Player Matchup

Chaac
Chaac
DeadShott00x
Chaac
Level 74
God Stats
18W - 20L
1,477 SR
Queue Stats
410W - 417L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
HonorInOmerta
Baron Samedi
Level 129
God Stats
10W - 3L
1,448 SR
Queue Stats
65W - 56L
1,457 Elo+
Solo
Artemis
Artemis
ManWithThePlan-_
Artemis
Level 81
God Stats
12W - 18L
1,566 SR
Queue Stats
434W - 414L
1,499 Elo+
Solo
Cthulhu
Cthulhu
TADEVON
Cthulhu
Level 60
God Stats
4W - 3L
1,550 SR
Queue Stats
353W - 353L
1,519 Elo+
Solo
Bellona
Bellona
chaos DeCiMaTeR
Bellona
Level 126
God Stats
8W - 8L
1,573 SR
Queue Stats
168W - 169L
1,480 Elo+
Party 2
Team Averages
Level 94
1,523 SR
1,478 Elo+

VS

Team Averages
Level 93
1,525 SR
1,476 Elo+
King Arthur
King Arthur
 
King Arthur
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
IGtheHype
Cupid
Level 66
God Stats
15W - 10L
1,538 SR
Queue Stats
128W - 171L
1,402 Elo+
Party 1
Xing Tian
Xing Tian
TMGFred
Xing Tian
Level 102
God Stats
2W - 2L
1,270 SR
Queue Stats
208W - 194L
1,550 Elo+
Party 1
Thor
Thor
TMGScooby
Thor
Level 126
God Stats
7W - 4L
1,767 SR
Queue Stats
181W - 166L
1,448 Elo+
Party 1
Hades
Hades
ericlima333
Hades
Level 81
God Stats
83W - 51L
1,547 SR
Queue Stats
164W - 152L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,058
505
6,268
10,712
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
HonorInOmerta
Baron Samedi
11
0 / 4 / 1
6,080
507
2,480
6,216
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 0
5,697
475
5,260
6,377
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
TADEVON
Cthulhu
2
0 / 1 / 0
3,798
317
244
749
160
9
1 / 2 / 0
5,661
472
5,060
6,701
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 0
6,733
561
6,416
10,091
4,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
IGtheHype
Cupid
11
2 / 0 / 2
6,265
522
3,682
5,899
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
TMGFred
Xing Tian
9
1 / 0 / 5
6,208
517
2,646
9,470
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
10
1 / 1 / 4
6,020
502
2,710
6,922
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 1 / 1
7,394
616
4,352
7,095
2,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
0
2
L
1
1
0
1
L
Baron Samedi
HonorInOmerta
Baron Samedi
0
4
1
0.13
W
Cupid
IGtheHype
Cupid
2
0
2
3
L
0
2
0
0
L
Cthulhu
TADEVON
Cthulhu
0
1
0
0
W
Xing Tian
TMGFred
Xing Tian
1
0
5
3.5
W
Thor
1
1
4
3
L
1
2
0
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,312
Damage
19,806
30,755
Taken
39,477
15,158
Mitigated
15,712
11,517
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,416
551
0
2,558
10,091
4,635
0
0
9,604
0
40,670
L
6,268
1,936
0
6,404
10,712
7,188
0
622
10,090
0
34,207
L
Baron Samedi
HonorInOmerta
Baron Samedi
2,480
82
297
1,064
6,216
2,423
0
3,666
2,550
37,582
0
W
Cupid
IGtheHype
Cupid
3,682
1,619
104
3,586
5,899
2,137
504
106
5,793
0
38,379
L
5,260
1,778
0
2,862
6,377
1,654
0
832
5,545
0
31,361
L
Cthulhu
TADEVON
Cthulhu
244
31
0
0
749
160
0
165
584
1,950
0
W
Xing Tian
TMGFred
Xing Tian
2,646
330
0
2,304
9,470
4,050
402
438
9,007
19,703
0
W
Thor
2,710
608
0
2,873
6,922
2,264
0
294
6,603
0
32,132
L
5,060
1,353
0
890
6,701
3,733
190
1,713
4,988
0
34,639
W
4,352
349
717
5,158
7,095
2,626
593
1,886
5,209
48,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
32,620
264
Minions Killed
376
0
Camps Cleared
0
847,637
Distance Traveled
1,055,383
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,733
561
90
8
0
232,813
1
L
Chaac
6,058
505
68
6
0
212,548
3
L
Baron Samedi
6,080
507
74
6
0
192,792
5
W
Cupid
6,265
522
65
5
0
171,798
2
L
Artemis
5,697
475
51
4
0
183,566
3
L
Cthulhu
3,798
317
3
0
0
30,274
0
W
Xing Tian
6,208
517
37
3
0
210,130
1
W
Thor
6,020
502
73
6
0
221,079
1
L
Bellona
5,661
472
68
6
0
228,457
4
W
Hades
7,394
616
111
9
0
219,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role