Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FanaticMAURIZIO
Olorun
Level 160
God Stats
13W - 14L
1,342 SR
Queue Stats
614W - 889L
1,329 Elo+
Solo
Fenrir
Fenrir
xMaffix
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Solo
Team Averages
Level 106
1,447 SR
1,344 Elo+

VS

Team Averages
Level 72
1,546 SR
1,450 Elo+
Bastet
Bastet
GODSxTGOD
Bastet
Level 102
God Stats
19W - 7L
1,550 SR
Queue Stats
657W - 516L
1,511 Elo+
Party 1
Tiamat
Tiamat
LordSlime5573
Tiamat
Level 96
God Stats
16W - 11L
1,587 SR
Queue Stats
685W - 563L
1,524 Elo+
Party 1
Osiris
Osiris
ideal_quartet6
Osiris
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 76L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 8 / 3
11,807
695
9,380
14,105
8,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 7 / 4
11,028
649
7,470
15,115
4,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
xMaffix
Fenrir
13
1 / 8 / 3
10,085
593
6,602
14,874
4,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GODSxTGOD
Bastet
17
13 / 2 / 8
13,618
801
19,617
13,464
4,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 2 / 8
12,453
733
16,611
11,677
10,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 14
10,648
626
787
8,523
3,687

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
23
23
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
8
3
0.81
L
2
7
4
0.57
W
Bastet
GODSxTGOD
Bastet
13
2
8
8.5
W
10
2
8
7
W
0
5
14
1.4
L
Fenrir
xMaffix
Fenrir
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,452
Damage
37,015
44,094
Taken
33,664
17,881
Mitigated
18,451
7,876
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,380
39
0
1,770
14,105
8,434
449
5,269
8,836
53,365
0
L
7,470
1,061
812
3,860
15,115
4,700
417
5,882
9,233
27,399
0
W
Bastet
GODSxTGOD
Bastet
19,617
5,010
0
375
13,464
4,738
1,393
6,540
6,647
0
43,514
W
16,611
2,647
0
4,131
11,677
10,026
644
4,816
6,607
52,703
0
W
787
280
0
0
8,523
3,687
73
4,853
3,476
0
7,638
L
Fenrir
xMaffix
Fenrir
6,602
2,533
0
1,434
14,874
4,747
150
5,727
9,147
0
34,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
36,719
180
Minions Killed
138
0
Camps Cleared
0
784,823
Distance Traveled
898,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,807
695
90
5
0
216,856
1
L
Olorun
11,028
649
39
2
0
251,596
1
W
Bastet
13,618
801
37
2
0
327,329
1
W
Tiamat
12,453
733
78
5
0
297,369
1
W
Osiris
10,648
626
23
1
0
273,744
0
L
Fenrir
10,085
593
51
3
0
316,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role