Player Matchup

Bellona
Bellona
DiccusMinimus
Bellona
Level 48
God Stats
4W - 6L
1,501 SR
Queue Stats
44W - 51L
1,537 Elo+
Party 2
Olorun
Olorun
FastmanJones
Olorun
Level 29
God Stats
3W - 5L
1,653 SR
Queue Stats
16W - 20L
1,655 Elo+
Party 2
Cerberus
Cerberus
JETTI45
Cerberus
Level 52
God Stats
1W - 1L
1,954 SR
Queue Stats
34W - 38L
1,655 Elo+
Party 2
Serqet
Serqet
PinkRubberDuck
Serqet
Level 83
God Stats
0W - 1L
1,700 SR
Queue Stats
12W - 9L
1,655 Elo+
Party 2
Izanami
Izanami
SimpusMaximus
Izanami
Level 62
God Stats
0W - 1L
1,564 SR
Queue Stats
34W - 35L
1,586 Elo+
Party 2
Team Averages
Level 55
1,675 SR
1,618 Elo+

VS

Team Averages
Level 59
1,700 SR
1,541 Elo+
Hel
Hel
DarkAquaPC
Hel
Level 22
God Stats
26W - 17L
1,716 SR
Queue Stats
46W - 44L
1,589 Elo+
Party 1
Ganesha
Ganesha
FyBurOpTek
Ganesha
Level 29
God Stats
2W - 2L
1,724 SR
Queue Stats
40W - 40L
1,603 Elo+
Party 1
Susano
Susano
MetroGnome1
Susano
Level 129
God Stats
1W - 2L
1,695 SR
Queue Stats
53W - 40L
1,556 Elo+
Party 1
Neith
Neith
NotDuquesnable
Neith
Level 15
God Stats
2W - 0L
1,786 SR
Queue Stats
2W - 2L
1,418 Elo+
Solo
Cupid
Cupid
Stankfinger92
Cupid
Level 101
God Stats
11W - 2L
1,580 SR
Queue Stats
123W - 110L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 7 / 5
9,345
719
9,120
12,491
13,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
16
3 / 3 / 7
9,583
737
9,228
12,518
7,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
JETTI45
Cerberus
14
1 / 7 / 10
8,902
685
6,804
19,871
21,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 7 / 6
10,377
798
16,286
14,447
6,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
16
2 / 8 / 4
9,429
725
6,570
15,537
6,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 14
9,581
737
7,146
13,321
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
FyBurOpTek
Ganesha
15
0 / 4 / 17
8,915
686
5,773
18,190
9,006
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
17
7 / 3 / 16
11,363
874
17,012
14,516
6,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 1 / 13
11,209
862
11,187
8,798
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
18 / 1 / 11
14,119
1,086
23,305
11,856
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
15
Kills
32
32
Deaths
15
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
2
6
14
1.5
L
Bellona
4
7
5
0.93
L
Olorun
3
3
7
2.17
W
Ganesha
FyBurOpTek
Ganesha
0
4
17
2.13
L
Cerberus
JETTI45
Cerberus
1
7
10
0.86
W
Susano
7
3
16
5
W
5
1
13
11.5
L
5
7
6
1.14
L
Izanami
2
8
4
0.5
W
18
1
11
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,008
Damage
64,423
74,864
Taken
66,681
56,001
Mitigated
28,789
11,452
Healing
27,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,146
450
6,603
5,231
13,321
5,175
594
2,137
10,426
22,495
0
L
Bellona
9,120
3,357
0
211
12,491
13,353
0
2,086
10,405
0
17,518
L
Olorun
9,228
3,335
505
4,187
12,518
7,415
0
3,408
9,110
27,832
0
W
Ganesha
FyBurOpTek
Ganesha
5,773
688
854
3,654
18,190
9,006
188
5,284
12,738
11,562
0
L
Cerberus
JETTI45
Cerberus
6,804
587
0
3,423
19,871
21,916
1
4,525
15,346
19,244
0
W
Susano
17,012
3,549
0
456
14,516
6,109
314
4,316
9,847
0
37,835
W
11,187
4,314
0
2,474
8,798
3,714
2,060
1,281
7,517
0
58,093
L
16,286
2,415
0
1,076
14,447
6,685
0
1,224
13,223
0
23,440
L
Izanami
6,570
4,570
0
2,050
15,537
6,632
247
1,676
13,861
0
45,315
W
23,305
17,202
2,970
4,879
11,856
4,785
1,811
3,014
8,204
0
44,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,636
Gold Earned
55,187
224
Minions Killed
259
4
Camps Cleared
7
1,061,976
Distance Traveled
1,214,835
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,581
737
43
3
0
250,223
0
L
Bellona
9,345
719
25
2
0
214,926
0
L
Olorun
9,583
737
50
4
0
211,370
0
W
Ganesha
8,915
686
0
0
0
219,456
1
L
Cerberus
8,902
685
29
2
0
203,019
0
W
Susano
11,363
874
41
3
2
258,287
0
W
Neith
11,209
862
110
8
4
238,735
0
L
Serqet
10,377
798
19
1
3
248,266
0
L
Izanami
9,429
725
101
8
1
184,395
0
W
Cupid
14,119
1,086
65
5
1
248,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role