Player Matchup

Sun Wukong
Sun Wukong
Buddadogg24
Sun Wukong
Level 45
God Stats
0W - 2L
1,478 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 3
Serqet
Serqet
Checho1724
Serqet
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,382 Elo+
Party 1
Ymir
Ymir
RxJuanMZ
Ymir
Level 44
God Stats
10W - 9L
1,615 SR
Queue Stats
350W - 331L
1,384 Elo+
Party 1
Discordia
Discordia
SicilianScone
Discordia
Level 17
God Stats
1W - 3L
1,345 SR
Queue Stats
17W - 28L
1,332 Elo+
Party 3
Danzaburou
Danzaburou
ToxicFlexx
Danzaburou
Level 81
God Stats
6W - 4L
1,755 SR
Queue Stats
9W - 13L
1,541 Elo+
Party 3
Team Averages
Level 64
1,538 SR
1,428 Elo+

VS

Team Averages
Level 72
1,440 SR
1,481 Elo+
Osiris
Osiris
Blahhhjerry
Osiris
Level 73
God Stats
11W - 5L
1,317 SR
Queue Stats
87W - 104L
1,468 Elo+
Party 2
Mercury
Mercury
Silentkiller11_
Mercury
Level 36
God Stats
8W - 14L
1,244 SR
Queue Stats
36W - 52L
1,470 Elo+
Party 2
Zeus
Zeus
SirSchmokesUhlot
Zeus
Level 104
God Stats
85W - 81L
1,570 SR
Queue Stats
86W - 97L
1,478 Elo+
Party 2
Rama
Rama
TatTvamAsi2702
Rama
Level 23
God Stats
19W - 13L
1,615 SR
Queue Stats
92W - 103L
1,466 Elo+
Party 4
Kumbhakarna
Kumbhakarna
UnformedPoet
Kumbhakarna
Level 125
God Stats
8W - 10L
1,456 SR
Queue Stats
70W - 80L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buddadogg24
Sun Wukong
19
3 / 5 / 7
12,731
909
12,924
26,833
20,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
Checho1724
Serqet
18
2 / 7 / 7
12,597
900
9,661
17,757
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
18
2 / 9 / 5
12,617
901
10,838
26,624
32,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
SicilianScone
Discordia
19
2 / 4 / 8
12,637
903
16,405
11,184
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ToxicFlexx
Danzaburou
19
6 / 6 / 7
13,569
969
30,672
20,548
7,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
6 / 2 / 14
13,688
978
13,962
16,779
10,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 5 / 17
12,748
911
8,562
13,895
7,277
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 3 / 16
16,769
1,198
46,737
12,047
6,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 5 / 13
14,317
1,023
18,094
19,353
9,879
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
UnformedPoet
Kumbhakarna
20
2 / 0 / 19
13,141
939
7,806
24,785
29,140
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
110
15
Kills
31
31
Deaths
15
34
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
2
14
6.5
L
Sun Wukong
Buddadogg24
Sun Wukong
3
5
7
1.3
L
Serqet
Checho1724
Serqet
2
7
7
0.79
L
Ymir
2
9
5
0.5
L
Discordia
SicilianScone
Discordia
2
4
8
1.5
W
2
5
17
2.1
W
14
3
16
7.33
W
7
5
13
2.7
L
Danzaburou
ToxicFlexx
Danzaburou
6
6
7
1.58
W
Kumbhakarna
UnformedPoet
Kumbhakarna
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,500
Damage
95,161
102,946
Taken
86,859
71,688
Mitigated
63,295
14,657
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,962
6,264
460
2,199
16,779
10,756
0
6,333
9,845
0
22,734
L
Sun Wukong
Buddadogg24
Sun Wukong
12,924
3,712
414
5,420
26,833
20,688
0
12,581
14,252
0
44,170
L
Serqet
Checho1724
Serqet
9,661
3,731
0
1,639
17,757
6,677
0
8,947
8,810
0
23,919
L
Ymir
10,838
1,143
768
1,677
26,624
32,950
0
12,934
13,690
17,913
0
L
Discordia
SicilianScone
Discordia
16,405
969
234
1,121
11,184
3,504
0
8,887
2,297
28,811
0
W
8,562
3,543
462
597
13,895
7,277
0
4,933
8,741
0
26,274
W
46,737
2,795
795
1,274
12,047
6,243
0
1,007
10,958
92,748
0
W
18,094
16,789
0
5,423
19,353
9,879
0
4,642
14,396
0
30,766
L
Danzaburou
ToxicFlexx
Danzaburou
30,672
16,396
0
3,384
20,548
7,869
0
11,194
9,354
0
54,238
W
Kumbhakarna
UnformedPoet
Kumbhakarna
7,806
973
0
1,152
24,785
29,140
0
8,927
15,217
29,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,151
Gold Earned
70,663
197
Minions Killed
273
7
Camps Cleared
6
1,121,664
Distance Traveled
1,253,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,688
978
14
1
0
244,398
0
L
Sun Wukong
12,731
909
61
4
1
252,133
0
L
Serqet
12,597
900
25
2
5
178,344
0
L
Ymir
12,617
901
26
2
0
208,340
0
L
Discordia
12,637
903
28
2
0
248,095
0
W
Mercury
12,748
911
48
3
0
270,483
0
W
Zeus
16,769
1,198
143
10
3
242,671
0
W
Rama
14,317
1,023
32
2
3
207,986
0
L
Danzaburou
13,569
969
57
4
1
234,752
0
W
Kumbhakarna
13,141
939
36
3
0
288,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role