Player Matchup

Hercules
Hercules
BISON77226
Hercules
Level 27
God Stats
4W - 7L
1,704 SR
Queue Stats
50W - 58L
1,330 Elo+
Solo
Anubis
Anubis
BadBo0y-is-back
Anubis
Level 27
God Stats
4W - 7L
1,630 SR
Queue Stats
712W - 699L
1,422 Elo+
Solo
Fenrir
Fenrir
Maka576
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,217 Elo+
Solo
Set
Set
Mighty_Deku3
Set
Level 9
God Stats
5W - 12L
1,500 SR
Queue Stats
22W - 36L
1,369 Elo+
Solo
Jing Wei
Jing Wei
MrNelk7923
Jing Wei
Level 21
God Stats
2W - 4L
1,343 SR
Queue Stats
2W - 4L
1,309 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,329 Elo+

VS

Team Averages
Level 15
1,465 SR
1,389 Elo+
Medusa
Medusa
LexLex3995
Medusa
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
76W - 83L
1,380 Elo+
Solo
Vamana
Vamana
NVB_iron
Vamana
Level 15
God Stats
7W - 5L
1,500 SR
Queue Stats
18W - 16L
1,409 Elo+
Solo
Susano
Susano
Shinetower
Susano
Level 10
God Stats
2W - 1L
1,506 SR
Queue Stats
15W - 17L
1,368 Elo+
Solo
Anubis
Anubis
WhiteOsa
Anubis
Level 27
God Stats
23W - 26L
1,527 SR
Queue Stats
85W - 83L
1,438 Elo+
Solo
Athena
Athena
WizardKodiak
Athena
Level 7
God Stats
34W - 17L
1,291 SR
Queue Stats
668W - 638L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BISON77226
Hercules
12
0 / 3 / 3
7,817
391
4,669
8,689
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 8 / 1
10,328
516
10,342
16,360
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Maka576
Fenrir
13
2 / 14 / 3
8,389
419
6,273
17,628
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

14
2 / 14 / 2
9,003
450
3,944
18,200
6,964
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
MrNelk7923
Jing Wei
15
2 / 11 / 2
10,177
509
8,402
14,090
4,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LexLex3995
Medusa
18
14 / 1 / 9
12,238
612
14,315
13,449
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
NVB_iron
Vamana
19
6 / 2 / 6
12,022
601
9,521
15,139
14,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Shinetower
Susano
16
11 / 2 / 6
11,189
559
9,073
12,575
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
WhiteOsa
Anubis
18
13 / 4 / 6
12,254
613
14,709
13,874
6,557
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
15
5 / 2 / 19
11,158
558
9,629
20,254
28,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
11
Kills
49
50
Deaths
11
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
BISON77226
Hercules
0
3
3
0.5
L
5
8
1
0.69
W
Medusa
LexLex3995
Medusa
14
1
9
18.5
L
Fenrir
Maka576
Fenrir
2
14
3
0.25
L
2
14
2
0.21
L
Jing Wei
MrNelk7923
Jing Wei
2
11
2
0.27
W
Vamana
NVB_iron
Vamana
6
2
6
4.5
W
Susano
Shinetower
Susano
11
2
6
7
W
Anubis
WhiteOsa
Anubis
13
4
6
4
W
Athena
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,630
Damage
57,247
74,967
Taken
75,291
27,482
Mitigated
60,635
9,790
Healing
32,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BISON77226
Hercules
4,669
1,444
0
1,150
8,689
4,467
0
2,477
6,212
0
20,115
L
10,342
91
0
5,162
16,360
6,606
0
6,571
9,789
47,250
0
W
Medusa
LexLex3995
Medusa
14,315
6,515
0
9,443
13,449
6,306
5,889
1,320
11,795
0
84,236
L
Fenrir
Maka576
Fenrir
6,273
3,290
0
1,985
17,628
5,395
230
6,124
11,504
0
24,686
L
3,944
1,893
0
1,111
18,200
6,964
0
4,676
13,524
0
23,686
L
Jing Wei
MrNelk7923
Jing Wei
8,402
6,081
0
382
14,090
4,050
2,688
4,490
9,600
0
51,211
W
Vamana
NVB_iron
Vamana
9,521
6,938
0
7,348
15,139
14,271
2,852
2,474
12,465
0
75,802
W
Susano
Shinetower
Susano
9,073
2,403
0
2,798
12,575
5,038
775
424
11,818
0
47,922
W
Anubis
WhiteOsa
Anubis
14,709
1,167
0
6,324
13,874
6,557
791
3,807
10,042
69,667
0
W
Athena
9,629
4,523
736
5,858
20,254
28,463
1,596
2,317
17,887
35,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,714
Gold Earned
58,861
302
Minions Killed
520
0
Camps Cleared
0
1,471,320
Distance Traveled
1,693,017
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,817
391
52
3
0
275,914
4
L
Anubis
10,328
516
89
4
0
270,097
4
W
Medusa
12,238
612
111
6
0
334,048
5
L
Fenrir
8,389
419
35
2
0
332,944
1
L
Set
9,003
450
44
2
0
274,258
0
L
Jing Wei
10,177
509
82
4
0
318,107
6
W
Vamana
12,022
601
154
8
0
345,743
0
W
Susano
11,189
559
102
5
0
365,667
7
W
Anubis
12,254
613
114
6
0
287,965
2
W
Athena
11,158
558
39
2
0
359,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role