Player Matchup

Chaac
Chaac
Casben
Chaac
Level 17
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 6L
1,355 Elo+
Solo
Izanami
Izanami
Irshund
Izanami
Level 28
God Stats
8W - 7L
1,815 SR
Queue Stats
39W - 41L
1,579 Elo+
Party 2
Discordia
Discordia
Lady_Bibliophile
Discordia
Level 29
God Stats
5W - 3L
1,758 SR
Queue Stats
45W - 52L
1,529 Elo+
Party 2
Nemesis
Nemesis
LuckyNisp
Nemesis
Level 15
God Stats
4W - 2L
1,509 SR
Queue Stats
118W - 100L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
ultdumpster69
Kuzenbo
Level 29
God Stats
5W - 8L
1,473 SR
Queue Stats
54W - 47L
1,549 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,492 Elo+

VS

Team Averages
Level 13
1,667 SR
1,597 Elo+
Tiamat
Tiamat
FunkyRiddler
Tiamat
Level 16
God Stats
13W - 5L
1,810 SR
Queue Stats
49W - 24L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UltimateGayLord
Ah Muzen Cab
Level 1
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
compl3
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,495 Elo+
Solo
Sylvanus
Sylvanus
downbad_is_smurf
Sylvanus
Level 13
God Stats
5W - 3L
1,782 SR
Queue Stats
34W - 10L
1,960 Elo+
Party 1
Odin
Odin
esportsnig
Odin
Level 27
God Stats
3W - 1L
1,746 SR
Queue Stats
73W - 74L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Casben
Chaac
1
0 / 0 / 0
1,206
201
0
0
0
Izanami
Irshund
Izanami
5
0 / 2 / 0
3,201
534
1,477
3,709
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Discordia
5
0 / 2 / 0
3,495
583
274
1,812
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LuckyNisp
Nemesis
8
2 / 1 / 0
4,410
735
1,804
3,635
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Kuzenbo
5
0 / 0 / 0
3,402
567
2,261
4,080
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
2 / 0 / 0
4,562
760
1,902
3,043
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
UltimateGayLord
Ah Muzen Cab
7
2 / 0 / 0
4,045
674
4,365
3,382
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
compl3
Baron Samedi
5
0 / 2 / 0
3,380
563
15
1,311
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 0 / 2
4,268
711
1,395
4,554
1,871
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
1 / 0 / 1
4,379
730
508
2,386
638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
5
5
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Casben
Chaac
0
0
0
0
W
Tiamat
2
0
0
2
L
Izanami
Irshund
Izanami
0
2
0
0
L
Discordia
0
2
0
0
L
Nemesis
LuckyNisp
Nemesis
2
1
0
2
W
Ah Muzen Cab
UltimateGayLord
Ah Muzen Cab
2
0
0
2
W
Baron Samedi
compl3
Baron Samedi
0
2
0
0
W
0
0
2
1
W
1
0
1
1.5
L
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,816
Damage
8,185
13,236
Taken
14,676
3,855
Mitigated
5,248
3,174
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Casben
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
1,902
83
0
2,040
3,043
1,272
203
274
2,769
15,863
0
L
Izanami
Irshund
Izanami
1,477
750
0
1,560
3,709
467
0
502
3,207
0
13,964
L
Discordia
274
0
0
0
1,812
517
0
1,330
338
9,919
0
L
Nemesis
LuckyNisp
Nemesis
1,804
1,169
0
670
3,635
929
0
357
3,192
0
21,868
W
Ah Muzen Cab
UltimateGayLord
Ah Muzen Cab
4,365
2,171
0
2,193
3,382
1,146
162
603
2,779
0
29,279
W
Baron Samedi
compl3
Baron Samedi
15
0
0
0
1,311
321
486
0
1,311
6,332
0
W
1,395
587
634
1,963
4,554
1,871
115
1,658
2,896
9,681
0
W
508
216
0
584
2,386
638
296
0
2,386
0
17,602
L
Kuzenbo
2,261
855
0
944
4,080
1,942
0
893
3,187
8,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,714
Gold Earned
20,634
122
Minions Killed
175
0
Camps Cleared
0
423,897
Distance Traveled
546,769
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
1,206
201
0
0
0
0
0
W
Tiamat
4,562
760
34
6
0
119,044
1
L
Izanami
3,201
534
32
5
0
93,413
1
L
Discordia
3,495
583
31
5
0
75,072
1
L
Nemesis
4,410
735
48
8
0
113,785
0
W
Ah Muzen Cab
4,045
674
55
9
0
98,260
0
W
Baron Samedi
3,380
563
15
3
0
90,497
1
W
Sylvanus
4,268
711
26
4
0
95,670
0
W
Odin
4,379
730
45
8
0
143,298
2
L
Kuzenbo
3,402
567
11
2
0
141,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role