Player Matchup

Ne Zha
Ne Zha
KingJosh2023
Ne Zha
Level 26
God Stats
3W - 5L
1,451 SR
Queue Stats
65W - 61L
1,480 Elo+
Solo
Ymir
Ymir
REDMANZ
Ymir
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 195L
1,173 Elo+
Party 1
Agni
Agni
TravelinFrencH
Agni
Level 18
God Stats
3W - 5L
1,481 SR
Queue Stats
320W - 303L
1,297 Elo+
Party 1
Apollo
Apollo
bugga01
Apollo
Level 8
God Stats
7W - 11L
1,383 SR
Queue Stats
33W - 46L
1,293 Elo+
Party 1
King Arthur
King Arthur
zeeacks
King Arthur
Level 23
God Stats
18W - 17L
1,500 SR
Queue Stats
472W - 469L
1,338 Elo+
Party 1
Team Averages
Level 17
1,463 SR
1,316 Elo+

VS

Team Averages
Level 38
1,366 SR
1,398 Elo+
Tyr
Tyr
Ailoviu12
Tyr
Level 104
God Stats
5W - 11L
1,277 SR
Queue Stats
465W - 485L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KrustyKrab1
Tsukuyomi
Level 28
God Stats
3W - 0L
1,607 SR
Queue Stats
23W - 26L
1,365 Elo+
Solo
Anubis
Anubis
LawJaw
Anubis
Level 17
God Stats
11W - 17L
1,101 SR
Queue Stats
21W - 38L
1,289 Elo+
Party 3
Ymir
Ymir
beanlius
Ymir
Level 39
God Stats
22W - 42L
1,347 SR
Queue Stats
139W - 195L
1,351 Elo+
Party 3
Neith
Neith
xKonaz
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 3 / 3
9,301
517
5,236
12,560
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
REDMANZ
Ymir
13
4 / 7 / 4
8,741
486
7,978
18,915
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 12 / 0
8,240
458
8,121
13,511
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
bugga01
Apollo
13
2 / 4 / 5
8,066
448
6,345
8,617
3,117
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
zeeacks
King Arthur
12
0 / 8 / 1
7,388
410
7,840
18,618
12,192
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
10,313
573
8,635
11,263
11,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
KrustyKrab1
Tsukuyomi
15
10 / 3 / 3
9,833
546
12,106
11,659
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
LawJaw
Anubis
15
12 / 5 / 8
10,471
582
14,502
11,572
6,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
2 / 4 / 12
9,211
512
7,787
15,864
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
xKonaz
Neith
14
5 / 3 / 7
9,318
518
8,097
8,429
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
14
Kills
34
34
Deaths
15
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Ne Zha
4
3
3
1.83
W
Tsukuyomi
KrustyKrab1
Tsukuyomi
10
3
3
3.83
W
Anubis
LawJaw
Anubis
12
5
8
3.2
L
Ymir
REDMANZ
Ymir
4
7
4
0.86
L
4
12
0
0.33
W
Ymir
2
4
12
2
L
Apollo
bugga01
Apollo
2
4
5
1.13
W
Neith
xKonaz
Neith
5
3
7
2.83
L
King Arthur
zeeacks
King Arthur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,520
Damage
51,127
72,221
Taken
58,787
41,130
Mitigated
42,873
8,153
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,635
1,363
0
5,501
11,263
11,713
815
1,368
9,795
21
54,189
L
Ne Zha
5,236
2,125
0
4,567
12,560
6,349
0
2,835
9,475
0
56,222
W
Tsukuyomi
KrustyKrab1
Tsukuyomi
12,106
3,909
243
1,154
11,659
6,242
897
3,021
8,440
0
47,027
W
Anubis
LawJaw
Anubis
14,502
743
0
2,961
11,572
6,707
138
4,290
7,032
50,606
0
L
Ymir
REDMANZ
Ymir
7,978
1,767
0
2,533
18,915
15,824
416
8,256
10,504
26,838
0
L
8,121
748
0
403
13,511
3,648
0
4,033
9,353
39,571
0
W
Ymir
7,787
736
0
3,516
15,864
15,035
334
4,124
11,640
26,275
0
L
Apollo
bugga01
Apollo
6,345
3,259
0
460
8,617
3,117
624
3,393
5,128
0
37,950
W
Neith
xKonaz
Neith
8,097
5,227
0
3,146
8,429
3,176
1,384
2,590
5,781
0
42,777
L
King Arthur
zeeacks
King Arthur
7,840
830
0
190
18,618
12,192
362
3,785
14,456
0
32,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,736
Gold Earned
49,146
342
Minions Killed
408
0
Camps Cleared
0
1,557,758
Distance Traveled
1,673,706
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,313
573
110
6
0
392,613
0
L
Ne Zha
9,301
517
96
5
0
332,754
0
W
Tsukuyomi
9,833
546
70
4
0
401,947
3
W
Anubis
10,471
582
102
6
0
292,999
0
L
Ymir
8,741
486
29
2
0
311,991
0
L
Agni
8,240
458
63
4
0
266,330
0
W
Ymir
9,211
512
41
2
0
318,075
6
L
Apollo
8,066
448
88
5
0
316,564
0
W
Neith
9,318
518
85
5
0
268,072
3
L
King Arthur
7,388
410
66
4
0
330,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role