Player Matchup

Olorun
Olorun
MrEKibbisASavage
Olorun
Level 68
God Stats
22W - 17L
1,727 SR
Queue Stats
214W - 231L
1,379 Elo+
Party 3
Neith
Neith
Stigey
Neith
Level 5
God Stats
2W - 2L
1,390 SR
Queue Stats
7W - 10L
1,522 Elo+
Party 3
Loki
Loki
TheYyoung_Ark
Loki
Level 43
God Stats
19W - 31L
1,467 SR
Queue Stats
347W - 329L
1,261 Elo+
Party 2
Sobek
Sobek
darkvenom100
Sobek
Level 66
God Stats
2W - 3L
1,115 SR
Queue Stats
197W - 183L
1,332 Elo+
Party 2
Hercules
Hercules
ice-burger
Hercules
Level 148
God Stats
3W - 5L
1,522 SR
Queue Stats
448W - 465L
1,471 Elo+
Party 3
Team Averages
Level 66
1,444 SR
1,393 Elo+

VS

Team Averages
Level 56
1,384 SR
1,501 Elo+
Bellona
Bellona
GodAhri
Bellona
Level 69
God Stats
10W - 5L
1,638 SR
Queue Stats
113W - 108L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ratatoskr YT
Tsukuyomi
Level 56
God Stats
1W - 0L
1,239 SR
Queue Stats
5W - 0L
1,711 Elo+
Solo
Zeus
Zeus
SGT-J_DANGLE1
Zeus
Level 68
God Stats
10W - 13L
1,301 SR
Queue Stats
110W - 114L
1,494 Elo+
Party 1
Ymir
Ymir
SethBlazed01
Ymir
Level 36
God Stats
18W - 14L
1,644 SR
Queue Stats
130W - 124L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
woodman146
Xbalanque
Level 51
God Stats
3W - 9L
1,097 SR
Queue Stats
55W - 97L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,644
478
4,377
12,364
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Stigey
Neith
12
2 / 3 / 4
7,275
455
4,396
6,916
2,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 2
6,498
406
3,120
9,013
2,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 3
7,702
481
4,037
8,824
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
ice-burger
Hercules
15
1 / 3 / 1
8,614
538
5,740
17,747
13,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodAhri
Bellona
16
6 / 0 / 3
9,727
608
11,377
9,937
5,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Ratatoskr YT
Tsukuyomi
12
2 / 3 / 4
7,739
484
6,859
8,179
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 0
9,272
580
12,040
7,942
3,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 3
7,775
486
3,877
8,702
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
woodman146
Xbalanque
12
2 / 4 / 2
7,258
454
6,667
8,792
2,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
9
Kills
17
17
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
GodAhri
Bellona
6
0
3
7.5
L
2
4
2
0.75
W
Tsukuyomi
Ratatoskr YT
Tsukuyomi
2
3
4
1.33
W
5
1
0
5
W
2
1
3
3.5
L
Neith
Stigey
Neith
2
3
4
1.33
L
1
5
2
0.4
L
3
2
3
2.25
L
Hercules
ice-burger
Hercules
1
3
1
0.5
W
Xbalanque
woodman146
Xbalanque
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
40,820
54,864
Taken
43,552
30,660
Mitigated
19,794
15,231
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GodAhri
Bellona
11,377
3,257
0
216
9,937
5,788
0
2,632
7,255
0
74,522
L
4,377
1,554
166
4,894
12,364
4,633
0
747
11,617
39,098
0
W
Tsukuyomi
Ratatoskr YT
Tsukuyomi
6,859
1,556
41
3,415
8,179
2,689
314
1,501
6,653
0
38,151
W
12,040
3,270
0
3,275
7,942
3,673
444
54
7,563
55,611
0
W
3,877
1,117
0
3,169
8,702
4,775
0
2,394
6,308
21,674
0
L
Neith
Stigey
Neith
4,396
2,595
0
1,458
6,916
2,461
222
1,534
5,382
0
33,577
L
3,120
647
0
409
9,013
2,523
0
1,621
7,392
0
22,580
L
4,037
184
0
1,776
8,824
7,431
0
1,396
7,428
20,286
0
L
Hercules
ice-burger
Hercules
5,740
2,162
0
6,528
17,747
13,612
0
10,619
7,128
0
49,698
W
Xbalanque
woodman146
Xbalanque
6,667
2,485
0
2,000
8,792
2,869
288
1,833
6,959
0
41,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,733
Gold Earned
41,771
325
Minions Killed
413
0
Camps Cleared
0
1,490,621
Distance Traveled
1,546,742
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,727
608
118
7
0
358,029
2
L
Olorun
7,644
478
86
5
0
262,465
6
W
Tsukuyomi
7,739
484
73
5
0
353,106
4
W
Zeus
9,272
580
116
7
0
262,010
1
W
Ymir
7,775
486
41
3
0
312,773
10
L
Neith
7,275
455
58
4
0
248,755
2
L
Loki
6,498
406
39
2
0
343,328
0
L
Sobek
7,702
481
37
2
0
322,078
2
L
Hercules
8,614
538
105
7
0
313,995
5
W
Xbalanque
7,258
454
65
4
0
260,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role