Player Matchup

Neith
Neith
Pavanatti18
Neith
Level 12
God Stats
22W - 28L
1,423 SR
Queue Stats
51W - 50L
1,431 Elo+
Solo
Amaterasu
Amaterasu
believixwinx
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,123 Elo+
Solo
Apollo
Apollo
felipe_rjba
Apollo
Level 8
God Stats
4W - 4L
1,641 SR
Queue Stats
6W - 9L
1,355 Elo+
Party 2
Sobek
Sobek
tg_demolidor
Sobek
Level 14
God Stats
3W - 5L
1,411 SR
Queue Stats
11W - 16L
1,362 Elo+
Party 2
Hades
Hades
yRYCH4RD-_-
Hades
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
361W - 455L
1,209 Elo+
Solo
Team Averages
Level 11
1,495 SR
1,296 Elo+

VS

Team Averages
Level 17
1,648 SR
1,511 Elo+
Anhur
Anhur
AleSaito
Anhur
Level 22
God Stats
3W - 1L
1,591 SR
Queue Stats
27W - 20L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
CrewRose
Kukulkan
Level 16
God Stats
2W - 0L
1,686 SR
Queue Stats
54W - 55L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Hishtaka25
Jing Wei
Level 3
God Stats
1W - 0L
1,817 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Linita2032
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,390 Elo+
Party 1
Da Ji
Da Ji
temp-436328
Da Ji
Level 26
God Stats
13W - 7L
1,646 SR
Queue Stats
21W - 16L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,770
389
5,381
12,808
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
believixwinx
Amaterasu
12
0 / 8 / 1
7,434
372
2,422
15,733
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
13
1 / 9 / 2
8,041
402
4,371
13,773
4,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 2
7,556
378
4,385
19,526
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 16 / 1
7,999
400
7,584
19,309
9,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AleSaito
Anhur
15
6 / 1 / 1
10,276
514
6,965
12,115
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
CrewRose
Kukulkan
18
4 / 0 / 8
12,201
610
20,575
6,977
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Hishtaka25
Jing Wei
20
19 / 2 / 5
13,910
696
26,399
20,167
8,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
Linita2032
Osiris
6
0 / 0 / 0
7,298
365
0
3,118
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
14 / 1 / 4
15,024
751
14,092
12,279
6,416
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
43
43
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
AleSaito
Anhur
6
1
1
6.5
W
Kukulkan
CrewRose
Kukulkan
4
0
8
8
W
Jing Wei
Hishtaka25
Jing Wei
19
2
5
10.75
W
Osiris
Linita2032
Osiris
0
0
0
0
L
1
7
0
0.14
L
Amaterasu
believixwinx
Amaterasu
0
8
1
0.06
L
Apollo
1
9
2
0.22
W
14
1
4
16
L
0
3
2
0.33
L
2
16
1
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
68,031
81,149
Taken
54,656
44,948
Mitigated
24,844
8,313
Healing
28,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AleSaito
Anhur
6,965
3,770
0
6,084
12,115
4,561
2,704
3,271
8,819
0
55,290
W
Kukulkan
CrewRose
Kukulkan
20,575
1,636
828
2,570
6,977
3,659
1,767
899
6,078
75,205
0
W
Jing Wei
Hishtaka25
Jing Wei
26,399
20,728
0
11,964
20,167
8,335
8,943
6,581
13,561
189
108,450
W
Osiris
Linita2032
Osiris
0
0
0
1,630
3,118
1,873
0
0
3,118
0
7,196
L
5,381
2,757
0
1,746
12,808
4,157
341
800
12,008
0
26,638
L
Amaterasu
believixwinx
Amaterasu
2,422
920
0
617
15,733
9,973
513
2,784
12,949
0
23,954
L
Apollo
4,371
3,198
0
1,498
13,773
4,879
0
7,219
6,554
0
23,860
W
14,092
4,610
0
5,204
12,279
6,416
3,477
1,218
10,911
0
121,483
L
4,385
789
0
3,852
19,526
16,338
0
8,835
10,691
13,411
0
L
7,584
2,170
64
536
19,309
9,601
178
1,126
18,183
24,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
58,709
178
Minions Killed
572
0
Camps Cleared
0
1,582,531
Distance Traveled
1,459,210
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,276
514
105
5
0
292,433
2
W
Kukulkan
12,201
610
87
4
0
353,729
1
W
Jing Wei
13,910
696
152
8
0
362,858
3
W
Osiris
7,298
365
9
0
0
75,336
0
L
Neith
7,770
389
45
2
0
312,528
3
L
Amaterasu
7,434
372
55
3
0
354,227
2
L
Apollo
8,041
402
39
2
0
282,150
0
W
Da Ji
15,024
751
219
11
0
374,854
2
L
Sobek
7,556
378
4
0
0
383,019
4
L
Hades
7,999
400
35
2
0
250,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role