Player Matchup

Neith
Neith
Desante2440
Neith
Level 25
God Stats
3W - 5L
1,469 SR
Queue Stats
45W - 56L
1,427 Elo+
Solo
Guan Yu
Guan Yu
ItsDameTimeee
Guan Yu
Level 137
God Stats
69W - 50L
1,635 SR
Queue Stats
279W - 249L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
MagicUwUGhost
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 97L
1,652 Elo+
Party 2
Jormungandr
Jormungandr
SANDMAN-BR-X
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Solo
Nemesis
Nemesis
Sir Fish III
Nemesis
Level 28
God Stats
7W - 8L
1,641 SR
Queue Stats
15W - 18L
1,419 Elo+
Solo
Team Averages
Level 40
1,549 SR
1,460 Elo+

VS

Team Averages
Level 40
1,603 SR
1,436 Elo+
Apollo
Apollo
Blackdeadcd
Apollo
Level 27
God Stats
39W - 29L
1,627 SR
Queue Stats
113W - 94L
1,449 Elo+
Solo
Fenrir
Fenrir
DeathReanimated
Fenrir
Level 23
God Stats
12W - 16L
1,475 SR
Queue Stats
121W - 122L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Proporpoise69
Kukulkan
Level 14
God Stats
10W - 6L
1,688 SR
Queue Stats
54W - 59L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
Req Attila
Cabrakan
Level 111
God Stats
4W - 5L
1,724 SR
Queue Stats
28W - 39L
1,323 Elo+
Party 1
Chang'e
Chang'e
iiDeskyu
Chang'e
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,561
469
4,126
6,742
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
13
4 / 2 / 0
8,027
573
9,297
11,504
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
MagicUwUGhost
Kukulkan
14
5 / 1 / 1
8,536
610
7,989
4,238
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
SANDMAN-BR-X
Jormungandr
9
1 / 4 / 2
6,491
464
3,706
9,471
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Sir Fish III
Nemesis
11
2 / 3 / 1
6,694
478
2,531
9,671
2,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
5 / 1 / 2
6,880
491
6,829
6,591
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 2 / 2
7,482
534
5,052
11,796
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Proporpoise69
Kukulkan
12
2 / 3 / 0
7,021
502
3,741
7,529
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Req Attila
Cabrakan
11
1 / 3 / 1
6,668
476
4,470
8,993
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
iiDeskyu
Chang'e
10
2 / 3 / 4
6,261
447
5,542
6,231
1,758
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
12
Kills
11
11
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
2
6
W
1
2
2
1
L
0
1
3
1.5
L
Guan Yu
4
2
0
2
L
Kukulkan
MagicUwUGhost
Kukulkan
5
1
1
5.5
W
Kukulkan
Proporpoise69
Kukulkan
2
3
0
0.67
W
Cabrakan
Req Attila
Cabrakan
1
3
1
0.5
L
Jormungandr
SANDMAN-BR-X
Jormungandr
1
4
2
0.5
L
Nemesis
Sir Fish III
Nemesis
2
3
1
0.83
W
Chang'e
iiDeskyu
Chang'e
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
25,634
41,626
Taken
41,140
21,638
Mitigated
18,181
11,459
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,829
3,306
0
1,985
6,591
2,305
0
2,290
4,301
0
27,252
W
5,052
1,354
0
5,214
11,796
4,359
0
1,628
9,996
0
46,922
L
4,126
806
0
2,158
6,742
2,192
676
2,019
4,723
0
27,040
L
Guan Yu
9,297
1,577
96
3,537
11,504
9,593
638
5,096
6,408
0
43,177
L
Kukulkan
MagicUwUGhost
Kukulkan
7,989
702
0
756
4,238
1,872
390
1,534
2,704
58,155
0
W
Kukulkan
Proporpoise69
Kukulkan
3,741
166
0
0
7,529
2,821
100
5,136
2,393
33,536
0
W
Cabrakan
Req Attila
Cabrakan
4,470
622
0
392
8,993
6,938
0
670
8,011
20,430
0
L
Jormungandr
SANDMAN-BR-X
Jormungandr
3,706
740
0
737
9,471
5,081
276
2,977
6,494
21,874
0
L
Nemesis
Sir Fish III
Nemesis
2,531
643
162
4,013
9,671
2,900
0
2,127
7,544
0
33,064
W
Chang'e
iiDeskyu
Chang'e
5,542
856
787
1,934
6,231
1,758
0
1,971
4,260
23,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
34,312
352
Minions Killed
285
0
Camps Cleared
0
1,178,005
Distance Traveled
1,275,557
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,880
491
38
3
0
242,748
3
W
Fenrir
7,482
534
105
8
0
264,237
0
L
Neith
6,561
469
54
4
0
213,280
0
L
Guan Yu
8,027
573
87
6
0
239,328
0
L
Kukulkan
8,536
610
117
8
0
247,415
0
W
Kukulkan
7,021
502
72
5
0
262,130
0
W
Cabrakan
6,668
476
30
2
0
254,455
0
L
Jormungandr
6,491
464
35
3
0
260,145
0
L
Nemesis
6,694
478
59
4
0
217,837
0
W
Chang'e
6,261
447
40
3
0
251,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role