Player Matchup

Nemesis
Nemesis
ColeBroSmacks
Nemesis
Level 17
God Stats
53W - 42L
1,285 SR
Queue Stats
90W - 78L
1,341 Elo+
Party 1
Neith
Neith
Emmanuel_morado7
Neith
Level 19
God Stats
1W - 1L
1,131 SR
Queue Stats
7W - 10L
1,262 Elo+
Solo
Anubis
Anubis
K3lvin is back
Anubis
Level 28
God Stats
11W - 10L
1,340 SR
Queue Stats
146W - 126L
1,377 Elo+
Solo
King Arthur
King Arthur
Sinister Banks0
King Arthur
Level 15
God Stats
9W - 13L
1,300 SR
Queue Stats
92W - 79L
1,326 Elo+
Party 1
Cerberus
Cerberus
YourBigDaddy2303
Cerberus
Level 28
God Stats
19W - 23L
1,729 SR
Queue Stats
375W - 341L
1,557 Elo+
Solo
Team Averages
Level 21
1,357 SR
1,372 Elo+

VS

Team Averages
Level 17
1,431 SR
1,238 Elo+
Kukulkan
Kukulkan
El-PelucaSabee
Kukulkan
Level 7
God Stats
0W - 4L
1,164 SR
Queue Stats
1W - 12L
1,124 Elo+
Party 3
Anubis
Anubis
ElGordo-22-
Anubis
Level 28
God Stats
8W - 2L
1,794 SR
Queue Stats
100W - 115L
1,374 Elo+
Party 2
Mercury
Mercury
KoalaTranza
Mercury
Level 26
God Stats
8W - 15L
1,309 SR
Queue Stats
77W - 91L
1,367 Elo+
Party 2
Ratatoskr
Ratatoskr
Sand NinjaIII
Ratatoskr
Level 20
God Stats
3W - 5L
1,390 SR
Queue Stats
3W - 5L
1,338 Elo+
Solo
Neith
Neith
TroloManolo_99
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
986 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
5 / 1 / 2
7,248
518
3,909
7,303
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

12
3 / 0 / 0
7,541
539
1,892
1,135
413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 1 / 1
6,464
462
2,107
4,357
1,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Sinister Banks0
King Arthur
9
0 / 1 / 1
5,394
385
2,257
5,990
2,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 1 / 1
7,971
569
7,969
9,864
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
1 / 3 / 0
5,168
369
393
4,250
1,030
Anubis
12
3 / 1 / 0
7,039
503
7,327
8,324
2,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
KoalaTranza
Mercury
9
0 / 3 / 1
5,479
391
1,310
9,461
2,172
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Sand NinjaIII
Ratatoskr
10
0 / 4 / 0
6,074
434
797
7,245
1,792
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 5 / 0
5,382
384
3,129
5,559
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
16
Kills
4
4
Deaths
16
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
1
2
6
L
Kukulkan
1
3
0
0.33
L
Anubis
3
1
0
3
W
3
0
0
3
W
2
1
1
2.5
L
Mercury
KoalaTranza
Mercury
0
3
1
0.17
L
Ratatoskr
Sand NinjaIII
Ratatoskr
0
4
0
0
W
King Arthur
Sinister Banks0
King Arthur
0
1
1
0.5
L
0
5
0
0
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,134
Damage
12,956
28,649
Taken
34,839
12,439
Mitigated
9,463
7,345
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,909
1,955
0
273
7,303
2,443
0
1,604
5,699
0
39,333
L
Kukulkan
393
113
0
0
4,250
1,030
351
1,235
3,015
12,566
0
L
Anubis
7,327
685
0
5,030
8,324
2,865
0
2,792
5,532
44,686
0
W
1,892
57
0
350
1,135
413
2,576
0
1,135
0
37,623
W
2,107
324
0
1,409
4,357
1,451
0
1,905
2,452
24,359
0
L
Mercury
KoalaTranza
Mercury
1,310
529
0
3,272
9,461
2,172
0
2,913
6,548
0
21,047
L
Ratatoskr
Sand NinjaIII
Ratatoskr
797
55
0
699
7,245
1,792
543
1,380
5,865
0
29,246
W
King Arthur
Sinister Banks0
King Arthur
2,257
0
0
984
5,990
2,393
0
652
5,338
0
15,633
L
3,129
1,602
0
586
5,559
1,604
468
1,756
3,803
0
20,347
W
7,969
784
0
4,329
9,864
5,739
827
3,559
6,305
38,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
29,142
332
Minions Killed
239
0
Camps Cleared
0
1,306,499
Distance Traveled
1,238,526
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,248
518
71
5
0
278,471
0
L
Kukulkan
5,168
369
18
1
0
241,660
3
L
Anubis
7,039
503
82
6
0
229,233
2
W
Neith
7,541
539
83
6
0
261,373
4
W
Anubis
6,464
462
50
4
0
204,141
0
L
Mercury
5,479
391
43
3
0
283,717
0
L
Ratatoskr
6,074
434
65
5
0
270,661
0
W
King Arthur
5,394
385
33
2
0
287,778
0
L
Neith
5,382
384
31
2
0
213,255
3
W
Cerberus
7,971
569
95
7
0
274,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role