Player Matchup

Amaterasu
Amaterasu
AlexNerfeaEsto
Amaterasu
Level 82
God Stats
2W - 5L
1,263 SR
Queue Stats
441W - 424L
1,449 Elo+
Party 2
Ullr
Ullr
Mula4Prez
Ullr
Level 38
God Stats
4W - 7L
1,326 SR
Queue Stats
64W - 77L
1,349 Elo+
Party 3
Ratatoskr
Ratatoskr
Noblebluebolt
Ratatoskr
Level 43
God Stats
3W - 7L
1,074 SR
Queue Stats
138W - 172L
1,395 Elo+
Party 3
Athena
Athena
benjamonson
Athena
Level 42
God Stats
21W - 20L
1,687 SR
Queue Stats
812W - 786L
1,442 Elo+
Party 2
The Morrigan
The Morrigan
parent_ninja
The Morrigan
Level 32
God Stats
7W - 3L
1,627 SR
Queue Stats
133W - 146L
1,417 Elo+
Party 3
Team Averages
Level 47
1,396 SR
1,410 Elo+

VS

Team Averages
Level 90
1,546 SR
1,445 Elo+
Cthulhu
Cthulhu
GamerRose
Cthulhu
Level 38
God Stats
8W - 9L
1,500 SR
Queue Stats
190W - 216L
1,385 Elo+
Party 1
Chaac
Chaac
Sableye_OP
Chaac
Level 155
God Stats
7W - 3L
1,288 SR
Queue Stats
317W - 320L
1,470 Elo+
Party 1
Medusa
Medusa
SaintGuillotine0
Medusa
Level 116
God Stats
2W - 3L
1,635 SR
Queue Stats
72W - 87L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
TACO-chacha
Baron Samedi
Level 105
God Stats
3W - 12L
1,697 SR
Queue Stats
156W - 166L
1,500 Elo+
Party 1
Serqet
Serqet
calientetortilla
Serqet
Level 35
God Stats
5W - 3L
1,610 SR
Queue Stats
18W - 17L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlexNerfeaEsto
Amaterasu
14
2 / 6 / 0
8,530
474
8,361
18,498
9,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
13
5 / 5 / 6
8,507
473
8,020
11,306
4,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Noblebluebolt
Ratatoskr
13
4 / 10 / 4
8,826
490
10,133
16,595
6,656
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
12
3 / 6 / 4
8,384
466
8,585
19,182
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
parent_ninja
The Morrigan
13
2 / 4 / 3
7,979
443
4,163
6,547
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GamerRose
Cthulhu
15
5 / 1 / 5
9,349
519
9,930
9,930
9,438
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
16
11 / 4 / 8
10,575
588
18,940
21,603
16,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 7 / 7
9,460
526
9,780
12,849
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
TACO-chacha
Baron Samedi
16
3 / 1 / 3
9,752
542
6,571
9,184
4,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 3 / 3
9,598
533
7,356
11,317
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
16
Kills
31
31
Deaths
16
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlexNerfeaEsto
Amaterasu
2
6
0
0.33
W
Cthulhu
GamerRose
Cthulhu
5
1
5
7.5
L
Ullr
5
5
6
1.6
L
Ratatoskr
Noblebluebolt
Ratatoskr
4
10
4
0.6
W
Chaac
11
4
8
3.75
W
6
7
7
1.36
W
Baron Samedi
TACO-chacha
Baron Samedi
3
1
3
4.5
L
Athena
3
6
4
0.83
W
6
3
3
2.5
L
The Morrigan
parent_ninja
The Morrigan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
52,577
72,128
Taken
64,883
37,223
Mitigated
38,075
14,204
Healing
27,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlexNerfeaEsto
Amaterasu
8,361
3,758
0
4,793
18,498
9,229
0
8,633
9,673
0
44,768
W
Cthulhu
GamerRose
Cthulhu
9,930
2,008
0
2,000
9,930
9,438
0
548
9,382
44,278
0
L
Ullr
8,020
5,497
0
642
11,306
4,461
0
639
10,667
0
44,585
L
Ratatoskr
Noblebluebolt
Ratatoskr
10,133
4,161
0
3,808
16,595
6,656
0
3,668
12,831
0
50,416
W
Chaac
18,940
6,935
0
11,453
21,603
16,399
1,739
5,532
15,995
0
48,837
W
9,780
4,943
0
2,988
12,849
4,201
1,444
2,315
10,534
0
37,853
W
Baron Samedi
TACO-chacha
Baron Samedi
6,571
408
269
5,237
9,184
4,240
1,526
2,172
6,930
58,595
0
L
Athena
8,585
2,652
440
4,134
19,182
14,495
0
1,678
17,240
35,227
0
W
7,356
1,844
0
5,226
11,317
3,797
0
1,696
9,521
0
53,162
L
The Morrigan
parent_ninja
The Morrigan
4,163
646
125
262
6,547
2,382
330
1,883
4,638
38,860
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
48,734
380
Minions Killed
396
0
Camps Cleared
0
1,503,109
Distance Traveled
1,628,898
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,530
474
88
5
0
273,625
2
W
Cthulhu
9,349
519
77
4
0
282,291
0
L
Ullr
8,507
473
69
4
0
303,780
2
L
Ratatoskr
8,826
490
88
5
0
307,614
0
W
Chaac
10,575
588
66
4
0
342,060
1
W
Medusa
9,460
526
47
3
0
314,609
0
W
Baron Samedi
9,752
542
115
6
0
328,476
4
L
Athena
8,384
466
62
3
0
344,986
4
W
Serqet
9,598
533
91
5
0
361,462
5
L
The Morrigan
7,979
443
73
4
0
273,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role