Player Matchup

Sylvanus
Sylvanus
Loukiiz
Sylvanus
Level 124
God Stats
14W - 12L
1,460 SR
Queue Stats
175W - 177L
1,458 Elo+
Party 2
Poseidon
Poseidon
Retired Tito
Poseidon
Level 144
God Stats
0W - 3L
1,196 SR
Queue Stats
82W - 61L
1,550 Elo+
Party 2
Tyr
Tyr
Zquezz
Tyr
Level 157
God Stats
4W - 4L
1,503 SR
Queue Stats
74W - 67L
1,636 Elo+
Party 2
Arachne
Arachne
vNabb
Arachne
Level 112
God Stats
1W - 2L
2,039 SR
Queue Stats
197W - 158L
1,603 Elo+
Party 2
Rama
Rama
vZadd
Rama
Level 134
God Stats
2W - 4L
1,500 SR
Queue Stats
310W - 208L
1,635 Elo+
Party 2
Team Averages
Level 134
1,540 SR
1,576 Elo+

VS

Team Averages
Level 140
1,550 SR
1,569 Elo+
Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Chiwita
Neith
Level 109
God Stats
16W - 14L
1,657 SR
Queue Stats
340W - 324L
1,580 Elo+
Party 1
Sol
Sol
Primordial-FIame
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,600 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TurningTheStorm
Ah Muzen Cab
Level 148
God Stats
5W - 2L
1,760 SR
Queue Stats
283W - 258L
1,633 Elo+
Party 1
He Bo
He Bo
lHctrollerl
He Bo
Level 155
God Stats
3W - 0L
1,330 SR
Queue Stats
143W - 154L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Loukiiz
Sylvanus
7
0 / 3 / 2
5,312
409
4,525
12,808
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Retired Tito
Poseidon
10
0 / 3 / 1
5,776
444
4,452
4,995
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
Zquezz
Tyr
11
1 / 4 / 0
6,545
503
3,719
12,774
5,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
vNabb
Arachne
9
1 / 3 / 1
5,667
436
3,506
9,162
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
vZadd
Rama
12
3 / 3 / 1
7,109
547
7,926
11,247
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 2 / 6
6,307
485
5,219
7,714
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Chiwita
Neith
13
6 / 0 / 2
7,986
614
5,875
6,623
2,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 8
6,492
499
6,557
8,244
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
TurningTheStorm
Ah Muzen Cab
14
3 / 1 / 2
8,128
625
10,701
8,506
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 2 / 4
8,115
624
7,600
7,708
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
16
16
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
6
2
W
Neith
Chiwita
Neith
6
0
2
7
L
Sylvanus
Loukiiz
Sylvanus
0
3
2
0.33
W
0
1
8
4
L
Poseidon
Retired Tito
Poseidon
0
3
1
0.17
W
Ah Muzen Cab
TurningTheStorm
Ah Muzen Cab
3
1
2
4
L
Tyr
Zquezz
Tyr
1
4
0
0.25
W
6
2
4
4
L
Arachne
vNabb
Arachne
1
3
1
0.5
L
Rama
vZadd
Rama
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,128
Damage
35,952
50,986
Taken
38,795
21,986
Mitigated
17,348
16,393
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,219
681
0
3,556
7,714
6,920
0
2,824
4,834
20,247
0
W
Neith
Chiwita
Neith
5,875
1,820
0
1,364
6,623
2,517
1,383
1,665
4,738
0
51,198
L
Sylvanus
Loukiiz
Sylvanus
4,525
1,179
837
4,071
12,808
6,012
0
6,534
6,274
11,577
0
W
6,557
2,213
0
5,449
8,244
1,993
553
1,356
6,862
41,297
0
L
Poseidon
Retired Tito
Poseidon
4,452
384
0
955
4,995
1,499
0
2,205
2,790
30,322
0
W
Ah Muzen Cab
TurningTheStorm
Ah Muzen Cab
10,701
3,913
0
5,154
8,506
3,503
26
1,522
6,876
0
58,468
L
Tyr
Zquezz
Tyr
3,719
506
0
3,753
12,774
5,942
0
2,150
10,624
0
38,417
W
7,600
149
0
2,815
7,708
2,415
0
1,090
6,508
46,761
0
L
Arachne
vNabb
Arachne
3,506
2,538
0
1,136
9,162
4,720
0
2,992
6,170
0
26,833
L
Rama
vZadd
Rama
7,926
6,363
0
5,641
11,247
3,813
0
5,495
5,752
0
47,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
37,028
314
Minions Killed
442
0
Camps Cleared
0
1,288,134
Distance Traveled
1,276,658
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,307
485
35
3
0
245,704
4
W
Neith
7,986
614
114
9
0
245,985
1
L
Sylvanus
5,312
409
15
1
0
225,193
3
W
Sol
6,492
499
63
5
0
246,147
3
L
Poseidon
5,776
444
63
5
0
256,514
4
W
Ah Muzen Cab
8,128
625
124
10
0
277,625
2
L
Tyr
6,545
503
83
6
0
290,627
0
W
He Bo
8,115
624
106
8
0
261,197
0
L
Arachne
5,667
436
49
4
0
302,217
4
L
Rama
7,109
547
104
8
0
213,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role