Player Matchup

Janus
Janus
BioAbomination
Janus
Level 97
God Stats
1W - 3L
1,273 SR
Queue Stats
286W - 315L
1,504 Elo+
Solo
Horus
Horus
Lippy29
Horus
Level 114
God Stats
25W - 16L
1,626 SR
Queue Stats
200W - 221L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
dynamicboog
Sylvanus
Level 111
God Stats
21W - 11L
1,705 SR
Queue Stats
206W - 227L
1,652 Elo+
Party 1
Team Averages
Level 107
1,534 SR
1,581 Elo+

VS

Team Averages
Level 67
1,453 SR
1,535 Elo+
Sun Wukong
Sun Wukong
ItsLeikotha
Sun Wukong
Level 49
God Stats
6W - 4L
1,360 SR
Queue Stats
95W - 88L
1,474 Elo+
Party 2
Set
Set
WoahThatWasWild
Set
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 130L
1,585 Elo+
Party 2
Olorun
Olorun
iZambie
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 8
15,343
667
26,416
15,863
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Horus
Lippy29
Horus
18
8 / 4 / 13
15,138
658
23,663
26,803
26,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
dynamicboog
Sylvanus
18
3 / 4 / 17
14,120
614
15,962
26,403
33,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsLeikotha
Sun Wukong
18
2 / 4 / 10
14,128
614
13,538
39,050
48,283
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 8 / 4
16,198
704
23,521
20,300
13,262
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
iZambie
Olorun
17
4 / 10 / 9
14,174
616
18,924
22,503
8,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
22
Kills
14
14
Deaths
22
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
11
6
8
2.5
W
Sun Wukong
ItsLeikotha
Sun Wukong
2
4
10
1.75
L
Horus
Lippy29
Horus
8
4
13
3.63
W
8
8
4
1.25
L
Sylvanus
dynamicboog
Sylvanus
3
4
17
2.88
W
Olorun
iZambie
Olorun
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,041
Damage
55,983
69,069
Taken
81,853
67,836
Mitigated
69,716
29,119
Healing
24,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,416
2,659
0
256
15,863
7,186
688
3,639
12,224
90,550
0
W
Sun Wukong
ItsLeikotha
Sun Wukong
13,538
3,508
639
13,580
39,050
48,283
132
19,048
20,002
0
69,582
L
Horus
Lippy29
Horus
23,663
10,341
4,300
5,503
26,803
26,814
257
7,095
19,708
0
58,551
W
23,521
12,419
0
1,983
20,300
13,262
0
10,031
10,269
0
99,035
L
Sylvanus
dynamicboog
Sylvanus
15,962
4,238
7,312
11,748
26,403
33,836
417
8,538
17,865
38,135
0
W
Olorun
iZambie
Olorun
18,924
9,053
1,295
6,605
22,503
8,171
2,464
13,418
9,085
53,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,601
Gold Earned
44,500
193
Minions Killed
259
0
Camps Cleared
0
1,164,148
Distance Traveled
1,086,964
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,343
667
129
6
0
362,032
1
W
Sun Wukong
14,128
614
69
3
0
389,094
0
L
Horus
15,138
658
35
2
0
421,238
6
W
Set
16,198
704
124
5
0
371,411
1
L
Sylvanus
14,120
614
29
1
0
380,878
2
W
Olorun
14,174
616
66
3
0
326,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role