Player Matchup

Danzaburou
Danzaburou
AgusKlos
Danzaburou
Level 63
God Stats
22W - 14L
1,572 SR
Queue Stats
144W - 131L
1,550 Elo+
Party 2
Sobek
Sobek
Diogenes666
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
TheProfesorGomez
Bellona
Level 89
God Stats
20W - 17L
1,481 SR
Queue Stats
167W - 177L
1,504 Elo+
Party 1
Scylla
Scylla
facubenedetti
Scylla
Level 67
God Stats
16W - 15L
1,630 SR
Queue Stats
87W - 78L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
martulucio1
Cu Chulainn
Level 95
God Stats
19W - 15L
1,510 SR
Queue Stats
148W - 142L
1,537 Elo+
Party 2
Team Averages
Level 94
1,539 SR
1,531 Elo+

VS

Team Averages
Level 75
1,489 SR
1,433 Elo+
He Bo
He Bo
LosTxZoro
He Bo
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 320L
1,441 Elo+
Party 3
Cernunnos
Cernunnos
Lost x Natsu661
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,270 Elo+
Party 3
Anubis
Anubis
Metalic4
Anubis
Level 67
God Stats
10W - 6L
1,538 SR
Queue Stats
287W - 276L
1,525 Elo+
Solo
Ne Zha
Ne Zha
ZoeyGH
Ne Zha
Level 104
God Stats
0W - 6L
1,534 SR
Queue Stats
134W - 136L
1,461 Elo+
Solo
Cthulhu
Cthulhu
santu015
Cthulhu
Level 117
God Stats
13W - 16L
1,371 SR
Queue Stats
589W - 553L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgusKlos
Danzaburou
14
4 / 2 / 3
8,529
533
7,944
10,638
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 3 / 6
8,252
516
4,728
18,643
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 2 / 3
8,970
561
10,817
14,144
7,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 5
7,015
438
1,525
6,868
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
martulucio1
Cu Chulainn
16
2 / 2 / 5
9,370
586
5,940
10,227
7,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LosTxZoro
He Bo
12
0 / 5 / 2
7,574
473
7,458
7,349
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Lost x Natsu661
Cernunnos
10
0 / 5 / 0
6,401
400
3,252
8,250
2,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Metalic4
Anubis
16
2 / 2 / 2
9,584
599
6,749
9,693
5,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
ZoeyGH
Ne Zha
14
4 / 3 / 4
8,777
549
9,583
13,430
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
santu015
Cthulhu
12
6 / 2 / 2
8,263
516
8,866
10,145
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
12
12
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AgusKlos
Danzaburou
4
2
3
2.75
W
4
3
6
2.33
L
He Bo
LosTxZoro
He Bo
0
5
2
0.2
L
Cernunnos
Lost x Natsu661
Cernunnos
0
5
0
0
L
Anubis
Metalic4
Anubis
2
2
2
1.5
W
7
2
3
4.25
L
Ne Zha
ZoeyGH
Ne Zha
4
3
4
2
W
0
3
5
0.83
W
Cu Chulainn
martulucio1
Cu Chulainn
2
2
5
2.25
L
Cthulhu
santu015
Cthulhu
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,954
Damage
35,908
60,520
Taken
48,867
33,202
Mitigated
20,123
17,737
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AgusKlos
Danzaburou
7,944
3,108
0
6,319
10,638
3,412
58
3,495
7,143
0
56,826
W
4,728
367
0
6,053
18,643
12,193
0
5,605
13,038
16,628
0
L
He Bo
LosTxZoro
He Bo
7,458
0
0
565
7,349
2,327
512
1,657
5,622
45,008
0
L
Cernunnos
Lost x Natsu661
Cernunnos
3,252
2,119
0
1,224
8,250
2,340
234
1,441
6,809
0
23,858
L
Anubis
Metalic4
Anubis
6,749
245
0
4,988
9,693
5,993
318
655
9,038
73,471
0
W
10,817
3,656
0
1,722
14,144
7,424
0
4,989
9,155
0
53,420
L
Ne Zha
ZoeyGH
Ne Zha
9,583
4,956
0
7,079
13,430
4,757
0
1,029
12,367
0
49,984
W
1,525
81
0
651
6,868
2,372
0
3,840
3,028
29,148
0
W
Cu Chulainn
martulucio1
Cu Chulainn
5,940
1,047
0
2,992
10,227
7,801
0
5,144
5,083
0
59,857
L
Cthulhu
santu015
Cthulhu
8,866
767
0
3,147
10,145
4,706
0
1,367
8,778
29,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,136
Gold Earned
40,599
373
Minions Killed
404
0
Camps Cleared
0
1,471,281
Distance Traveled
1,421,188
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,529
533
85
5
0
280,378
3
W
Sobek
8,252
516
11
1
0
318,767
7
L
He Bo
7,574
473
78
5
0
280,462
6
L
Cernunnos
6,401
400
50
3
0
286,170
4
L
Anubis
9,584
599
152
10
0
256,688
3
W
Bellona
8,970
561
89
6
0
336,665
5
L
Ne Zha
8,777
549
77
5
0
273,584
1
W
Scylla
7,015
438
57
4
0
237,865
0
W
Cu Chulainn
9,370
586
131
8
0
297,606
2
L
Cthulhu
8,263
516
47
3
0
324,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role