Player Matchup

Hera
Hera
MeesterMeester
Hera
Level 16
God Stats
52W - 49L
1,435 SR
Queue Stats
58W - 63L
1,365 Elo+
Solo
Sol
Sol
MonetaryPrawn3
Sol
Level 15
God Stats
4W - 4L
1,149 SR
Queue Stats
14W - 14L
1,303 Elo+
Party 3
Bastet
Bastet
QueenGinger
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
Regulator34
Ymir
Level 4
God Stats
3W - 0L
1,795 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 4
Danzaburou
Danzaburou
Wrestlin_Beast25
Danzaburou
Level 14
God Stats
9W - 8L
1,475 SR
Queue Stats
30W - 36L
1,336 Elo+
Party 4
Team Averages
Level 15
1,471 SR
1,363 Elo+

VS

Team Averages
Level 7
1,442 SR
1,366 Elo+
Thor
Thor
Davusso
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Nemesis
Nemesis
G0DDESSNIX
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
N0Z4A2
Neith
Level 4
God Stats
0W - 6L
1,209 SR
Queue Stats
0W - 8L
1,111 Elo+
Party 2
Kukulkan
Kukulkan
PandaApa
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
kougatlamb
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 9
9,377
1,340
6,517
5,578
2,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 18
8,691
1,242
15,674
12,822
4,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
14
5 / 2 / 15
8,485
1,212
5,575
5,255
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 14
7,924
1,132
4,650
6,184
5,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Wrestlin_Beast25
Danzaburou
15
7 / 1 / 14
9,332
1,333
8,737
6,046
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

310

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Davusso
Thor
14
2 / 10 / 6
8,089
1,156
5,662
16,549
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
G0DDESSNIX
Nemesis
13
1 / 9 / 3
7,462
1,066
3,488
13,088
5,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
N0Z4A2
Neith
12
0 / 4 / 2
6,602
943
681
5,868
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
PandaApa
Kukulkan
14
5 / 0 / 3
9,126
1,304
13,359
3,372
1,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
kougatlamb
Izanami
14
1 / 4 / 7
7,870
1,124
9,966
7,940
2,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
27
Kills
9
9
Deaths
27
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
Davusso
Thor
2
10
6
0.5
L
Nemesis
G0DDESSNIX
Nemesis
1
9
3
0.28
W
8
3
9
4.17
W
4
2
18
6.5
L
Neith
N0Z4A2
Neith
0
4
2
0.25
L
Kukulkan
PandaApa
Kukulkan
5
0
3
6.5
W
Bastet
5
2
15
6.25
W
3
1
14
10
W
Danzaburou
Wrestlin_Beast25
Danzaburou
7
1
14
14
L
Izanami
kougatlamb
Izanami
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,153
Damage
33,156
35,885
Taken
46,817
16,994
Mitigated
18,031
8,466
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Davusso
Thor
5,662
1,691
0
486
16,549
6,421
0
10,414
6,135
0
13,724
L
Nemesis
G0DDESSNIX
Nemesis
3,488
1,205
0
386
13,088
5,395
0
7,311
5,777
0
12,354
W
6,517
1,849
0
0
5,578
2,300
0
2,338
3,240
27,791
0
W
15,674
4,258
255
5,765
12,822
4,490
0
3,329
9,493
29,935
0
L
Neith
N0Z4A2
Neith
681
309
0
421
5,868
2,321
0
3,599
2,269
0
4,289
L
Kukulkan
PandaApa
Kukulkan
13,359
965
195
782
3,372
1,172
0
1,221
2,151
40,891
0
W
Bastet
5,575
899
441
395
5,255
2,268
0
2,036
3,219
0
10,261
W
4,650
293
0
0
6,184
5,464
0
2,170
4,014
14,883
0
W
Danzaburou
Wrestlin_Beast25
Danzaburou
8,737
2,806
0
1,610
6,046
2,472
0
3,486
2,560
0
14,160
L
Izanami
kougatlamb
Izanami
9,966
6,913
513
954
7,940
2,722
0
4,296
3,644
0
29,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
39,149
139
Minions Killed
145
3
Camps Cleared
3
658,655
Distance Traveled
541,477
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,089
1,156
21
3
0
108,875
1
L
Nemesis
7,462
1,066
20
3
2
124,831
0
W
Hera
9,377
1,340
45
6
0
139,179
0
W
Sol
8,691
1,242
36
5
0
122,217
2
L
Neith
6,602
943
3
0
0
88,650
0
L
Kukulkan
9,126
1,304
67
10
0
109,793
0
W
Bastet
8,485
1,212
12
2
1
142,758
0
W
Ymir
7,924
1,132
19
3
1
114,631
0
W
Danzaburou
9,332
1,333
27
4
1
139,870
0
L
Izanami
7,870
1,124
34
5
1
109,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role