Player Matchup

Nemesis
Nemesis
Bewitched Wolf
Nemesis
Level 19
God Stats
13W - 15L
1,379 SR
Queue Stats
47W - 60L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
BonIceDePera
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 104L
1,311 Elo+
Party 1
Scylla
Scylla
FaithBrine
Scylla
Level 15
God Stats
3W - 14L
1,040 SR
Queue Stats
17W - 24L
1,159 Elo+
Party 2
Serqet
Serqet
FireQu33n21
Serqet
Level 16
God Stats
0W - 1L
1,540 SR
Queue Stats
6W - 11L
1,237 Elo+
Party 2
Raijin
Raijin
GU4RROCRVNTS
Raijin
Level 28
God Stats
0W - 2L
1,252 SR
Queue Stats
60W - 69L
1,310 Elo+
Party 1
Team Averages
Level 21
1,342 SR
1,262 Elo+

VS

Team Averages
Level 25
1,526 SR
1,467 Elo+
Kukulkan
Kukulkan
Dabking2505
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hiccup251
Chang'e
Level 40
God Stats
3W - 1L
1,662 SR
Queue Stats
35W - 48L
1,479 Elo+
Party 3
Anubis
Anubis
Inf3rn027
Anubis
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
kingdav13
Cthulhu
Level 21
God Stats
21W - 18L
1,470 SR
Queue Stats
83W - 88L
1,357 Elo+
Solo
Neith
Neith
twiggiepimpen
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 3
9,382
494
7,602
17,547
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
BonIceDePera
Cthulhu
9
0 / 4 / 1
7,091
373
1,312
10,330
5,691
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
FaithBrine
Scylla
10
1 / 11 / 1
7,240
381
5,327
12,563
3,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
10
0 / 10 / 1
6,395
337
2,067
15,686
8,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
10
4 / 7 / 0
7,918
417
9,964
12,026
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dabking2505
Kukulkan
4
0 / 3 / 0
6,423
338
112
1,650
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Hiccup251
Chang'e
16
12 / 2 / 11
10,869
572
14,546
12,506
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Inf3rn027
Anubis
16
10 / 2 / 6
10,478
551
11,093
13,159
5,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
kingdav13
Cthulhu
16
5 / 1 / 15
10,999
579
9,270
14,669
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
13 / 1 / 2
11,975
630
14,326
8,604
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
7
Kills
40
41
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Cthulhu
BonIceDePera
Cthulhu
0
4
1
0.13
W
Kukulkan
Dabking2505
Kukulkan
0
3
0
0
L
Scylla
FaithBrine
Scylla
1
11
1
0.14
L
Serqet
0
10
1
0.05
L
Raijin
4
7
0
0.57
W
Chang'e
Hiccup251
Chang'e
12
2
11
8.75
W
Anubis
Inf3rn027
Anubis
10
2
6
6.5
W
Cthulhu
kingdav13
Cthulhu
5
1
15
12.5
W
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,272
Damage
49,347
68,152
Taken
50,588
26,301
Mitigated
25,462
7,011
Healing
24,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,602
2,501
0
3,736
17,547
5,871
539
7,363
10,024
0
36,430
L
Cthulhu
BonIceDePera
Cthulhu
1,312
70
0
190
10,330
5,691
52
2,429
7,763
16,756
0
W
Kukulkan
Dabking2505
Kukulkan
112
35
0
0
1,650
316
0
138
1,472
2,962
0
L
Scylla
FaithBrine
Scylla
5,327
1,165
450
1,060
12,563
3,335
654
9,095
3,324
27,940
0
L
Serqet
2,067
712
0
377
15,686
8,037
241
6,963
8,507
0
10,421
L
Raijin
9,964
1,337
0
1,198
12,026
3,367
516
8,247
3,513
35,712
0
W
Chang'e
Hiccup251
Chang'e
14,546
1,619
1,043
5,770
12,506
4,389
3,193
3,977
8,529
50,311
0
W
Anubis
Inf3rn027
Anubis
11,093
652
342
7,793
13,159
5,926
1,983
4,247
8,912
63,641
0
W
Cthulhu
kingdav13
Cthulhu
9,270
763
480
4,260
14,669
11,365
1,033
6,064
7,715
44,394
0
W
14,326
7,418
0
4,737
8,604
3,466
5,905
1,620
6,966
0
65,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
50,744
214
Minions Killed
366
0
Camps Cleared
0
1,513,890
Distance Traveled
1,431,353
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,382
494
63
3
0
348,145
0
L
Cthulhu
7,091
373
31
2
0
265,020
0
W
Kukulkan
6,423
338
7
0
0
77,624
1
L
Scylla
7,240
381
54
3
0
280,903
0
L
Serqet
6,395
337
14
1
0
365,014
1
L
Raijin
7,918
417
52
3
0
254,808
1
W
Chang'e
10,869
572
79
4
0
337,442
0
W
Anubis
10,478
551
98
5
0
326,531
1
W
Cthulhu
10,999
579
73
4
0
373,569
5
W
Neith
11,975
630
109
6
0
316,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role