Player Matchup

Nox
Nox
CallMeTIFF
Nox
Level 8
God Stats
9W - 5L
1,747 SR
Queue Stats
20W - 14L
1,437 Elo+
Solo
Bellona
Bellona
Dythan
Bellona
Level 25
God Stats
4W - 1L
1,851 SR
Queue Stats
31W - 25L
1,558 Elo+
Solo
Cthulhu
Cthulhu
SayHisName
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 2
Kuzenbo
Kuzenbo
iTrollNow
Kuzenbo
Level 5
God Stats
7W - 6L
1,384 SR
Queue Stats
59W - 59L
1,518 Elo+
Party 2
Neith
Neith
outblast18
Neith
Level 26
God Stats
19W - 19L
1,406 SR
Queue Stats
126W - 134L
1,451 Elo+
Solo
Team Averages
Level 13
1,577 SR
1,449 Elo+

VS

Team Averages
Level 28
1,532 SR
1,566 Elo+
Khepri
Khepri
Dyowen
Khepri
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
Exacus1302
The Morrigan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GessemelD
Neith
Level 7
God Stats
1W - 1L
1,757 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 1
Bastet
Bastet
Kuty87
Bastet
Level 27
God Stats
13W - 8L
1,668 SR
Queue Stats
104W - 115L
1,517 Elo+
Solo
King Arthur
King Arthur
Minakiry
King Arthur
Level 19
God Stats
0W - 1L
1,235 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,464
574
3,238
4,999
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Dythan
Bellona
15
6 / 0 / 1
8,473
652
8,331
5,531
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SayHisName
Cthulhu
9
1 / 4 / 4
5,899
454
3,713
7,263
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
iTrollNow
Kuzenbo
11
1 / 2 / 7
6,969
536
4,476
8,976
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
11
1 / 2 / 1
6,030
464
3,060
5,343
1,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dyowen
Khepri
10
2 / 1 / 5
6,594
507
2,384
6,608
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Exacus1302
The Morrigan
11
3 / 4 / 2
6,472
498
4,572
6,323
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
GessemelD
Neith
10
1 / 3 / 5
6,060
466
5,393
5,498
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Kuty87
Bastet
10
3 / 3 / 3
6,163
474
4,591
8,123
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Minakiry
King Arthur
9
1 / 3 / 0
5,530
425
2,970
9,156
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
14
Kills
10
11
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Khepri
Dyowen
Khepri
2
1
5
4.5
W
Bellona
Dythan
Bellona
6
0
1
6.5
L
The Morrigan
Exacus1302
The Morrigan
3
4
2
1
L
Neith
GessemelD
Neith
1
3
5
1.17
L
Bastet
Kuty87
Bastet
3
3
3
1.5
L
King Arthur
Minakiry
King Arthur
1
3
0
0.33
W
Cthulhu
SayHisName
Cthulhu
1
4
4
0.75
W
Kuzenbo
iTrollNow
Kuzenbo
1
2
7
2.25
W
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
19,910
32,112
Taken
35,708
15,704
Mitigated
19,036
6,091
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,238
428
0
0
4,999
1,651
1,086
1,929
3,070
25,668
0
L
Khepri
Dyowen
Khepri
2,384
271
198
1,817
6,608
4,888
34
1,743
4,580
32,079
0
W
Bellona
Dythan
Bellona
8,331
3,509
0
1,847
5,531
5,148
1,672
410
4,901
0
50,078
L
The Morrigan
Exacus1302
The Morrigan
4,572
1,015
0
653
6,323
2,451
0
3,659
2,578
31,234
1,266
L
Neith
GessemelD
Neith
5,393
2,585
0
1,462
5,498
1,777
461
2,249
3,045
0
27,589
L
Bastet
Kuty87
Bastet
4,591
1,037
0
3,001
8,123
2,534
193
1,822
6,275
0
22,886
L
King Arthur
Minakiry
King Arthur
2,970
333
171
1,197
9,156
7,386
0
1,353
7,803
0
21,335
W
Cthulhu
SayHisName
Cthulhu
3,713
556
95
0
7,263
2,578
507
1,801
5,462
16,936
0
W
Kuzenbo
iTrollNow
Kuzenbo
4,476
2,454
0
1,581
8,976
4,817
1,275
1,871
7,050
33,668
0
W
Neith
3,060
1,159
273
2,295
5,343
1,510
363
622
4,721
0
22,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
30,819
318
Minions Killed
239
0
Camps Cleared
0
1,233,373
Distance Traveled
1,171,223
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,464
574
66
5
0
257,978
0
L
Khepri
6,594
507
46
4
0
237,061
0
W
Bellona
8,473
652
109
8
0
271,870
5
L
The Morrigan
6,472
498
67
5
0
210,436
0
L
Neith
6,060
466
40
3
0
211,423
0
L
Bastet
6,163
474
43
3
0
261,273
1
L
King Arthur
5,530
425
43
3
0
251,030
2
W
Cthulhu
5,899
454
28
2
0
243,480
2
W
Kuzenbo
6,969
536
65
5
0
246,189
2
W
Neith
6,030
464
50
4
0
213,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role