Player Matchup

Hun Batz
Hun Batz
Silver I
Atrocity_Empathy
Hun Batz
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,469 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
GonFreecss2964
Kumbhakarna
Silver I
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 18L
1,518 MMR
Party 2
Hades
Hades
Silver I
Superjman147349
Hades
Silver I
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 33L
1,422 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,500 SR
1,470 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,491 SR
1,466 MMR
Athena
Athena
Gold IV
RedSpiral_
Athena
Gold IV
Level 153
God Stats
3W - 3L
1,260 SR
Queue Stats
356W - 357L
1,259 MMR
Party 1
Zeus
Zeus
Gold I
WhiteSpiral_
Zeus
Gold I
Level 138
God Stats
6W - 7L
1,491 SR
Queue Stats
188W - 194L
1,627 MMR
Party 1
Medusa
Medusa
Gold III
urnheaux
Medusa
Gold III
Level 115
God Stats
3W - 1L
1,723 SR
Queue Stats
134W - 129L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 8
16,843
732
21,332
22,084
12,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
GonFreecss2964
Kumbhakarna
18
5 / 3 / 12
15,675
682
9,469
23,195
25,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 12
15,143
658
22,482
27,199
20,161
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CthulhuDanzaburouKing ArthurScyllaPersephone

VS

Bans
HeraSylvanusSkadiChaacCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
RedSpiral_
Athena
17
2 / 4 / 9
13,803
600
10,211
29,572
34,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 9 / 4
12,596
548
16,167
14,011
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
urnheaux
Medusa
19
9 / 7 / 3
15,810
687
23,380
22,378
13,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
20
Kills
12
12
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
W
Kumbhakarna
GonFreecss2964
Kumbhakarna
5
3
12
3.67
L
Athena
RedSpiral_
Athena
2
4
9
1.63
W
5
7
12
1.57
L
1
9
4
0.33
L
Medusa
urnheaux
Medusa
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,283
Damage
49,758
72,478
Taken
65,961
58,232
Mitigated
52,529
16,785
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,332
5,836
0
1,820
22,084
12,386
1,677
7,680
14,076
0
107,856
W
Kumbhakarna
GonFreecss2964
Kumbhakarna
9,469
1,275
1,374
3,112
23,195
25,685
374
6,989
15,842
44,597
0
L
Athena
RedSpiral_
Athena
10,211
3,844
0
1,025
29,572
34,578
108
15,167
14,405
44,203
0
W
22,482
1,606
2,691
7,788
27,199
20,161
1,142
10,614
16,078
90,822
0
L
16,167
570
0
2,202
14,011
4,881
260
6,809
7,202
66,708
0
L
Medusa
urnheaux
Medusa
23,380
11,854
0
4,310
22,378
13,070
1,643
10,050
12,328
0
92,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
42,209
275
Minions Killed
216
0
Camps Cleared
0
1,240,112
Distance Traveled
1,200,031
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,843
732
104
5
0
454,465
2
W
Kumbhakarna
15,675
682
48
2
0
431,578
5
L
Athena
13,803
600
34
1
0
440,992
12
W
Hades
15,143
658
123
5
0
354,069
1
L
Zeus
12,596
548
87
4
0
377,834
4
L
Medusa
15,810
687
95
4
0
381,205
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role