Player Matchup

Erlang Shen
Erlang Shen
Castaway777
Erlang Shen
Level 18
God Stats
9W - 11L
1,468 SR
Queue Stats
87W - 90L
1,423 Elo+
Solo
Cerberus
Cerberus
Xr250-Hero
Cerberus
Level 23
God Stats
4W - 7L
1,490 SR
Queue Stats
43W - 57L
1,368 Elo+
Party 1
Fenrir
Fenrir
ceacosta2018
Fenrir
Level 29
God Stats
49W - 39L
1,635 SR
Queue Stats
287W - 372L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
kratosgaston
Cthulhu
Level 25
God Stats
18W - 30L
1,543 SR
Queue Stats
169W - 247L
1,377 Elo+
Party 1
Tiamat
Tiamat
simpvalpza
Tiamat
Level 18
God Stats
17W - 29L
1,471 SR
Queue Stats
111W - 158L
1,402 Elo+
Party 1
Team Averages
Level 23
1,521 SR
1,387 Elo+

VS

Team Averages
Level 19
1,555 SR
1,285 Elo+
Terra
Terra
Androclarion
Terra
Level 29
God Stats
1W - 5L
1,670 SR
Queue Stats
159W - 196L
1,380 Elo+
Solo
Artio
Artio
Banshee6351
Artio
Level 27
God Stats
2W - 3L
1,607 SR
Queue Stats
37W - 40L
1,423 Elo+
Solo
Hades
Hades
IMBATMaN7067
Hades
Level 5
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2
Cthulhu
Cthulhu
Skulldude440608
Cthulhu
Level 5
God Stats
0W - 2L
1,598 SR
Queue Stats
0W - 3L
1,051 Elo+
Party 2
Thoth
Thoth
the3rdheir
Thoth
Level 27
God Stats
0W - 2L
1,220 SR
Queue Stats
70W - 77L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Castaway777
Erlang Shen
20
13 / 4 / 7
15,128
630
16,184
20,769
12,652
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Xr250-Hero
Cerberus
15
0 / 1 / 8
10,821
451
3,352
17,175
7,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
18
17 / 1 / 10
13,665
569
18,389
20,733
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
kratosgaston
Cthulhu
15
2 / 2 / 8
11,014
459
7,583
17,265
9,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
simpvalpza
Tiamat
18
10 / 3 / 12
13,229
551
12,740
12,705
10,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 5
9,379
391
10,581
24,288
9,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 1 / 0
7,733
322
496
2,421
714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

15
2 / 11 / 1
9,432
393
8,129
16,768
7,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 10 / 1
9,097
379
10,950
22,936
18,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
16
4 / 12 / 3
10,271
428
13,668
15,993
5,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
42
Kills
11
11
Deaths
44
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
L
0
1
0
0
W
Erlang Shen
Castaway777
Erlang Shen
13
4
7
4.13
L
2
11
1
0.23
L
2
10
1
0.25
W
Cerberus
Xr250-Hero
Cerberus
0
1
8
4
W
Fenrir
17
1
10
22
W
Cthulhu
kratosgaston
Cthulhu
2
2
8
3
W
Tiamat
simpvalpza
Tiamat
10
3
12
5.33
L
Thoth
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,248
Damage
43,824
88,647
Taken
82,406
48,935
Mitigated
41,635
36,409
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,581
2,950
1,445
8,649
24,288
9,707
203
8,561
15,727
37,665
0
L
496
25
0
912
2,421
714
0
1,141
1,280
3,563
0
W
Erlang Shen
Castaway777
Erlang Shen
16,184
9,232
0
8,593
20,769
12,652
8,981
11,659
8,785
0
81,874
L
8,129
1,111
47
2,926
16,768
7,747
69
3,106
13,662
38,468
0
L
10,950
1,167
470
2,766
22,936
18,403
440
6,181
16,755
59,719
0
W
Cerberus
Xr250-Hero
Cerberus
3,352
336
1,034
5,918
17,175
7,305
1,962
11,668
5,482
30,226
0
W
Fenrir
18,389
8,604
1,261
8,645
20,733
8,479
745
10,880
9,778
0
80,532
W
Cthulhu
kratosgaston
Cthulhu
7,583
753
770
6,417
17,265
9,596
2,914
11,852
5,327
47,714
0
W
Tiamat
simpvalpza
Tiamat
12,740
3,661
1,467
2,304
12,705
10,903
1,682
7,643
5,017
57,195
0
L
Thoth
13,668
1,137
0
633
15,993
5,064
361
4,686
11,307
65,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,857
Gold Earned
45,912
470
Minions Killed
301
0
Camps Cleared
0
2,161,630
Distance Traveled
1,564,039
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,379
391
56
2
0
359,473
0
L
Artio
7,733
322
4
0
0
70,719
2
W
Erlang Shen
15,128
630
147
6
0
458,777
0
L
Hades
9,432
393
66
3
0
405,303
1
L
Cthulhu
9,097
379
76
3
0
390,354
0
W
Cerberus
10,821
451
83
3
0
381,199
1
W
Fenrir
13,665
569
76
3
0
476,291
0
W
Cthulhu
11,014
459
82
3
0
452,028
0
W
Tiamat
13,229
551
82
3
0
393,335
2
L
Thoth
10,271
428
99
4
0
338,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role