Player Matchup

Baron Samedi
Baron Samedi
Chiwita
Baron Samedi
Level 109
God Stats
17W - 15L
1,720 SR
Queue Stats
340W - 324L
1,590 Elo+
Party 1
Tiamat
Tiamat
Dcollier
Tiamat
Level 156
God Stats
1W - 8L
1,427 SR
Queue Stats
76W - 69L
1,565 Elo+
Party 3
The Morrigan
The Morrigan
TurningTheStorm
The Morrigan
Level 148
God Stats
35W - 18L
1,710 SR
Queue Stats
283W - 258L
1,642 Elo+
Party 1
Cupid
Cupid
XXAALIYAH145XX
Cupid
Level 155
God Stats
11W - 11L
1,667 SR
Queue Stats
447W - 438L
1,559 Elo+
Party 3
Arachne
Arachne
lHctrollerl
Arachne
Level 155
God Stats
9W - 6L
1,605 SR
Queue Stats
143W - 154L
1,559 Elo+
Party 1
Team Averages
Level 145
1,626 SR
1,583 Elo+

VS

Team Averages
Level 122
1,536 SR
1,547 Elo+
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
MR CH0W68
Horus
Level 89
God Stats
15W - 14L
1,527 SR
Queue Stats
572W - 606L
1,543 Elo+
Party 4
Heimdallr
Heimdallr
S1MPLYT1GER
Heimdallr
Level 98
God Stats
6W - 5L
1,698 SR
Queue Stats
550W - 577L
1,573 Elo+
Party 4
Raijin
Raijin
flyingcamster
Raijin
Level 115
God Stats
7W - 9L
1,374 SR
Queue Stats
414W - 448L
1,524 Elo+
Party 4
Hel
Hel
pfeiff17
Hel
Level 160
God Stats
52W - 60L
1,583 SR
Queue Stats
1,839W - 1,787L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chiwita
Baron Samedi
9
0 / 4 / 2
5,463
455
4,259
9,279
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Dcollier
Tiamat
11
1 / 2 / 1
6,422
535
2,992
5,636
5,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
TurningTheStorm
The Morrigan
11
2 / 3 / 1
6,613
551
3,883
5,571
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 1
6,691
558
1,687
6,332
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
lHctrollerl
Arachne
12
4 / 3 / 2
7,195
600
6,871
11,308
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 1 / 5
7,243
604
6,984
7,732
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
MR CH0W68
Horus
10
2 / 1 / 5
6,334
528
1,978
5,940
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
S1MPLYT1GER
Heimdallr
12
2 / 2 / 6
6,904
575
5,500
7,368
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 3 / 0
7,531
628
7,851
6,564
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 3
7,070
589
3,694
8,314
3,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
15
15
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
5
6.5
L
Baron Samedi
Chiwita
Baron Samedi
0
4
2
0.25
L
Tiamat
Dcollier
Tiamat
1
2
1
0.75
W
Horus
MR CH0W68
Horus
2
1
5
4.5
W
Heimdallr
S1MPLYT1GER
Heimdallr
2
2
6
2.5
L
The Morrigan
TurningTheStorm
The Morrigan
2
3
1
0.83
L
2
3
1
0.83
W
7
3
0
2.33
L
Arachne
lHctrollerl
Arachne
4
3
2
1.67
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
26,007
38,126
Taken
35,918
15,142
Mitigated
14,033
11,756
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,984
2,980
0
2,883
7,732
2,823
335
1,289
6,335
0
41,469
L
Baron Samedi
Chiwita
Baron Samedi
4,259
588
195
1,372
9,279
2,942
0
3,118
5,999
23,084
0
L
Tiamat
Dcollier
Tiamat
2,992
294
0
2,172
5,636
5,566
64
2,858
2,778
32,592
0
W
Horus
MR CH0W68
Horus
1,978
845
351
2,141
5,940
2,821
192
1,326
4,408
0
14,267
W
Heimdallr
S1MPLYT1GER
Heimdallr
5,500
1,933
0
3,031
7,368
2,772
662
2,664
4,363
0
44,944
L
The Morrigan
TurningTheStorm
The Morrigan
3,883
689
0
1,064
5,571
1,601
19
1,326
4,039
42,775
0
L
1,687
881
0
1,561
6,332
1,367
0
627
5,659
0
34,120
W
7,851
823
0
902
6,564
2,012
714
2,642
3,644
40,333
0
L
Arachne
lHctrollerl
Arachne
6,871
4,058
0
5,392
11,308
3,666
676
3,104
8,106
0
41,778
W
3,694
473
1,329
4,917
8,314
3,605
248
2,280
6,034
41,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,384
Gold Earned
35,082
343
Minions Killed
375
0
Camps Cleared
0
1,059,406
Distance Traveled
1,196,042
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,243
604
89
7
0
269,742
5
L
Baron Samedi
5,463
455
41
3
0
239,786
1
L
Tiamat
6,422
535
70
6
0
173,857
2
W
Horus
6,334
528
18
2
0
249,071
9
W
Heimdallr
6,904
575
91
8
0
217,597
4
L
The Morrigan
6,613
551
81
7
0
232,394
4
L
Cupid
6,691
558
74
6
0
191,264
1
W
Raijin
7,531
628
89
7
0
233,135
3
L
Arachne
7,195
600
77
6
0
222,105
0
W
Hel
7,070
589
88
7
0
226,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role