Player Matchup

Erlang Shen
Erlang Shen
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Erlang Shen
Level 76
God Stats
2W - 3L
1,549 SR
Queue Stats
72W - 48L
1,684 Elo+
Party 1
Poseidon
Poseidon
Justmarce07
Poseidon
Level 155
God Stats
19W - 9L
1,767 SR
Queue Stats
866W - 639L
1,682 Elo+
Party 1
Sol
Sol
MannyLegit
Sol
Level 50
God Stats
1W - 1L
1,793 SR
Queue Stats
204W - 163L
1,661 Elo+
Party 1
Fenrir
Fenrir
XCanelo
Fenrir
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
294W - 248L
1,591 Elo+
Party 1
Bacchus
Bacchus
drewbles04
Bacchus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 157L
1,638 Elo+
Party 1
Team Averages
Level 90
1,622 SR
1,651 Elo+

VS

Team Averages
Level 98
1,539 SR
1,536 Elo+
Nox
Nox
DerpyLizzy
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Frais3s
Cabrakan
Level 16
God Stats
5W - 3L
1,600 SR
Queue Stats
8W - 13L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
GodTron
Cernunnos
Level 116
God Stats
22W - 19L
1,618 SR
Queue Stats
210W - 178L
1,641 Elo+
Party 2
Tiamat
Tiamat
TraumaCard
Tiamat
Level 68
God Stats
10W - 13L
1,445 SR
Queue Stats
161W - 150L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
nоku
Cu Chulainn
Level 141
God Stats
8W - 6L
1,535 SR
Queue Stats
504W - 435L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
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Erlang Shen
7
0 / 2 / 0
4,594
459
1,498
6,286
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Justmarce07
Poseidon
10
5 / 4 / 0
6,162
616
5,918
7,686
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 1 / 0
5,905
591
3,748
5,219
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
XCanelo
Fenrir
5
0 / 1 / 1
4,361
436
1,480
6,968
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
drewbles04
Bacchus
10
2 / 3 / 0
5,612
561
4,387
7,383
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,070
607
3,218
4,968
2,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Frais3s
Cabrakan
4
0 / 1 / 0
4,045
405
402
2,459
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
GodTron
Cernunnos
8
1 / 4 / 1
5,175
518
3,615
6,694
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
TraumaCard
Tiamat
11
2 / 2 / 1
5,760
576
5,057
7,185
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
nоku
Cu Chulainn
11
6 / 0 / 2
6,783
678
7,770
5,216
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
7
Kills
11
11
Deaths
7
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Cabrakan
Frais3s
Cabrakan
0
1
0
0
W
Cernunnos
GodTron
Cernunnos
1
4
1
0.38
L
Erlang Shen
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Erlang Shen
0
2
0
0
L
Poseidon
Justmarce07
Poseidon
5
4
0
1.25
L
0
1
0
0
W
Tiamat
TraumaCard
Tiamat
2
2
1
1.25
L
Fenrir
XCanelo
Fenrir
0
1
1
0.5
L
Bacchus
drewbles04
Bacchus
2
3
0
0.67
W
Cu Chulainn
nоku
Cu Chulainn
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,031
Damage
20,062
33,542
Taken
26,522
12,359
Mitigated
14,638
10,260
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,218
275
0
2,697
4,968
2,035
148
2,568
2,400
30,698
0
W
Cabrakan
Frais3s
Cabrakan
402
64
0
736
2,459
1,394
115
1,728
731
2,558
0
W
Cernunnos
GodTron
Cernunnos
3,615
1,881
0
2,165
6,694
1,894
525
3,165
3,529
0
22,599
L
Erlang Shen
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Erlang Shen
1,498
960
0
1,616
6,286
2,153
0
1,805
4,431
0
21,642
L
Poseidon
Justmarce07
Poseidon
5,918
1,223
0
1,789
7,686
1,686
90
328
7,358
39,579
0
L
3,748
992
0
3,423
5,219
1,502
0
2,320
2,899
37,181
0
W
Tiamat
TraumaCard
Tiamat
5,057
1,049
0
4,424
7,185
6,383
160
4,702
2,483
20,263
0
L
Fenrir
XCanelo
Fenrir
1,480
568
0
1,224
6,968
2,860
0
650
6,293
0
7,854
L
Bacchus
drewbles04
Bacchus
4,387
946
0
2,208
7,383
4,158
0
3,144
3,884
21,927
0
W
Cu Chulainn
nоku
Cu Chulainn
7,770
1,973
0
750
5,216
2,932
0
1,890
3,326
0
40,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
27,833
272
Minions Killed
230
0
Camps Cleared
0
991,712
Distance Traveled
865,450
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,070
607
66
7
0
203,584
3
W
Cabrakan
4,045
405
9
1
0
84,651
0
W
Cernunnos
5,175
518
38
4
0
152,143
1
L
Erlang Shen
4,594
459
45
5
0
216,604
4
L
Poseidon
6,162
616
78
8
0
184,512
1
L
Sol
5,905
591
91
9
0
192,961
5
W
Tiamat
5,760
576
47
5
0
178,759
1
L
Fenrir
4,361
436
12
1
0
212,601
6
L
Bacchus
5,612
561
46
5
0
185,034
2
W
Cu Chulainn
6,783
678
70
7
0
246,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role