Player Matchup

Hercules
Hercules
BISON77226
Hercules
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
50W - 58L
1,312 Elo+
Solo
Cthulhu
Cthulhu
BakBakHimzy
Cthulhu
Level 17
God Stats
15W - 17L
1,287 SR
Queue Stats
35W - 44L
1,382 Elo+
Party 1
Hel
Hel
Ninjathawng
Hel
Level 29
God Stats
12W - 11L
1,410 SR
Queue Stats
60W - 67L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
Primechadocho8
Kukulkan
Level 25
God Stats
20W - 16L
1,468 SR
Queue Stats
59W - 75L
1,375 Elo+
Party 1
Arachne
Arachne
devito54
Arachne
Level 66
God Stats
6W - 5L
1,506 SR
Queue Stats
125W - 137L
1,389 Elo+
Party 1
Team Averages
Level 33
1,434 SR
1,370 Elo+

VS

Team Averages
Level 20
1,458 SR
1,400 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BigBoobieBass
Hera
Level 18
God Stats
8W - 15L
1,291 SR
Queue Stats
161W - 163L
1,395 Elo+
Solo
Ratatoskr
Ratatoskr
Hhshzy
Ratatoskr
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
149W - 197L
1,409 Elo+
Solo
Mulan
Mulan
LikeABoss4861
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,423 Elo+
Solo
Izanami
Izanami
sweatyorochi
Izanami
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BISON77226
Hercules
14
8 / 1 / 11
9,472
557
9,848
13,232
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
BakBakHimzy
Cthulhu
15
4 / 0 / 14
8,675
510
7,631
8,103
5,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
4 / 0 / 13
9,380
552
9,746
9,107
3,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
14
9 / 1 / 6
8,906
524
11,056
7,908
2,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
devito54
Arachne
16
13 / 0 / 11
10,492
617
15,685
13,949
5,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 7 / 0
6,615
389
5,836
15,034
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 11 / 0
7,099
418
9,483
12,029
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Hhshzy
Ratatoskr
12
0 / 5 / 1
7,357
433
6,538
14,629
5,152
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 0
6,952
409
7,737
17,160
9,479
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
sweatyorochi
Izanami
9
0 / 6 / 0
5,902
347
3,638
10,989
3,681
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
2
38
Kills
1
2
Deaths
38
55
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
0
0
W
Hercules
BISON77226
Hercules
8
1
11
13.5
W
Cthulhu
BakBakHimzy
Cthulhu
4
0
14
11
L
0
11
0
0
L
Ratatoskr
Hhshzy
Ratatoskr
0
5
1
0.1
L
1
9
0
0.11
W
4
0
13
10.5
W
Kukulkan
9
1
6
12
W
Arachne
devito54
Arachne
13
0
11
18.5
L
Izanami
sweatyorochi
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,966
Damage
33,232
52,299
Taken
69,841
26,255
Mitigated
30,214
28,118
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,836
175
0
1,027
15,034
7,778
70
8,495
6,494
24,106
0
W
Hercules
BISON77226
Hercules
9,848
2,602
0
2,850
13,232
9,069
1,196
3,549
9,569
0
30,668
W
Cthulhu
BakBakHimzy
Cthulhu
7,631
927
800
670
8,103
5,963
599
2,746
5,357
34,088
0
L
9,483
2,387
0
1,017
12,029
4,124
0
5,329
6,675
46,590
0
L
Ratatoskr
Hhshzy
Ratatoskr
6,538
902
0
3,594
14,629
5,152
0
5,187
9,417
0
44,510
L
7,737
1,528
0
512
17,160
9,479
0
3,984
12,751
0
32,078
W
9,746
1,066
7,050
5,638
9,107
3,297
2,178
4,075
4,766
52,708
0
W
Kukulkan
11,056
2,089
1,357
1,955
7,908
2,916
1,868
3,264
4,604
53,864
0
W
Arachne
devito54
Arachne
15,685
11,197
0
7,798
13,949
5,010
0
1,237
12,684
0
51,294
L
Izanami
sweatyorochi
Izanami
3,638
2,712
111
318
10,989
3,681
246
5,438
5,501
0
32,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
33,925
345
Minions Killed
337
0
Camps Cleared
0
1,689,719
Distance Traveled
1,374,167
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,615
389
29
2
0
288,293
0
W
Hercules
9,472
557
48
3
0
310,073
3
W
Cthulhu
8,675
510
45
3
0
335,632
0
L
Hera
7,099
418
87
5
0
259,843
4
L
Ratatoskr
7,357
433
102
6
0
309,555
3
L
Mulan
6,952
409
58
3
0
272,507
0
W
Hel
9,380
552
94
6
0
331,548
0
W
Kukulkan
8,906
524
82
5
0
329,625
0
W
Arachne
10,492
617
76
4
0
382,841
1
L
Izanami
5,902
347
61
4
0
243,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role