Player Matchup

Sylvanus
Sylvanus
Morrisioh
Sylvanus
Level 15
God Stats
19W - 13L
1,628 SR
Queue Stats
36W - 30L
1,441 Elo+
Party 2
Athena
Athena
NickMosLayZ
Athena
Level 26
God Stats
4W - 6L
1,570 SR
Queue Stats
102W - 96L
1,475 Elo+
Party 2
Apollo
Apollo
RyeGuy__
Apollo
Level 16
God Stats
23W - 28L
1,409 SR
Queue Stats
24W - 30L
1,391 Elo+
Party 2
Amaterasu
Amaterasu
Wildeo
Amaterasu
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 10L
1,215 Elo+
Party 2
Raijin
Raijin
yuriolo
Raijin
Level 29
God Stats
4W - 7L
1,460 SR
Queue Stats
301W - 275L
1,439 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,392 Elo+

VS

Team Averages
Level 35
1,529 SR
1,507 Elo+
Ymir
Ymir
Crazy Pig 015
Ymir
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Skadi
Skadi
Ieatazz69
Skadi
Level 68
God Stats
12W - 6L
1,500 SR
Queue Stats
50W - 58L
1,415 Elo+
Party 3
Nike
Nike
NebulonRanger
Nike
Level 15
God Stats
8W - 7L
1,654 SR
Queue Stats
13W - 11L
1,533 Elo+
Party 1
Fenrir
Fenrir
Spirithooves
Fenrir
Level 67
God Stats
8W - 10L
1,493 SR
Queue Stats
46W - 63L
1,489 Elo+
Party 1
Janus
Janus
WerewolfBewbies
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Morrisioh
Sylvanus
12
1 / 6 / 5
8,467
403
6,498
17,538
16,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
16
7 / 4 / 1
10,575
504
12,799
17,649
8,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
RyeGuy__
Apollo
14
0 / 11 / 3
8,492
404
4,472
17,714
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Wildeo
Amaterasu
13
0 / 6 / 1
8,047
383
3,041
10,939
6,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
yuriolo
Raijin
17
3 / 4 / 2
10,673
508
5,486
12,114
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 18
11,372
542
6,931
12,675
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Ieatazz69
Skadi
18
12 / 5 / 10
11,845
564
20,748
12,440
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
3 / 2 / 8
10,348
493
6,733
10,852
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
15
2 / 1 / 4
10,029
478
4,392
13,131
7,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 2 / 7
11,702
557
15,258
11,242
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
11
Kills
31
31
Deaths
11
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
1
18
13
W
Skadi
Ieatazz69
Skadi
12
5
10
3.4
L
Sylvanus
Morrisioh
Sylvanus
1
6
5
0.58
W
3
2
8
3.5
L
Athena
7
4
1
1.88
L
Apollo
RyeGuy__
Apollo
0
11
3
0.14
W
Fenrir
2
1
4
4
W
10
2
7
6.75
L
Amaterasu
Wildeo
Amaterasu
0
6
1
0.08
L
Raijin
yuriolo
Raijin
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,296
Damage
54,062
75,954
Taken
60,340
41,618
Mitigated
40,503
14,790
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,931
1,239
0
1,075
12,675
14,706
927
5,230
7,417
35,394
0
W
Skadi
Ieatazz69
Skadi
20,748
10,655
0
2,085
12,440
4,769
5,791
5,962
6,415
0
75,928
L
Sylvanus
Morrisioh
Sylvanus
6,498
1,193
1,864
4,015
17,538
16,661
40
6,379
11,159
23,767
0
W
6,733
2,071
0
925
10,852
9,264
870
3,813
7,037
0
41,457
L
Athena
12,799
3,648
0
4,418
17,649
8,925
165
3,622
13,877
66,131
0
L
Apollo
RyeGuy__
Apollo
4,472
1,585
0
1,063
17,714
5,210
1,102
3,913
13,776
0
54,495
W
Fenrir
4,392
1,071
0
4,907
13,131
7,303
1,409
3,711
9,350
0
56,736
W
15,258
1,914
0
3,485
11,242
4,461
1,962
5,646
5,338
75,548
0
L
Amaterasu
Wildeo
Amaterasu
3,041
1,451
0
1,222
10,939
6,133
0
2,923
7,639
0
25,983
L
Raijin
yuriolo
Raijin
5,486
521
0
2,208
12,114
4,689
205
5,352
6,762
57,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
55,296
437
Minions Killed
457
0
Camps Cleared
0
1,733,981
Distance Traveled
1,896,824
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,372
542
52
2
0
418,851
8
W
Skadi
11,845
564
115
5
0
339,809
4
L
Sylvanus
8,467
403
46
2
0
329,858
7
W
Nike
10,348
493
79
4
0
383,809
4
L
Athena
10,575
504
110
5
0
396,173
4
L
Apollo
8,492
404
96
5
0
317,279
5
W
Fenrir
10,029
478
91
4
0
355,733
2
W
Janus
11,702
557
120
6
0
398,622
8
L
Amaterasu
8,047
383
57
3
0
345,902
0
L
Raijin
10,673
508
128
6
0
344,769
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role