Player Matchup

Terra
Terra
Shisui_UchihaMS-
Terra
Level 68
God Stats
3W - 2L
1,712 SR
Queue Stats
470W - 565L
1,421 Elo+
Party 1
Bellona
Bellona
iJose_PR
Bellona
Level 86
God Stats
4W - 2L
1,340 SR
Queue Stats
238W - 315L
1,390 Elo+
Party 1
Baba Yaga
Baba Yaga
imGian_zPR
Baba Yaga
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 221L
1,415 Elo+
Party 1
Izanami
Izanami
u-Smokyy
Izanami
Level 76
God Stats
5W - 4L
1,592 SR
Queue Stats
504W - 560L
1,380 Elo+
Party 1
Guan Yu
Guan Yu
vVeNDeTTaz_PRxX
Guan Yu
Level 146
God Stats
3W - 0L
1,504 SR
Queue Stats
193W - 280L
1,425 Elo+
Party 1
Team Averages
Level 100
1,529 SR
1,406 Elo+

VS

Team Averages
Level 85
1,552 SR
1,453 Elo+
Ymir
Ymir
Bistian
Ymir
Level 85
God Stats
3W - 3L
1,857 SR
Queue Stats
68W - 68L
1,473 Elo+
Party 2
Tiamat
Tiamat
DedStrawbery
Tiamat
Level 75
God Stats
1W - 4L
1,584 SR
Queue Stats
44W - 46L
1,425 Elo+
Solo
Mulan
Mulan
HacksNotSkills
Mulan
Level 127
God Stats
3W - 4L
1,444 SR
Queue Stats
94W - 92L
1,516 Elo+
Party 2
Anhur
Anhur
SAJROD1113
Anhur
Level 70
God Stats
16W - 21L
1,373 SR
Queue Stats
44W - 56L
1,447 Elo+
Party 2
Loki
Loki
SKULLYdaBEAST1
Loki
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 118L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,326
491
5,697
14,982
14,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
iJose_PR
Bellona
17
3 / 2 / 4
10,442
550
14,736
17,490
18,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
imGian_zPR
Baba Yaga
17
3 / 0 / 3
10,808
569
9,668
7,488
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Izanami
u-Smokyy
Izanami
16
0 / 1 / 7
9,025
475
11,892
10,854
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 0 / 5
10,823
570
9,162
19,134
12,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bistian
Ymir
12
0 / 3 / 1
7,769
409
5,454
14,808
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
16
1 / 3 / 0
9,165
482
7,883
12,134
7,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 0
9,879
520
17,992
22,059
18,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
13
1 / 4 / 0
7,894
415
6,811
10,840
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 4 / 0
7,887
415
2,981
11,933
3,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
18
Kills
4
4
Deaths
18
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bistian
Ymir
0
3
1
0.17
L
Tiamat
1
3
0
0.33
L
1
4
0
0.25
L
Anhur
1
4
0
0.25
L
1
4
0
0.25
W
3
1
4
5
W
Bellona
iJose_PR
Bellona
3
2
4
2.5
W
Baba Yaga
imGian_zPR
Baba Yaga
3
0
3
4.5
W
Izanami
u-Smokyy
Izanami
0
1
7
3.5
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,155
Damage
41,121
69,948
Taken
71,774
52,748
Mitigated
45,272
29,427
Healing
20,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bistian
Ymir
5,454
827
0
1,128
14,808
12,136
0
4,578
10,134
27,490
0
L
Tiamat
7,883
704
0
4,813
12,134
7,957
0
4,240
7,572
63,522
0
L
17,992
4,629
0
11,420
22,059
18,561
828
752
21,245
0
76,015
L
Anhur
6,811
4,236
0
463
10,840
2,885
0
1,914
8,926
0
57,985
L
2,981
816
389
2,316
11,933
3,733
0
3,229
8,508
0
45,586
W
5,697
784
1,189
4,002
14,982
14,715
26
3,577
11,294
24,579
0
W
Bellona
iJose_PR
Bellona
14,736
6,859
0
4,722
17,490
18,136
0
740
16,061
28
66,652
W
Baba Yaga
imGian_zPR
Baba Yaga
9,668
245
0
2,829
7,488
3,355
0
3,163
4,071
73,033
0
W
Izanami
u-Smokyy
Izanami
11,892
9,117
0
6,708
10,854
4,286
1,980
1,725
9,069
0
88,656
W
9,162
1,533
1,128
8,849
19,134
12,256
0
3,642
15,309
0
79,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,424
Gold Earned
42,594
603
Minions Killed
522
0
Camps Cleared
0
1,840,886
Distance Traveled
1,664,955
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,769
409
52
3
0
321,042
5
L
Tiamat
9,165
482
124
7
0
324,144
4
L
Mulan
9,879
520
148
8
0
311,562
2
L
Anhur
7,894
415
107
6
0
322,718
1
L
Loki
7,887
415
91
5
0
385,489
3
W
Terra
9,326
491
45
2
0
358,361
1
W
Bellona
10,442
550
124
7
0
340,735
2
W
Baba Yaga
10,808
569
178
9
0
405,205
3
W
Izanami
9,025
475
126
7
0
300,147
4
W
Guan Yu
10,823
570
130
7
0
436,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role