Player Matchup

Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AzaKreSeba
Ymir
Level 29
God Stats
5W - 1L
1,757 SR
Queue Stats
106W - 43L
1,731 Elo+
Party 1
Cupid
Cupid
DelenRules
Cupid
Level 121
God Stats
6W - 0L
1,862 SR
Queue Stats
74W - 22L
1,752 Elo+
Party 1
Set
Set
Erketu
Set
Level 103
God Stats
1W - 0L
1,520 SR
Queue Stats
88W - 68L
1,525 Elo+
Party 2
Poseidon
Poseidon
ReynoSantiy
Poseidon
Level 24
God Stats
2W - 0L
1,524 SR
Queue Stats
44W - 20L
1,757 Elo+
Party 2
Team Averages
Level 80
1,633 SR
1,653 Elo+

VS

Team Averages
Level 69
1,582 SR
1,606 Elo+
Danzaburou
Danzaburou
Aniel02
Danzaburou
Level 14
God Stats
2W - 2L
1,635 SR
Queue Stats
26W - 11L
1,804 Elo+
Party 3
The Morrigan
The Morrigan
EldesKisia
The Morrigan
Level 129
God Stats
0W - 2L
1,715 SR
Queue Stats
45W - 26L
1,625 Elo+
Party 3
Neith
Neith
Josedow
Neith
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 23L
1,277 Elo+
Solo
Cu Chulainn
Cu Chulainn
PablitoChille
Cu Chulainn
Level 25
God Stats
4W - 3L
1,558 SR
Queue Stats
12W - 6L
1,629 Elo+
Party 3
Achilles
Achilles
iRazZn
Achilles
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 22L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 2 / 4
9,775
575
6,290
12,902
9,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 3 / 4
10,998
647
7,765
14,434
11,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
16
7 / 4 / 8
10,174
598
13,375
14,176
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
Erketu
Set
17
1 / 3 / 6
9,897
582
4,300
11,048
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
ReynoSantiy
Poseidon
15
3 / 6 / 7
9,091
535
7,489
7,799
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aniel02
Danzaburou
13
0 / 4 / 5
7,822
460
3,750
8,704
2,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
EldesKisia
The Morrigan
15
3 / 3 / 5
9,105
536
7,362
7,240
3,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Josedow
Neith
11
3 / 5 / 1
7,776
457
3,720
8,641
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
PablitoChille
Cu Chulainn
12
0 / 6 / 2
7,362
433
5,277
14,070
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
iRazZn
Achilles
15
12 / 4 / 3
10,112
595
14,434
13,932
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
22
Kills
18
18
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
4
3.5
L
Danzaburou
Aniel02
Danzaburou
0
4
5
0.63
W
6
3
4
2.67
W
Cupid
7
4
8
2.75
L
The Morrigan
EldesKisia
The Morrigan
3
3
5
1.83
W
Set
Erketu
Set
1
3
6
1.33
L
Neith
Josedow
Neith
3
5
1
0.7
L
Cu Chulainn
PablitoChille
Cu Chulainn
0
6
2
0.17
W
Poseidon
ReynoSantiy
Poseidon
3
6
7
1.08
L
Achilles
iRazZn
Achilles
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,219
Damage
34,543
60,359
Taken
52,587
31,697
Mitigated
24,416
18,431
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,290
1,091
0
3,865
12,902
9,438
258
1,989
10,838
0
40,840
L
Danzaburou
Aniel02
Danzaburou
3,750
1,715
0
2,422
8,704
2,460
0
830
7,820
0
27,838
W
7,765
3,161
0
5,038
14,434
11,079
2,664
1,161
13,007
73,421
1,859
W
Cupid
13,375
7,701
298
8,018
14,176
5,187
3,022
2,633
11,493
0
59,855
L
The Morrigan
EldesKisia
The Morrigan
7,362
1,237
0
2,014
7,240
3,653
0
1,949
5,291
48,163
2,291
W
Set
Erketu
Set
4,300
1,970
0
712
11,048
3,952
812
193
10,805
0
70,534
L
Neith
Josedow
Neith
3,720
989
0
1,472
8,641
3,030
1,139
2,110
6,531
0
32,314
L
Cu Chulainn
PablitoChille
Cu Chulainn
5,277
1,357
0
2,080
14,070
9,287
646
5,620
7,912
1,143
30,013
W
Poseidon
ReynoSantiy
Poseidon
7,489
1,300
0
500
7,799
2,041
309
923
6,876
49,744
0
L
Achilles
iRazZn
Achilles
14,434
4,729
0
4,537
13,932
5,986
0
4,353
9,191
0
47,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
42,177
519
Minions Killed
349
0
Camps Cleared
0
1,584,697
Distance Traveled
1,459,100
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,775
575
57
3
0
341,012
4
L
Danzaburou
7,822
460
72
4
0
285,400
3
W
Ymir
10,998
647
149
9
0
302,959
1
W
Cupid
10,174
598
97
6
0
273,982
2
L
The Morrigan
9,105
536
78
5
0
306,057
5
W
Set
9,897
582
130
8
0
353,854
2
L
Neith
7,776
457
63
4
0
212,196
0
L
Cu Chulainn
7,362
433
57
3
0
287,347
3
W
Poseidon
9,091
535
86
5
0
312,890
2
L
Achilles
10,112
595
79
5
0
368,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role