Player Matchup

Mulan
Mulan
Creasmana
Mulan
Level 27
God Stats
0W - 4L
1,165 SR
Queue Stats
48W - 47L
1,592 Elo+
Party 1
Cupid
Cupid
SeverusVape
Cupid
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 57L
1,635 Elo+
Solo
Kukulkan
Kukulkan
Spunbun
Kukulkan
Level 23
God Stats
3W - 3L
1,905 SR
Queue Stats
71W - 50L
1,606 Elo+
Party 1
Ymir
Ymir
TomatoTownie
Ymir
Level 15
God Stats
2W - 1L
1,877 SR
Queue Stats
37W - 27L
1,649 Elo+
Party 1
Mercury
Mercury
Zancos
Mercury
Level 24
God Stats
1W - 3L
1,203 SR
Queue Stats
66W - 54L
1,610 Elo+
Party 1
Team Averages
Level 23
1,530 SR
1,618 Elo+

VS

Team Averages
Level 20
1,544 SR
1,769 Elo+
Hou Yi
Hou Yi
Jompuda
Hou Yi
Level 26
God Stats
2W - 1L
1,647 SR
Queue Stats
49W - 51L
1,580 Elo+
Solo
Ra
Ra
JuanySins
Ra
Level 25
God Stats
5W - 4L
1,828 SR
Queue Stats
82W - 60L
1,732 Elo+
Solo
Nemesis
Nemesis
MooNChalD
Nemesis
Level 18
God Stats
1W - 2L
1,247 SR
Queue Stats
31W - 46L
1,628 Elo+
Solo
Hercules
Hercules
bdunkel
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 7L
1,954 Elo+
Party 2
Yemoja
Yemoja
ligmatoast
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 6L
1,954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Creasmana
Mulan
9
1 / 3 / 1
5,164
516
4,226
8,207
3,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
4,706
471
1,951
5,042
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Spunbun
Kukulkan
8
0 / 4 / 0
4,606
461
1,569
4,345
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
3,974
397
1,159
4,695
1,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Zancos
Mercury
9
1 / 3 / 0
5,141
514
1,851
7,115
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jompuda
Hou Yi
10
4 / 0 / 3
6,099
610
3,326
3,629
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 1
7,046
705
2,873
3,697
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MooNChalD
Nemesis
4
0 / 1 / 1
4,133
413
240
5,489
1,068
Hercules
bdunkel
Hercules
10
6 / 0 / 4
6,692
669
4,901
7,350
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ligmatoast
Yemoja
11
2 / 1 / 1
6,107
611
6,800
7,236
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
16
17
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
Creasmana
Mulan
1
3
1
0.5
W
Hou Yi
Jompuda
Hou Yi
4
0
3
5.5
W
4
0
1
4.5
W
Nemesis
MooNChalD
Nemesis
0
1
1
0.5
L
0
4
0
0
L
Kukulkan
Spunbun
Kukulkan
0
4
0
0
L
0
3
0
0
L
Mercury
Zancos
Mercury
1
3
0
0.33
W
Hercules
bdunkel
Hercules
6
0
4
8
W
Yemoja
ligmatoast
Yemoja
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,756
Damage
18,140
29,404
Taken
27,401
9,311
Mitigated
11,384
7,259
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Creasmana
Mulan
4,226
1,011
0
2,374
8,207
3,500
0
5,412
2,755
322
23,606
W
Hou Yi
Jompuda
Hou Yi
3,326
1,830
0
2,441
3,629
1,315
474
440
3,189
0
27,608
W
2,873
756
29
1,374
3,697
1,340
0
788
2,909
50,246
0
W
Nemesis
MooNChalD
Nemesis
240
96
0
2,397
5,489
1,068
0
352
5,137
275
10,091
L
1,951
915
0
1,720
5,042
865
0
0
5,042
0
20,687
L
Kukulkan
Spunbun
Kukulkan
1,569
215
0
250
4,345
1,383
0
1,291
2,928
23,751
0
L
1,159
451
0
450
4,695
1,592
0
291
4,404
8,247
0
L
Mercury
Zancos
Mercury
1,851
907
0
2,465
7,115
1,971
0
2,534
4,523
0
23,214
W
Hercules
bdunkel
Hercules
4,901
2,181
0
3,614
7,350
3,852
0
1,148
6,202
0
16,062
W
Yemoja
ligmatoast
Yemoja
6,800
1,957
125
5,299
7,236
3,809
108
233
7,003
33,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,591
Gold Earned
30,077
205
Minions Killed
269
0
Camps Cleared
0
842,128
Distance Traveled
854,449
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,164
516
54
5
0
177,253
0
W
Hou Yi
6,099
610
61
6
0
174,922
3
W
Ra
7,046
705
112
11
0
196,759
3
W
Nemesis
4,133
413
16
2
0
139,676
0
L
Cupid
4,706
471
38
4
0
167,004
2
L
Kukulkan
4,606
461
46
5
0
130,384
0
L
Ymir
3,974
397
14
1
0
166,738
2
L
Mercury
5,141
514
53
5
0
200,749
3
W
Hercules
6,692
669
19
2
0
198,731
2
W
Yemoja
6,107
611
61
6
0
144,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role