Player Matchup

Jormungandr
Jormungandr
Gold V
Andre 6digts
Jormungandr
Gold V
Level 109
God Stats
8W - 5L
1,681 SR
Queue Stats
67W - 71L
1,235 MMR
Solo
Kukulkan
Kukulkan
Gold V
Dhako117
Kukulkan
Gold V
Level 137
God Stats
24W - 16L
1,593 SR
Queue Stats
576W - 584L
1,255 MMR
Solo
Cernunnos
Cernunnos
Silver IV
FrontDaisy4
Cernunnos
Silver IV
Level 107
God Stats
5W - 7L
1,668 SR
Queue Stats
642W - 632L
1,235 MMR
Solo
Nemesis
Nemesis
Gold IV
josito8865
Nemesis
Gold IV
Level 109
God Stats
46W - 43L
1,676 SR
Queue Stats
502W - 532L
1,256 MMR
Solo
Ares
Ares
Silver I
luvmaster8885
Ares
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,624 SR
1,296 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,505 SR
1,297 MMR
Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold V
Libbraa
The Morrigan
Gold V
Level 127
God Stats
75W - 76L
1,617 SR
Queue Stats
1,088W - 1,074L
1,274 MMR
Party 1
Cerberus
Cerberus
Silver IV
RamonJonns250
Cerberus
Silver IV
Level 67
God Stats
19W - 17L
1,545 SR
Queue Stats
230W - 231L
1,232 MMR
Solo
King Arthur
King Arthur
Silver I
themexicant123
King Arthur
Silver I
Level 107
God Stats
70W - 102L
1,703 SR
Queue Stats
507W - 509L
1,249 MMR
Party 1
Fenrir
Fenrir
Silver I
yory06
Fenrir
Silver I
Level 82
God Stats
0W - 5L
1,159 SR
Queue Stats
17W - 30L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andre 6digts
Jormungandr
20
4 / 2 / 9
13,933
606
16,177
19,892
25,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Dhako117
Kukulkan
20
11 / 1 / 4
15,892
691
20,003
7,805
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
FrontDaisy4
Cernunnos
19
4 / 5 / 10
12,702
552
13,523
18,384
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
josito8865
Nemesis
20
7 / 0 / 8
13,324
579
9,274
14,813
7,312
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 6
10,500
457
6,427
18,066
13,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BakasuraSetApolloDanzaburou

VS

Bans
ScyllaCthulhuAnhurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 6 / 5
10,917
475
9,152
17,828
7,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Libbraa
The Morrigan
18
2 / 4 / 0
11,507
500
7,397
8,344
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
RamonJonns250
Cerberus
16
3 / 6 / 6
10,790
469
9,311
24,693
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
themexicant123
King Arthur
20
3 / 5 / 0
12,324
536
14,621
25,245
18,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
yory06
Fenrir
18
2 / 7 / 2
10,561
459
8,693
19,879
11,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
28
Kills
13
13
Deaths
28
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
6
5
0.92
W
Jormungandr
Andre 6digts
Jormungandr
4
2
9
4.25
W
Kukulkan
Dhako117
Kukulkan
11
1
4
13
W
Cernunnos
FrontDaisy4
Cernunnos
4
5
10
1.8
L
The Morrigan
Libbraa
The Morrigan
2
4
0
0.5
L
Cerberus
RamonJonns250
Cerberus
3
6
6
1
W
Nemesis
josito8865
Nemesis
7
0
8
11
W
2
5
6
1
L
King Arthur
themexicant123
King Arthur
3
5
0
0.6
L
Fenrir
yory06
Fenrir
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,404
Damage
49,174
78,960
Taken
95,989
57,291
Mitigated
58,683
18,648
Healing
24,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,152
3,570
0
6,394
17,828
7,005
1,861
6,204
11,562
0
70,507
W
Jormungandr
Andre 6digts
Jormungandr
16,177
3,428
0
6,028
19,892
25,716
770
341
19,551
96,670
0
W
Kukulkan
Dhako117
Kukulkan
20,003
1,604
0
848
7,805
3,919
1,319
1,262
6,499
135,896
0
W
Cernunnos
FrontDaisy4
Cernunnos
13,523
7,908
0
9,327
18,384
6,449
2,118
5,548
12,762
0
80,503
L
The Morrigan
Libbraa
The Morrigan
7,397
1,835
0
1,299
8,344
2,614
0
1,946
4,520
67,751
2,195
L
Cerberus
RamonJonns250
Cerberus
9,311
498
0
3,222
24,693
19,667
328
11,213
13,293
50,992
0
W
Nemesis
josito8865
Nemesis
9,274
3,523
0
1,361
14,813
7,312
2,000
2,152
12,633
0
128,165
W
6,427
274
0
1,084
18,066
13,895
336
5,462
12,526
28,632
0
L
King Arthur
themexicant123
King Arthur
14,621
1,363
0
7,366
25,245
18,168
539
12,660
11,863
0
96,315
L
Fenrir
yory06
Fenrir
8,693
2,444
0
6,402
19,879
11,229
0
7,987
11,712
0
80,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,351
Gold Earned
56,099
729
Minions Killed
671
0
Camps Cleared
0
2,350,459
Distance Traveled
2,092,307
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,917
475
111
5
0
376,167
3
W
Jormungandr
13,933
606
170
7
0
421,973
2
W
Kukulkan
15,892
691
244
11
0
472,633
8
W
Cernunnos
12,702
552
118
5
0
432,612
1
L
The Morrigan
11,507
500
154
7
0
404,573
11
L
Cerberus
10,790
469
85
4
0
441,882
2
W
Nemesis
13,324
579
156
7
0
564,710
6
W
Ares
10,500
457
41
2
0
458,531
1
L
King Arthur
12,324
536
204
9
0
438,915
2
L
Fenrir
10,561
459
117
5
0
430,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role