Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Palmtop
Aphrodite
Level 94
God Stats
3W - 0L
1,705 SR
Queue Stats
44W - 38L
1,584 Elo+
Solo
Kumbhakarna
Kumbhakarna
dat mr killer
Kumbhakarna
Level 66
God Stats
3W - 2L
1,497 SR
Queue Stats
67W - 56L
1,507 Elo+
Solo
Team Averages
Level 100
1,567 SR
1,530 Elo+

VS

Team Averages
Level 87
1,536 SR
1,508 Elo+
Cthulhu
Cthulhu
S0LD1ER AK47
Cthulhu
Level 109
God Stats
4W - 4L
1,641 SR
Queue Stats
107W - 103L
1,494 Elo+
Party 1
The Morrigan
The Morrigan
darksia25
The Morrigan
Level 105
God Stats
3W - 4L
1,544 SR
Queue Stats
50W - 37L
1,574 Elo+
Party 1
Medusa
Medusa
xBOOxTEAxT4K3Rx
Medusa
Level 47
God Stats
4W - 7L
1,422 SR
Queue Stats
73W - 75L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 11 / 7
15,343
697
13,372
25,477
8,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Palmtop
Aphrodite
20
5 / 4 / 13
14,967
680
23,257
25,030
12,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
dat mr killer
Kumbhakarna
20
6 / 2 / 10
14,304
650
12,972
39,948
43,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
S0LD1ER AK47
Cthulhu
17
2 / 4 / 14
13,202
600
19,591
31,416
28,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
darksia25
The Morrigan
18
10 / 8 / 7
14,808
673
27,270
15,051
5,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 7 / 10
13,898
632
20,852
16,888
6,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
18
Kills
17
17
Deaths
19
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
11
7
0.95
W
Aphrodite
Palmtop
Aphrodite
5
4
13
2.88
L
Cthulhu
S0LD1ER AK47
Cthulhu
2
4
14
2.25
L
The Morrigan
darksia25
The Morrigan
10
8
7
1.69
W
Kumbhakarna
dat mr killer
Kumbhakarna
6
2
10
5.5
L
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,601
Damage
67,713
90,455
Taken
63,355
65,083
Mitigated
40,096
45,576
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,372
5,217
528
3,615
25,477
8,830
2,039
14,710
10,767
0
60,658
W
Aphrodite
Palmtop
Aphrodite
23,257
1,872
17,794
16,115
25,030
12,686
797
11,559
13,471
88,408
0
L
Cthulhu
S0LD1ER AK47
Cthulhu
19,591
1,305
658
11,146
31,416
28,582
238
17,835
13,581
50,693
0
L
The Morrigan
darksia25
The Morrigan
27,270
5,359
468
1,572
15,051
5,335
725
7,384
7,580
64,199
11,640
W
Kumbhakarna
dat mr killer
Kumbhakarna
12,972
1,476
1,054
6,470
39,948
43,567
539
15,379
24,569
67,987
0
L
20,852
8,867
796
1,406
16,888
6,179
108
10,979
5,909
0
81,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
41,908
255
Minions Killed
226
0
Camps Cleared
0
1,128,927
Distance Traveled
1,094,031
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,343
697
56
3
0
286,460
1
W
Aphrodite
14,967
680
131
6
0
403,041
1
L
Cthulhu
13,202
600
53
2
0
417,439
0
L
The Morrigan
14,808
673
72
3
0
329,095
3
W
Kumbhakarna
14,304
650
68
3
0
439,426
7
L
Medusa
13,898
632
101
5
0
347,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role