Player Matchup

Anubis
Anubis
Daddylolz
Anubis
Level 43
God Stats
1W - 2L
1,075 SR
Queue Stats
47W - 75L
1,383 Elo+
Solo
Sobek
Sobek
L3FF
Sobek
Level 86
God Stats
3W - 2L
1,538 SR
Queue Stats
502W - 385L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
NoobGanker69
Cernunnos
Level 87
God Stats
7W - 2L
1,774 SR
Queue Stats
343W - 270L
1,580 Elo+
Party 1
Team Averages
Level 72
1,463 SR
1,530 Elo+

VS

Team Averages
Level 86
1,477 SR
1,414 Elo+
Geb
Geb
Cez277
Geb
Level 60
God Stats
4W - 2L
1,573 SR
Queue Stats
22W - 22L
1,221 Elo+
Party 2
Merlin
Merlin
Mike73Thp
Merlin
Level 68
God Stats
0W - 1L
1,330 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Anhur
Anhur
thedarkalex17
Anhur
Level 129
God Stats
2W - 6L
1,529 SR
Queue Stats
405W - 450L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daddylolz
Anubis
10
4 / 4 / 9
7,588
759
7,714
8,827
4,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
L3FF
Sobek
11
5 / 3 / 10
8,680
868
5,447
10,228
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
NoobGanker69
Cernunnos
11
6 / 2 / 7
8,245
825
11,506
8,708
2,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cez277
Geb
9
1 / 6 / 4
6,907
691
3,524
10,627
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Mike73Thp
Merlin
9
0 / 5 / 4
6,079
608
5,113
7,455
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 4 / 1
8,671
867
5,304
10,171
2,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
8
9
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
Cez277
Geb
1
6
4
0.5
W
Anubis
Daddylolz
Anubis
4
4
9
2.13
W
Sobek
L3FF
Sobek
5
3
10
3.33
L
Merlin
Mike73Thp
Merlin
0
5
4
0.4
W
Cernunnos
NoobGanker69
Cernunnos
6
2
7
4.75
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
13,941
27,763
Taken
28,253
15,538
Mitigated
8,243
13,384
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Cez277
Geb
3,524
90
332
1,764
10,627
3,963
0
5,506
5,121
11,830
0
W
Anubis
Daddylolz
Anubis
7,714
167
0
3,159
8,827
4,559
0
2,333
6,282
25,603
0
W
Sobek
L3FF
Sobek
5,447
463
270
5,106
10,228
8,155
128
3,263
6,677
15,832
0
L
Merlin
Mike73Thp
Merlin
5,113
466
0
973
7,455
1,812
0
2,800
4,655
19,436
0
W
Cernunnos
NoobGanker69
Cernunnos
11,506
6,696
0
4,849
8,708
2,824
874
2,269
6,157
0
35,909
L
5,304
2,405
0
1,611
10,171
2,468
0
4,903
5,268
0
14,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,513
Gold Earned
21,657
117
Minions Killed
68
0
Camps Cleared
0
477,610
Distance Traveled
471,308
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,907
691
13
1
0
160,048
1
W
Anubis
7,588
759
36
4
0
143,076
0
W
Sobek
8,680
868
20
2
0
176,038
2
L
Merlin
6,079
608
33
3
0
158,756
4
W
Cernunnos
8,245
825
61
6
0
158,496
0
L
Anhur
8,671
867
22
2
0
152,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role