu
mdbranden
Cthulhu
17,126
1,237
1,222
6,015
32,492
17,359
0
14,260
17,445
60,166
0
L
Bellona
quakeOne230
Bellona
13,614
6,024
0
493
30,563
31,543
0
7,954
21,738
0
23,624
W
14,720
8,707
0
3,482
13,184
5,778
0
9,136
4,048
0
36,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,441
Gold Earned
56,151
225
Minions Killed
225
7
Camps Cleared
3
1,243,724
Distance Traveled
1,189,789
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,517
1,126
20
2
1
282,429
0
L
Xbalanque
10,535
878
50
4
0
209,196
0
L
Kukulkan
10,758
897
47
4
0
213,664
0
W
Baron Samedi
12,838
1,070
66
6
1
253,756
0
W
Hercules
15,190
1,266
25
2
4
245,368
1
W
Aphrodite
12,336
1,028
68
6
1
254,656
2
L
Fenrir
11,482
957
4
0
1
243,351
0
L
Cthulhu
12,612
1,051
108
9
1
264,459
0
L
Bellona
10,764
897
16
1
1
259,119
3
W
Izanami
12,560
1,047
46
4
0
207,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role