Player Matchup

Mercury
Mercury
Bigbaenus
Mercury
Level 16
God Stats
3W - 4L
1,715 SR
Queue Stats
85W - 118L
1,446 Elo+
Solo
Bellona
Bellona
DJCHOC
Bellona
Level 102
God Stats
16W - 11L
1,626 SR
Queue Stats
149W - 165L
1,599 Elo+
Solo
Bacchus
Bacchus
Handy
Bacchus
Level 117
God Stats
5W - 4L
1,360 SR
Queue Stats
109W - 150L
1,456 Elo+
Solo
Cupid
Cupid
IM_A_CAMP_R
Cupid
Level 18
God Stats
42W - 43L
1,535 SR
Queue Stats
221W - 232L
1,446 Elo+
Solo
The Morrigan
The Morrigan
ItsShero
The Morrigan
Level 104
God Stats
28W - 25L
1,696 SR
Queue Stats
962W - 698L
1,559 Elo+
Solo
Team Averages
Level 71
1,587 SR
1,501 Elo+

VS

Team Averages
Level 75
1,495 SR
1,459 Elo+
Anhur
Anhur
FriendLyMurdochz
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KQLY_-_GOD
Nu Wa
Level 86
God Stats
8W - 11L
1,473 SR
Queue Stats
257W - 280L
1,477 Elo+
Solo
Ares
Ares
NayJoo
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Shadakaii
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
UnironicGeoff
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bigbaenus
Mercury
9
0 / 7 / 1
6,172
411
185
8,697
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
DJCHOC
Bellona
14
2 / 4 / 2
8,359
557
7,053
14,999
9,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Handy
Bacchus
8
2 / 4 / 4
6,211
414
6,128
7,857
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 6 / 2
7,400
493
3,740
11,457
2,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
ItsShero
The Morrigan
15
5 / 4 / 3
9,426
628
7,969
9,999
3,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 4
10,022
668
11,406
11,030
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
15
3 / 2 / 8
9,186
612
11,517
8,816
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
NayJoo
Ares
3
0 / 3 / 0
4,963
331
21
2,401
787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Shadakaii
Artemis
13
3 / 6 / 4
8,339
556
5,249
9,644
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UnironicGeoff
Sun Wukong
17
7 / 0 / 2
10,087
672
8,825
11,155
6,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
13
Kills
25
25
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bigbaenus
Mercury
0
7
1
0.07
L
Bellona
DJCHOC
Bellona
2
4
2
0.75
W
12
2
4
7
L
Bacchus
Handy
Bacchus
2
4
4
1
L
4
6
2
0.83
L
The Morrigan
ItsShero
The Morrigan
5
4
3
1.63
W
Nu Wa
3
2
8
3.5
W
Ares
NayJoo
Ares
0
3
0
0
W
Artemis
Shadakaii
Artemis
3
6
4
0.83
W
Sun Wukong
UnironicGeoff
Sun Wukong
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
37,018
53,009
Taken
43,046
23,012
Mitigated
17,378
12,662
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bigbaenus
Mercury
185
0
0
997
8,697
4,135
0
1,514
7,046
0
26,849
L
Bellona
DJCHOC
Bellona
7,053
3,636
0
5,827
14,999
9,418
0
1,350
13,489
82
41,561
W
11,406
6,390
0
2,684
11,030
3,962
1,136
2,549
8,465
0
61,393
L
Bacchus
Handy
Bacchus
6,128
1,184
0
1,199
7,857
3,443
132
3,212
4,452
16,844
0
L
3,740
2,306
58
3,822
11,457
2,946
715
1,056
10,283
0
35,313
L
The Morrigan
ItsShero
The Morrigan
7,969
1,191
0
759
9,999
3,070
0
3,466
6,102
63,906
0
W
Nu Wa
11,517
2,000
0
859
8,816
3,154
861
6,009
2,785
71,976
0
W
Ares
NayJoo
Ares
21
21
0
12
2,401
787
17
950
1,429
376
0
W
Artemis
Shadakaii
Artemis
5,249
2,618
0
2,632
9,644
3,249
1,291
4,298
5,324
0
37,464
W
Sun Wukong
UnironicGeoff
Sun Wukong
8,825
2,648
0
3,693
11,155
6,226
138
269
10,864
0
70,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
42,597
360
Minions Killed
445
0
Camps Cleared
0
1,298,797
Distance Traveled
1,188,360
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,172
411
60
4
0
285,243
2
L
Bellona
8,359
557
97
6
0
293,616
4
W
Anhur
10,022
668
86
6
0
303,772
0
L
Bacchus
6,211
414
21
1
0
189,996
1
L
Cupid
7,400
493
58
4
0
246,210
7
L
The Morrigan
9,426
628
124
8
0
283,732
1
W
Nu Wa
9,186
612
136
9
0
300,408
3
W
Ares
4,963
331
0
0
0
59,978
0
W
Artemis
8,339
556
77
5
0
230,050
4
W
Sun Wukong
10,087
672
146
10
0
294,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role