Player Matchup

Hou Yi
Hou Yi
Cårecå
Hou Yi
Level 153
God Stats
2W - 1L
1,553 SR
Queue Stats
212W - 151L
1,587 Elo+
Party 2
Ymir
Ymir
MansurGod
Ymir
Level 148
God Stats
1W - 1L
1,317 SR
Queue Stats
72W - 35L
1,656 Elo+
Party 2
Mercury
Mercury
Naumzinho
Mercury
Level 63
God Stats
36W - 17L
1,473 SR
Queue Stats
973W - 941L
1,509 Elo+
Party 1
Tyr
Tyr
TheLukeNow
Tyr
Level 39
God Stats
87W - 95L
1,386 SR
Queue Stats
843W - 828L
1,436 Elo+
Party 1
Ra
Ra
volpelote
Ra
Level 5
God Stats
1W - 1L
1,514 SR
Queue Stats
35W - 9L
1,565 Elo+
Party 2
Team Averages
Level 82
1,449 SR
1,551 Elo+

VS

Team Averages
Level 63
1,568 SR
1,462 Elo+
Chaac
Chaac
Danxtha
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
XxFrAnCo_SSJ
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 401L
1,398 Elo+
Party 3
Skadi
Skadi
kaiquera_rsrs
Skadi
Level 36
God Stats
3W - 3L
1,607 SR
Queue Stats
56W - 61L
1,503 Elo+
Party 4
Hades
Hades
suaavocado
Hades
Level 38
God Stats
1W - 2L
1,801 SR
Queue Stats
46W - 70L
1,384 Elo+
Party 3
Olorun
Olorun
titulo-pessimo
Olorun
Level 28
God Stats
3W - 7L
1,430 SR
Queue Stats
59W - 69L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cårecå
Hou Yi
11
5 / 1 / 1
6,814
681
7,099
5,736
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
2 / 2 / 5
5,422
542
4,416
6,003
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Naumzinho
Mercury
10
0 / 1 / 5
5,658
566
1,052
5,119
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,105
611
2,395
3,457
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 1 / 2
6,777
678
6,133
4,836
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danxtha
Chaac
10
0 / 0 / 0
5,349
535
2,440
6,935
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Boots

Boots

+6%
Movement Speed

Arachne
XxFrAnCo_SSJ
Arachne
9
1 / 2 / 1
5,150
515
1,267
6,783
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 1
5,251
525
3,570
5,961
1,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
8
0 / 5 / 2
4,850
485
2,862
6,680
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 4 / 1
5,533
553
2,886
6,785
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cårecå
Hou Yi
5
1
1
5.5
L
Chaac
Danxtha
Chaac
0
0
0
0
W
Ymir
2
2
5
2.25
W
Mercury
Naumzinho
Mercury
0
1
5
2.5
W
0
0
0
0
L
Arachne
XxFrAnCo_SSJ
Arachne
1
2
1
0.75
L
2
2
1
1.25
L
Hades
0
5
2
0.2
L
2
4
1
0.63
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
13,025
25,151
Taken
33,144
10,071
Mitigated
13,875
11,274
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cårecå
Hou Yi
7,099
2,933
0
2,844
5,736
1,744
465
1,592
4,144
0
39,553
L
Chaac
Danxtha
Chaac
2,440
75
0
3,433
6,935
4,135
0
282
6,617
0
27,459
W
Ymir
4,416
927
0
1,150
6,003
2,177
426
1,750
4,188
19,474
0
W
Mercury
Naumzinho
Mercury
1,052
312
0
2,762
5,119
1,485
0
367
4,706
0
27,902
W
2,395
952
0
2,235
3,457
2,905
218
0
3,171
0
33,234
L
Arachne
XxFrAnCo_SSJ
Arachne
1,267
1,102
0
2,557
6,783
2,049
0
2,587
4,098
0
19,064
L
3,570
1,720
331
2,722
5,961
1,325
441
1,635
4,184
0
22,370
L
Hades
2,862
39
0
1,509
6,680
4,430
0
4,686
1,935
19,360
0
L
2,886
1,261
266
2,188
6,785
1,936
521
970
5,761
22,498
0
W
6,133
1,153
466
1,817
4,836
1,760
141
1,839
2,887
38,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,776
Gold Earned
26,133
339
Minions Killed
242
0
Camps Cleared
0
986,603
Distance Traveled
908,157
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,814
681
76
8
0
174,718
5
L
Chaac
5,349
535
62
6
0
195,551
0
W
Ymir
5,422
542
28
3
0
189,849
1
W
Mercury
5,658
566
59
6
0
236,366
1
W
Tyr
6,105
611
89
9
0
194,920
3
L
Arachne
5,150
515
52
5
0
210,973
1
L
Skadi
5,251
525
44
4
0
181,937
2
L
Hades
4,850
485
39
4
0
163,441
2
L
Olorun
5,533
553
45
5
0
156,255
3
W
Ra
6,777
678
87
9
0
190,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role