Player Matchup

Cthulhu
Cthulhu
Branhydrous
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MarckusWolf
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
Ster8
Kali
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Party 1
Izanami
Izanami
Volteege
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 1
Bellona
Bellona
xSIMZ
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Party 1
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 12
1,542 SR
1,411 Elo+
Thor
Thor
BakarDeransonu
Thor
Level 22
God Stats
2W - 1L
1,679 SR
Queue Stats
74W - 140L
1,277 Elo+
Party 2
Skadi
Skadi
DevilAdvcate
Skadi
Level 29
God Stats
8W - 9L
1,532 SR
Queue Stats
78W - 145L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
FranFlagi11
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MattyxFatty
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SBShadowK
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Branhydrous
Cthulhu
5
0 / 2 / 1
3,916
490
1,927
4,162
1,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
MarckusWolf
Kukulkan
5
0 / 4 / 0
3,601
450
280
2,731
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Ster8
Kali
7
2 / 3 / 0
4,686
586
1,825
5,075
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Volteege
Izanami
5
0 / 6 / 0
3,766
471
542
6,050
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
xSIMZ
Bellona
6
2 / 3 / 0
4,346
543
1,413
3,060
1,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,709
589
1,808
4,325
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 2
4,513
564
392
4,357
1,031
Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
FranFlagi11
Kukulkan
8
6 / 0 / 3
5,712
714
4,592
3,223
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
9
5 / 1 / 1
5,330
666
3,283
6,079
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
SBShadowK
Cthulhu
7
1 / 1 / 0
4,756
595
835
3,114
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
15
18
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Cthulhu
Branhydrous
Cthulhu
0
2
1
0.25
W
0
1
2
1
W
Kukulkan
FranFlagi11
Kukulkan
6
0
3
7.5
L
Kukulkan
MarckusWolf
Kukulkan
0
4
0
0
W
Osiris
5
1
1
5.5
W
Cthulhu
SBShadowK
Cthulhu
1
1
0
1
L
Kali
Ster8
Kali
2
3
0
0.67
L
Izanami
Volteege
Izanami
0
6
0
0
L
Bellona
xSIMZ
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,987
Damage
10,910
21,078
Taken
21,098
7,037
Mitigated
7,756
3,555
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,808
497
0
1,725
4,325
1,227
44
464
3,861
0
14,396
L
Cthulhu
Branhydrous
Cthulhu
1,927
373
0
324
4,162
1,540
210
341
3,706
7,505
0
W
392
128
0
1,057
4,357
1,031
346
324
4,033
0
18,016
W
Kukulkan
FranFlagi11
Kukulkan
4,592
1,227
0
500
3,223
922
0
319
2,904
17,018
0
L
Kukulkan
MarckusWolf
Kukulkan
280
170
0
0
2,731
908
0
2,489
242
3,747
0
W
Osiris
3,283
682
0
2,334
6,079
3,520
563
1,006
4,923
0
15,746
W
Cthulhu
SBShadowK
Cthulhu
835
230
0
288
3,114
1,056
465
94
3,020
13,318
0
L
Kali
Ster8
Kali
1,825
968
0
1,968
5,075
1,465
0
1,250
3,750
0
15,469
L
Izanami
Volteege
Izanami
542
542
0
1,088
6,050
1,475
506
1,347
4,703
0
13,170
L
Bellona
xSIMZ
Bellona
1,413
722
0
175
3,060
1,649
358
0
2,935
0
7,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,315
Gold Earned
25,020
104
Minions Killed
160
0
Camps Cleared
0
718,366
Distance Traveled
688,249
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,709
589
31
4
0
131,653
0
L
Cthulhu
3,916
490
13
2
0
189,874
1
W
Skadi
4,513
564
35
4
0
132,317
0
W
Kukulkan
5,712
714
28
4
0
121,271
3
L
Kukulkan
3,601
450
8
1
0
83,613
0
W
Osiris
5,330
666
33
4
0
167,724
3
W
Cthulhu
4,756
595
33
4
0
135,284
1
L
Kali
4,686
586
38
5
0
148,932
2
L
Izanami
3,766
471
33
4
0
148,371
1
L
Bellona
4,346
543
12
2
0
147,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role