Player Matchup

Cabrakan
Cabrakan
DesolateCreation
Cabrakan
Level 152
God Stats
4W - 5L
1,305 SR
Queue Stats
290W - 288L
1,531 Elo+
Party 1
King Arthur
King Arthur
TSwerve
King Arthur
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 49L
1,485 Elo+
Party 1
Ares
Ares
TheDarkEagle524
Ares
Level 68
God Stats
17W - 14L
1,568 SR
Queue Stats
247W - 252L
1,512 Elo+
Party 1
Ra
Ra
UNRELENTING9171
Ra
Level 147
God Stats
11W - 4L
1,736 SR
Queue Stats
62W - 39L
1,625 Elo+
Party 1
Cupid
Cupid
bbybino
Cupid
Level 45
God Stats
2W - 3L
1,652 SR
Queue Stats
30W - 31L
1,517 Elo+
Party 1
Team Averages
Level 96
1,552 SR
1,534 Elo+

VS

Team Averages
Level 107
1,552 SR
1,497 Elo+
Cthulhu
Cthulhu
GamerRose
Cthulhu
Level 38
God Stats
8W - 9L
1,677 SR
Queue Stats
190W - 216L
1,397 Elo+
Party 2
Rama
Rama
Sableye_OP
Rama
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 320L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
SaintGuillotine0
Zhong Kui
Level 116
God Stats
5W - 5L
1,658 SR
Queue Stats
72W - 87L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
TACO-chacha
Baron Samedi
Level 105
God Stats
3W - 12L
1,716 SR
Queue Stats
156W - 166L
1,671 Elo+
Party 2
Horus
Horus
rollhogs
Horus
Level 120
God Stats
4W - 7L
1,209 SR
Queue Stats
381W - 375L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 4
11,020
580
14,956
17,377
12,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
TSwerve
King Arthur
16
3 / 2 / 0
9,457
498
6,671
12,484
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 6
9,097
479
8,971
16,157
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 3 / 5
9,614
506
8,671
9,893
3,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
bbybino
Cupid
15
3 / 2 / 11
9,215
485
8,383
10,082
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GamerRose
Cthulhu
12
0 / 8 / 4
7,072
372
7,315
15,604
10,128
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 2
8,934
470
7,918
13,149
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
15
3 / 4 / 1
9,603
505
8,458
13,584
11,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
TACO-chacha
Baron Samedi
15
1 / 2 / 2
8,941
471
7,508
9,951
4,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
rollhogs
Horus
17
4 / 3 / 2
9,896
521
6,720
14,704
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
22
Kills
11
11
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
L
Cthulhu
GamerRose
Cthulhu
0
8
4
0.25
L
3
5
2
0.8
L
Zhong Kui
3
4
1
0.88
L
Baron Samedi
TACO-chacha
Baron Samedi
1
2
2
1
W
King Arthur
TSwerve
King Arthur
3
2
0
1.5
W
5
1
6
8
W
2
3
5
1.5
W
Cupid
bbybino
Cupid
3
2
11
4.25
L
Horus
rollhogs
Horus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,652
Damage
37,919
65,993
Taken
66,992
44,985
Mitigated
36,808
29,477
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,956
2,258
0
7,414
17,377
12,759
318
4,213
13,164
78,491
0
L
Cthulhu
GamerRose
Cthulhu
7,315
618
0
2,104
15,604
10,128
0
9,244
6,360
27,335
0
L
7,918
5,374
0
4,795
13,149
4,148
0
9,013
4,136
0
49,384
L
Zhong Kui
8,458
1,152
0
5,347
13,584
11,858
1,158
2,504
10,321
47,087
0
L
Baron Samedi
TACO-chacha
Baron Samedi
7,508
412
800
3,009
9,951
4,267
142
5,734
3,994
58,990
0
W
King Arthur
TSwerve
King Arthur
6,671
589
0
4,182
12,484
10,256
284
6,962
5,522
0
52,104
W
8,971
335
695
4,639
16,157
14,266
615
4,213
11,944
24,717
0
W
8,671
533
2,839
4,081
9,893
3,849
846
4,440
5,453
72,883
0
W
Cupid
bbybino
Cupid
8,383
4,291
1,678
3,949
10,082
3,855
1,518
3,453
6,629
0
46,909
L
Horus
rollhogs
Horus
6,720
3,165
288
6,142
14,704
6,407
0
6,103
8,601
0
66,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,403
Gold Earned
44,446
476
Minions Killed
465
0
Camps Cleared
0
1,690,884
Distance Traveled
1,547,332
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,020
580
136
7
0
327,342
2
L
Cthulhu
7,072
372
40
2
0
301,441
0
L
Rama
8,934
470
99
5
0
300,110
4
L
Zhong Kui
9,603
505
88
5
0
266,980
1
L
Baron Samedi
8,941
471
120
6
0
327,575
5
W
King Arthur
9,457
498
92
5
0
303,396
0
W
Ares
9,097
479
25
1
0
367,022
0
W
Ra
9,614
506
135
7
0
356,889
5
W
Cupid
9,215
485
88
5
0
336,235
5
L
Horus
9,896
521
118
6
0
351,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role