Player Matchup

Neith
Neith
BTC DestroYz
Neith
Level 19
God Stats
1W - 2L
1,465 SR
Queue Stats
36W - 34L
1,528 Elo+
Party 1
Tiamat
Tiamat
BTC KiinG
Tiamat
Level 18
God Stats
4W - 7L
1,514 SR
Queue Stats
48W - 55L
1,588 Elo+
Party 1
Ymir
Ymir
Mamute901828
Ymir
Level 26
God Stats
8W - 7L
1,536 SR
Queue Stats
59W - 69L
1,327 Elo+
Party 1
Cabrakan
Cabrakan
Pucca 5k
Cabrakan
Level 84
God Stats
1W - 7L
1,199 SR
Queue Stats
38W - 41L
1,569 Elo+
Party 1
Bakasura
Bakasura
SmilyMr TuTu
Bakasura
Level 49
God Stats
6W - 4L
1,450 SR
Queue Stats
222W - 260L
1,499 Elo+
Party 1
Team Averages
Level 39
1,433 SR
1,502 Elo+

VS

Team Averages
Level 81
1,600 SR
1,528 Elo+
The Morrigan
The Morrigan
AsTaCiO2435
The Morrigan
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 308L
1,447 Elo+
Party 3
Ymir
Ymir
BAZ_WOLFZ
Ymir
Level 107
God Stats
5W - 4L
1,555 SR
Queue Stats
111W - 106L
1,555 Elo+
Party 2
Bellona
Bellona
RZC72
Bellona
Level 48
God Stats
4W - 2L
1,643 SR
Queue Stats
244W - 256L
1,431 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SteelBold
Tsukuyomi
Level 7
God Stats
4W - 4L
1,644 SR
Queue Stats
26W - 27L
1,579 Elo+
Party 2
Yemoja
Yemoja
sgtrod03
Yemoja
Level 118
God Stats
3W - 5L
1,660 SR
Queue Stats
52W - 34L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,766
388
5,303
13,209
3,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
BTC KiinG
Tiamat
15
1 / 4 / 2
9,503
475
10,791
10,189
9,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 13 / 1
7,874
394
4,286
21,017
16,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Pucca 5k
Cabrakan
15
4 / 5 / 4
9,328
466
8,387
14,836
12,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
SmilyMr TuTu
Bakasura
14
2 / 8 / 5
8,816
441
6,709
16,670
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AsTaCiO2435
The Morrigan
17
2 / 1 / 10
10,419
521
6,655
7,700
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
16
15 / 0 / 11
11,200
560
21,157
15,332
10,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RZC72
Bellona
15
3 / 5 / 8
9,886
494
6,466
14,472
15,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
SteelBold
Tsukuyomi
18
15 / 2 / 12
11,638
582
21,420
14,849
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
sgtrod03
Yemoja
15
3 / 2 / 12
10,320
516
6,270
9,721
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
9
Kills
38
38
Deaths
10
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AsTaCiO2435
The Morrigan
2
1
10
7
W
Ymir
15
0
11
20.5
L
1
8
1
0.19
L
Tiamat
BTC KiinG
Tiamat
1
4
2
0.5
L
1
13
1
0.12
L
Cabrakan
Pucca 5k
Cabrakan
4
5
4
1.2
W
Bellona
RZC72
Bellona
3
5
8
1.4
L
Bakasura
SmilyMr TuTu
Bakasura
2
8
5
0.56
W
Tsukuyomi
SteelBold
Tsukuyomi
15
2
12
10.5
W
Yemoja
sgtrod03
Yemoja
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,476
Damage
61,968
75,921
Taken
62,074
48,803
Mitigated
46,553
11,386
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AsTaCiO2435
The Morrigan
6,655
1,848
0
1,735
7,700
3,377
867
3,068
4,562
74,228
1,966
W
Ymir
21,157
4,151
0
263
15,332
10,049
651
6,072
8,932
56,668
0
L
5,303
2,693
0
1,194
13,209
3,698
510
6,959
6,187
0
32,581
L
Tiamat
BTC KiinG
Tiamat
10,791
2,215
72
2,319
10,189
9,102
208
3,672
6,358
59,633
0
L
4,286
708
0
734
21,017
16,637
68
12,443
8,519
24,169
0
L
Cabrakan
Pucca 5k
Cabrakan
8,387
1,233
0
2,577
14,836
12,290
460
5,426
8,975
38,000
0
W
Bellona
RZC72
Bellona
6,466
592
0
3,200
14,472
15,707
404
7,094
7,098
119
45,331
L
Bakasura
SmilyMr TuTu
Bakasura
6,709
4,670
0
4,490
16,670
7,076
424
3,693
12,819
0
48,883
W
Tsukuyomi
SteelBold
Tsukuyomi
21,420
9,463
0
1,930
14,849
7,285
2,757
3,352
11,112
0
89,921
W
Yemoja
sgtrod03
Yemoja
6,270
358
2,545
2,553
9,721
10,135
31
3,878
5,483
31,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,287
Gold Earned
53,463
389
Minions Killed
538
0
Camps Cleared
0
1,683,835
Distance Traveled
1,897,293
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,419
521
166
8
0
353,143
4
W
Ymir
11,200
560
80
4
0
387,140
1
L
Neith
7,766
388
54
3
0
319,675
6
L
Tiamat
9,503
475
114
6
0
347,217
4
L
Ymir
7,874
394
41
2
0
319,219
0
L
Cabrakan
9,328
466
77
4
0
337,922
0
W
Bellona
9,886
494
97
5
0
376,614
0
L
Bakasura
8,816
441
103
5
0
359,802
0
W
Tsukuyomi
11,638
582
130
7
0
402,654
3
W
Yemoja
10,320
516
65
3
0
377,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role