Player Matchup

Danzaburou
Danzaburou
MikeTom3
Danzaburou
Level 28
God Stats
6W - 12L
1,313 SR
Queue Stats
9W - 26L
1,222 Elo+
Party 3
Mercury
Mercury
REDACTED404
Mercury
Level 40
God Stats
13W - 9L
1,487 SR
Queue Stats
24W - 24L
1,509 Elo+
Party 2
Sol
Sol
Shiotaka
Sol
Level 67
God Stats
10W - 9L
1,550 SR
Queue Stats
46W - 57L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
Vonapen
Guan Yu
Level 59
God Stats
7W - 13L
1,584 SR
Queue Stats
47W - 64L
1,410 Elo+
Party 2
Kuzenbo
Kuzenbo
punk_noodles
Kuzenbo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 28L
1,239 Elo+
Party 3
Team Averages
Level 47
1,487 SR
1,363 Elo+

VS

Team Averages
Level 62
1,411 SR
1,466 Elo+
Mercury
Mercury
BetterDrip368
Mercury
Level 88
God Stats
1W - 2L
1,243 SR
Queue Stats
373W - 366L
1,490 Elo+
Party 1
Tiamat
Tiamat
DKnigth00
Tiamat
Level 121
God Stats
10W - 16L
1,500 SR
Queue Stats
295W - 269L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
Mikato Ly
Hou Yi
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
493W - 503L
1,374 Elo+
Party 1
Ymir
Ymir
TOLZ-EN
Ymir
Level 36
God Stats
0W - 2L
1,311 SR
Queue Stats
109W - 91L
1,595 Elo+
Solo
Vamana
Vamana
Yes Im Wolf
Vamana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 212L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MikeTom3
Danzaburou
6
0 / 3 / 0
4,349
435
3,057
5,428
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Mercury
REDACTED404
Mercury
8
2 / 0 / 1
5,255
526
2,279
3,787
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 0 / 2
5,671
567
2,897
4,203
1,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Vonapen
Guan Yu
9
0 / 3 / 0
5,288
529
2,323
5,660
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
punk_noodles
Kuzenbo
7
0 / 2 / 0
4,707
471
3,859
6,132
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 1 / 0
5,482
548
1,986
6,603
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
DKnigth00
Tiamat
6
0 / 1 / 0
4,324
432
924
2,171
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
Mikato Ly
Hou Yi
9
3 / 1 / 1
5,252
525
3,325
4,577
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
TOLZ-EN
Ymir
8
2 / 0 / 3
5,338
534
4,429
7,045
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
9
0 / 1 / 3
4,918
492
1,102
3,690
1,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
1
0
1
L
Tiamat
DKnigth00
Tiamat
0
1
0
0
L
Hou Yi
Mikato Ly
Hou Yi
3
1
1
3.5
W
Danzaburou
MikeTom3
Danzaburou
0
3
0
0
W
Mercury
REDACTED404
Mercury
2
0
1
2.5
W
1
0
2
2
L
Ymir
TOLZ-EN
Ymir
2
0
3
3.5
W
Guan Yu
Vonapen
Guan Yu
0
3
0
0
L
Vamana
0
1
3
1.5
W
Kuzenbo
punk_noodles
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
11,766
25,210
Taken
24,086
10,564
Mitigated
8,718
6,887
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,986
647
0
3,070
6,603
1,887
0
1,259
5,344
0
32,284
L
Tiamat
DKnigth00
Tiamat
924
164
0
659
2,171
1,007
0
1,361
810
11,574
0
L
Hou Yi
Mikato Ly
Hou Yi
3,325
889
0
2,416
4,577
1,333
75
1,130
3,447
0
18,513
W
Danzaburou
MikeTom3
Danzaburou
3,057
1,446
0
1,233
5,428
1,626
128
1,905
3,523
0
11,676
W
Mercury
REDACTED404
Mercury
2,279
542
0
527
3,787
961
1,336
354
3,433
0
20,699
W
2,897
361
0
2,307
4,203
1,696
1,410
1,020
3,183
26,710
0
L
Ymir
TOLZ-EN
Ymir
4,429
928
0
1,506
7,045
3,039
0
3,006
4,039
20,032
0
W
Guan Yu
Vonapen
Guan Yu
2,323
209
75
1,455
5,660
2,690
200
0
5,660
0
19,255
L
Vamana
1,102
204
171
780
3,690
1,452
0
0
3,690
0
16,975
W
Kuzenbo
punk_noodles
Kuzenbo
3,859
1,953
0
1,290
6,132
3,591
134
2,074
4,058
13,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
25,314
182
Minions Killed
195
0
Camps Cleared
0
1,017,401
Distance Traveled
860,081
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,482
548
79
8
0
220,680
3
L
Tiamat
4,324
432
23
2
0
99,544
0
L
Hou Yi
5,252
525
42
4
0
166,934
1
W
Danzaburou
4,349
435
19
2
0
157,645
0
W
Mercury
5,255
526
43
4
0
243,188
0
W
Sol
5,671
567
62
6
0
190,097
3
L
Ymir
5,338
534
21
2
0
180,933
5
W
Guan Yu
5,288
529
37
4
0
215,460
0
L
Vamana
4,918
492
30
3
0
191,990
0
W
Kuzenbo
4,707
471
21
2
0
211,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role