Player Matchup

Janus
Janus
Brn Aquaz
Janus
Level 9
God Stats
18W - 18L
1,397 SR
Queue Stats
26W - 42L
1,198 Elo+
Party 1
Loki
Loki
ILUVGRU
Loki
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 170L
1,194 Elo+
Party 1
Ullr
Ullr
ImABurntWaffle
Ullr
Level 37
God Stats
2W - 0L
1,685 SR
Queue Stats
94W - 132L
1,203 Elo+
Party 1
Pele
Pele
K1inks
Pele
Level 8
God Stats
22W - 37L
1,349 SR
Queue Stats
47W - 81L
1,316 Elo+
Party 1
Ymir
Ymir
e1iminatedd
Ymir
Level 8
God Stats
15W - 32L
1,303 SR
Queue Stats
32W - 70L
1,179 Elo+
Party 1
Team Averages
Level 26
1,447 SR
1,218 Elo+

VS

Team Averages
Level 20
1,441 SR
1,265 Elo+
Neith
Neith
 
Neith
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
THE_wee_CELT
Cerberus
Level 27
God Stats
1W - 4L
1,368 SR
Queue Stats
30W - 46L
1,244 Elo+
Solo
Osiris
Osiris
TheSilverWolf_18
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 137L
1,174 Elo+
Solo
Nemesis
Nemesis
VolcanoLand
Nemesis
Level 10
God Stats
53W - 58L
1,368 SR
Queue Stats
106W - 111L
1,150 Elo+
Solo
Chiron
Chiron
santiagosouls199
Chiron
Level 16
God Stats
1W - 1L
1,472 SR
Queue Stats
14W - 17L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brn Aquaz
Janus
9
1 / 1 / 2
5,770
525
2,439
2,261
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
ILUVGRU
Loki
10
4 / 0 / 1
6,338
576
3,317
4,268
1,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 2 / 1
5,231
476
3,502
6,339
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
K1inks
Pele
10
6 / 0 / 1
6,332
576
3,876
5,549
1,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,485
408
617
6,916
2,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 3 / 0
5,141
467
1,885
4,838
1,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
THE_wee_CELT
Cerberus
6
1 / 3 / 2
4,757
432
1,886
6,168
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
0 / 3 / 0
3,958
360
521
4,740
1,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
VolcanoLand
Nemesis
5
0 / 3 / 0
4,245
386
460
5,193
1,001
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
3 / 0 / 1
5,843
531
7,484
4,104
1,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
12
Kills
5
5
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
Janus
Brn Aquaz
Janus
1
1
2
2
W
Loki
ILUVGRU
Loki
4
0
1
4.5
W
1
2
1
0.75
W
Pele
K1inks
Pele
6
0
1
6.5
L
Cerberus
THE_wee_CELT
Cerberus
1
3
2
0.67
L
0
3
0
0
L
Nemesis
VolcanoLand
Nemesis
0
3
0
0
W
0
2
0
0
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,751
Damage
12,236
25,333
Taken
25,043
8,028
Mitigated
7,722
5,770
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,885
1,033
0
397
4,838
1,183
102
511
4,248
0
25,268
W
Janus
Brn Aquaz
Janus
2,439
297
0
0
2,261
493
588
443
1,818
20,416
0
W
Loki
ILUVGRU
Loki
3,317
1,182
0
255
4,268
1,773
1,370
763
3,505
0
29,720
W
3,502
2,128
210
3,208
6,339
1,864
396
40
6,299
0
26,006
W
Pele
K1inks
Pele
3,876
1,441
0
481
5,549
1,374
363
577
4,972
0
28,564
L
Cerberus
THE_wee_CELT
Cerberus
1,886
482
0
457
6,168
2,746
0
763
5,182
9,376
0
L
521
277
0
0
4,740
1,624
0
957
3,645
0
6,338
L
Nemesis
VolcanoLand
Nemesis
460
52
0
1,756
5,193
1,001
0
31
5,091
0
12,451
W
617
99
0
1,616
6,916
2,524
266
63
6,853
7,193
0
L
7,484
2,269
79
3,008
4,104
1,168
0
550
3,554
0
29,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,156
Gold Earned
23,944
221
Minions Killed
161
0
Camps Cleared
0
905,952
Distance Traveled
895,141
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,141
467
52
5
0
178,727
2
W
Janus
5,770
525
51
5
0
160,980
2
W
Loki
6,338
576
73
7
0
219,551
0
W
Ullr
5,231
476
40
4
0
160,757
0
W
Pele
6,332
576
45
4
0
215,746
1
L
Cerberus
4,757
432
21
2
0
161,998
0
L
Osiris
3,958
360
19
2
0
192,720
0
L
Nemesis
4,245
386
20
2
0
197,620
0
W
Ymir
4,485
408
12
1
0
148,918
1
L
Chiron
5,843
531
49
4
0
164,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role