Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Figuerolla91595
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 246L
1,669 Elo+
Solo
Jing Wei
Jing Wei
Primordial-FIame
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,624 Elo+
Party 3
Thanatos
Thanatos
RagingTurtle209
Thanatos
Level 109
God Stats
14W - 22L
1,431 SR
Queue Stats
473W - 407L
1,559 Elo+
Party 2
Cupid
Cupid
TheDevilsWolfPup
Cupid
Level 143
God Stats
5W - 6L
1,480 SR
Queue Stats
384W - 402L
1,564 Elo+
Party 2
Team Averages
Level 130
1,482 SR
1,583 Elo+

VS

Team Averages
Level 137
1,621 SR
1,594 Elo+
Baron Samedi
Baron Samedi
Chiwita
Baron Samedi
Level 109
God Stats
17W - 15L
1,679 SR
Queue Stats
340W - 324L
1,570 Elo+
Party 1
Nemesis
Nemesis
Kakachinho_
Nemesis
Level 149
God Stats
9W - 5L
1,668 SR
Queue Stats
205W - 222L
1,624 Elo+
Solo
Neith
Neith
Salo Wallin
Neith
Level 123
God Stats
4W - 0L
1,675 SR
Queue Stats
151W - 131L
1,649 Elo+
Party 1
Chronos
Chronos
TurningTheStorm
Chronos
Level 148
God Stats
30W - 25L
1,911 SR
Queue Stats
283W - 258L
1,624 Elo+
Party 1
Erlang Shen
Erlang Shen
lHctrollerl
Erlang Shen
Level 155
God Stats
2W - 4L
1,171 SR
Queue Stats
143W - 154L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 1
5,652
565
2,967
6,097
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 1
4,523
452
3,659
8,204
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 0
6,112
611
3,883
5,256
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
9
1 / 4 / 1
5,355
536
2,129
8,622
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
4,681
468
1,434
8,619
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chiwita
Baron Samedi
10
3 / 2 / 6
5,849
585
4,821
6,756
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Kakachinho_
Nemesis
11
1 / 0 / 0
6,101
610
2,851
4,754
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 2
6,017
602
1,356
1,229
325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 8
6,363
636
9,435
6,832
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
lHctrollerl
Erlang Shen
11
2 / 0 / 4
6,254
625
5,799
8,053
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
W
Baron Samedi
Chiwita
Baron Samedi
3
2
6
3
L
0
3
1
0.17
W
Nemesis
Kakachinho_
Nemesis
1
0
0
1
L
2
0
0
2
L
Thanatos
1
4
1
0.38
W
3
0
2
4
L
0
3
2
0.33
W
3
1
8
7
W
Erlang Shen
lHctrollerl
Erlang Shen
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,072
Damage
24,262
36,798
Taken
27,624
12,023
Mitigated
13,408
21,038
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,967
665
0
2,682
6,097
3,535
50
1,602
4,494
26,150
0
W
Baron Samedi
Chiwita
Baron Samedi
4,821
542
167
1,780
6,756
4,240
251
1,996
4,735
16,196
0
L
3,659
103
1,645
4,069
8,204
2,383
0
4,042
3,878
15,417
0
W
Nemesis
Kakachinho_
Nemesis
2,851
938
0
1,803
4,754
2,977
795
2,045
2,489
0
32,030
L
3,883
2,856
0
3,493
5,256
1,605
0
1,171
4,055
0
41,207
L
Thanatos
2,129
315
0
5,921
8,622
2,309
0
1,743
6,845
0
26,432
W
1,356
364
0
747
1,229
325
708
0
1,229
0
26,607
L
1,434
663
280
2,948
8,619
2,191
0
5,027
3,270
0
15,244
W
9,435
3,113
0
3,518
6,832
2,086
1,138
1,865
4,967
42,260
0
W
Erlang Shen
lHctrollerl
Erlang Shen
5,799
2,693
0
4,063
8,053
3,780
105
450
7,578
0
32,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
30,584
270
Minions Killed
295
0
Camps Cleared
0
959,494
Distance Traveled
978,813
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,652
565
64
6
0
178,759
0
W
Baron Samedi
5,849
585
31
3
0
178,745
1
L
Hel
4,523
452
18
2
0
191,791
1
W
Nemesis
6,101
610
67
7
0
182,872
4
L
Jing Wei
6,112
611
88
9
0
194,746
4
L
Thanatos
5,355
536
65
7
0
212,815
2
W
Neith
6,017
602
63
6
0
194,501
2
L
Cupid
4,681
468
35
4
0
181,383
2
W
Chronos
6,363
636
69
7
0
196,643
1
W
Erlang Shen
6,254
625
65
7
0
226,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role