Player Matchup

Hercules
Hercules
Adrostos
Hercules
Level 147
God Stats
3W - 1L
1,536 SR
Queue Stats
6W - 7L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
DrakonLich
Guan Yu
Level 145
God Stats
0W - 1L
1,693 SR
Queue Stats
5W - 7L
1,506 Elo+
Party 1
Janus
Janus
indifferentcolor
Janus
Level 108
God Stats
1W - 1L
1,323 SR
Queue Stats
6W - 8L
1,544 Elo+
Party 1
Anubis
Anubis
thekiller572
Anubis
Level 98
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 2L
1,522 Elo+
Party 1
Team Averages
Level 125
1,567 SR
1,529 Elo+

VS

Team Averages
Level 70
1,597 SR
1,687 Elo+
Chernobog
Chernobog
ClintMichigan
Chernobog
Level 106
God Stats
2W - 1L
1,471 SR
Queue Stats
46W - 35L
1,695 Elo+
Solo
Chronos
Chronos
DaddySasageyo
Chronos
Level 23
God Stats
4W - 1L
1,643 SR
Queue Stats
101W - 14L
1,821 Elo+
Party 2
Sun Wukong
Sun Wukong
ResultantBeast
Sun Wukong
Level 129
God Stats
8W - 4L
1,714 SR
Queue Stats
139W - 78L
1,764 Elo+
Party 2
Cerberus
Cerberus
poltergeist438
Cerberus
Level 22
God Stats
2W - 1L
1,563 SR
Queue Stats
6W - 3L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adrostos
Hercules
17
5 / 5 / 5
11,055
737
13,257
18,556
11,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Guan Yu
DrakonLich
Guan Yu
17
2 / 1 / 8
10,567
704
12,347
20,843
27,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 6 / 1
9,866
658
9,457
12,607
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
6 / 5 / 4
11,850
790
9,685
10,733
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ClintMichigan
Chernobog
18
4 / 4 / 4
12,254
817
12,790
13,104
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
20
7 / 3 / 6
13,098
873
18,450
18,041
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ResultantBeast
Sun Wukong
17
2 / 3 / 9
12,169
811
8,202
13,605
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
18
4 / 4 / 6
12,182
812
10,812
13,808
6,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
14
Kills
17
17
Deaths
14
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
Adrostos
Hercules
5
5
5
1.5
W
Chernobog
ClintMichigan
Chernobog
4
4
4
1.5
W
Chronos
7
3
6
3.33
L
Guan Yu
DrakonLich
Guan Yu
2
1
8
6
W
Sun Wukong
ResultantBeast
Sun Wukong
2
3
9
2.17
L
1
6
1
0.25
W
Cerberus
4
4
6
1.75
L
Anubis
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,746
Damage
50,254
62,739
Taken
58,558
48,492
Mitigated
28,137
13,118
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Adrostos
Hercules
13,257
3,929
277
4,229
18,556
11,547
274
7,462
11,094
0
31,028
W
Chernobog
ClintMichigan
Chernobog
12,790
7,932
0
3,619
13,104
4,102
2,178
5,991
6,781
0
53,867
W
Chronos
18,450
8,246
0
6,416
18,041
5,983
4,741
5,055
12,508
64,630
0
L
Guan Yu
DrakonLich
Guan Yu
12,347
2,246
693
4,135
20,843
27,495
335
11,335
9,508
892
32,004
W
Sun Wukong
ResultantBeast
Sun Wukong
8,202
1,395
0
2,974
13,605
11,375
1,515
3,728
9,645
0
28,110
L
9,457
230
0
1,309
12,607
4,254
136
5,851
6,756
38,634
0
W
Cerberus
10,812
832
0
4,054
13,808
6,677
0
4,825
8,751
37,518
0
L
Anubis
9,685
153
0
2,475
10,733
5,196
145
4,881
5,852
48,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
49,703
239
Minions Killed
302
4
Camps Cleared
12
1,058,534
Distance Traveled
1,054,632
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,055
737
23
2
1
261,751
1
W
Chernobog
12,254
817
67
4
2
275,283
2
W
Chronos
13,098
873
100
7
4
283,841
1
L
Guan Yu
10,567
704
47
3
2
319,734
4
W
Sun Wukong
12,169
811
45
3
3
231,929
1
L
Janus
9,866
658
68
5
0
247,325
1
W
Cerberus
12,182
812
90
6
3
263,579
1
L
Anubis
11,850
790
101
7
1
229,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role