Player Matchup

Danzaburou
Danzaburou
DerpLemon45
Danzaburou
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Jellyfishkid127
Guan Yu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
ltzzDanny
Kuzenbo
Level 45
God Stats
1W - 0L
1,571 SR
Queue Stats
9W - 9L
1,611 Elo+
Party 2
Team Averages
Level 38
1,524 SR
1,541 Elo+

VS

Team Averages
Level 68
1,509 SR
1,520 Elo+
Cerberus
Cerberus
MOOSESTAIN
Cerberus
Level 29
God Stats
4W - 6L
1,551 SR
Queue Stats
45W - 70L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
Madmax477636
Heimdallr
Level 16
God Stats
2W - 19L
1,476 SR
Queue Stats
29W - 42L
1,247 Elo+
Solo
Persephone
Persephone
SLanonymousSL
Persephone
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 327L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerpLemon45
Danzaburou
17
7 / 7 / 12
14,207
677
19,083
17,002
8,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 2 / 10
14,166
675
15,692
19,913
20,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
ltzzDanny
Kuzenbo
17
5 / 2 / 16
14,698
700
13,334
18,981
31,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MOOSESTAIN
Cerberus
14
3 / 11 / 6
11,867
565
10,971
27,440
22,185
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Madmax477636
Heimdallr
16
5 / 5 / 5
12,589
599
18,184
18,686
7,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
SLanonymousSL
Persephone
16
3 / 5 / 6
12,365
589
18,335
15,854
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
21
Kills
11
11
Deaths
21
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DerpLemon45
Danzaburou
7
7
12
1.86
W
9
2
10
7
L
Cerberus
MOOSESTAIN
Cerberus
3
11
6
0.55
L
Heimdallr
Madmax477636
Heimdallr
5
5
5
1.5
L
Persephone
SLanonymousSL
Persephone
3
5
6
1.2
W
Kuzenbo
ltzzDanny
Kuzenbo
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,109
Damage
47,490
55,896
Taken
61,980
59,976
Mitigated
35,182
15,877
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DerpLemon45
Danzaburou
19,083
8,082
1,867
3,378
17,002
8,001
1,811
8,386
8,236
0
72,625
W
15,692
2,685
3,167
3,809
19,913
20,161
891
10,511
8,940
0
46,215
L
Cerberus
MOOSESTAIN
Cerberus
10,971
481
0
4,427
27,440
22,185
203
4,092
23,348
36,793
0
L
Heimdallr
Madmax477636
Heimdallr
18,184
8,490
783
5,883
18,686
7,784
497
5,415
13,271
0
63,490
L
Persephone
SLanonymousSL
Persephone
18,335
1,091
382
4,124
15,854
5,213
172
3,950
11,899
65,867
0
W
Kuzenbo
ltzzDanny
Kuzenbo
13,334
4,938
1,201
2,455
18,981
31,814
290
9,116
9,386
42,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
36,821
182
Minions Killed
234
0
Camps Cleared
0
1,233,576
Distance Traveled
984,855
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,207
677
102
5
0
388,482
0
W
Guan Yu
14,166
675
51
2
0
408,221
3
L
Cerberus
11,867
565
46
2
0
343,799
4
L
Heimdallr
12,589
599
73
3
0
326,965
0
L
Persephone
12,365
589
115
5
0
314,091
1
W
Kuzenbo
14,698
700
29
1
0
436,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role